Barcode Reader leverages your iPhone 3GS camera for quick and easy price comparisons.
(Credit: SHAPE Services)Bar code apps are all the rage these days, and with good reason: With one quick pass of your iPhone's camera, you can get all kinds of information about a product.
Joining the ranks of RedLaser, pic2shop, and SnapTell, the aptly named Barcode Reader helps you compare prices--great for those times when you're out shopping and want to know if you can score a better deal online.
Using Barcode Reader couldn't be simpler: Just tap "scan," then point your iPhone at the bar code for nearly any product. In mere seconds, it recognizes the code and fetches prices from any number of online vendors.
Of course, numerous other apps (including the aforementioned) do likewise, so why bother with Barcode Reader?
For one thing, it's free. (So are pic2shop and SnapTell, but RedLaser costs $1.99.) What's more, I found it incredibly fast at recognizing bar codes (though the lack of some kind of progress meter or framing guide is a little confusing at first).
It would be nice if the app could produce local results in addition to online prices (as SnapTell can), but I suppose beggars can't be choosers. SnapTell, for its part, makes scanning a bit more complex, and in my tests it didn't do a great job finding matches.
I should point out that Barcode Reader is optimized for iPhone 3GS; developer SHAPE Services says users of older iPhone models may need "additional gadgets" (like the Griffin Clarifi) to improve accuracy.
Anyone interested in the joys of bar-code scanning will want to test-drive the various apps for themselves. Barcode Reader may be just another entry in an increasingly crowded field, but it's a good one--and the price is right.
While you're at it, be sure to check out these related apps:
Facebook for iPhone 3.1 allows users to add profile pictures and links from Facebook to their iPhone contacts.
(Credit: Screenshot by Harrison Hoffman/CNET)Facebook's iPhone app is one of the most popular apps for the device. Version 3.1 brings some killer features to an already strong offering. Push notifications and address book sync, new in this version, are welcome additions.
Push notifications are a very logical addition. They have become Apple's compromise for not allowing apps to run in the background. Instead of having to fire up the Facebook app all the time to see if anything is new, you can now opt to get push notifications for new messages, wall posts, friend requests, friend confirmations, photo tags, events, and comments. This is way more efficient and allows you to only access the app when there is something new to check out, if you choose.
Facebook's new contact sync for the iPhone is particularly interesting. At first, I was a bit hesitant to try out the feature, worrying that it would overwrite the data that I had or add a lot of new friends on Facebook that I didn't really want as contacts on my phone. But it didn't cause any of the problems that I had imagined. Rather, it examines the contacts that you already have on your iPhone, trying to match it to a Facebook user. If it finds a match, it pulls down that person's profile picture, making it that his or her photo on your iPhone. It also adds other information, such as a link that takes you to that person's profile in Facebook's app. The feature doesn't seem to cause any data integrity issues, it just makes your iPhone contact information more robust. Even more interestingly, if one of your phone contacts is not your Facebook friend, it will (in most cases) still pull down their info from Facebook if it finds a match.
Version 3.0 was a big jump forward for Facebook's iPhone app. Even though its creator, Joe Hewitt, has since left the project and started boycotting iPhone app development, version 3.1 delivers some really cool features that round out Facebook's offering on the iPhone nicely.
An iPhone contact, post-Facebook sync, with profile picture and Facebook link added.
(Credit: Screenshot by Harrison Hoffman/CNET)Facebook for iPhone 3.1's push notification options.
(Credit: Screenshot by Harrison Hoffman/CNET)No matter how much music you have on your iPhone or iPod Touch, sometimes you get bored with it or just want somebody else to drive.
That's the appeal of apps like Pandora and Slacker, which build personalized radio stations based on a particular artist, then let you customize those stations to various degrees.
A psychedelic nugget by the late great Syd Barrett, recommended by Effin Genius.
A new app called Effin Genius, from Seattle company Melodeo, takes a different approach: instead of forcing you to enter the name of an artist or musical genre--or anything at all--Effin Genius analyzes the playlists in the iTunes library on your iPhone or iPod Touch, then creates identically named playlists of other music it thinks you would like.
I tried it out last night. It took about 10 minutes to analyze the 3,000-plus songs on my Touch, but once the process was done, it came up with some pretty amazing playlists. For example, I have an playlist called "Psych," which contains rock and jazz songs that are a little noisy or abrasive, but not completely insane. For the most part, Effin Genius looked at the artists in that playlist and recommended other songs by them. The new Can and My Bloody Valentine songs alone made it worth listening to. Other good picks included guitar goddess Marnie Stern, a freak-folk song by Helio Sequence, and the always reliable Kings of Leon, none of which I own. If you really love a particular song, there's a link to buy it on iTunes.
Unfortunately it also included some horrible rap and hip-hop--including, hilariously, "U Can't Touch This" by Hammer--and '80s pop hits from Def Leppard and George Michael. I don't have those artists, or anybody like them, on this playlist, although I do have some Police and other '80s pop elsewhere on my iPod. Of course, any time a song comes up that you don't like, you can skip it and tell the app never to play it again. Presumably, Effin Genius learns more about your preferences over time and adjusts accordingly.
As is the case with other radio apps for iPhone, you can't go straight to a particular song on the playlist--you must listen in the order the songs are delivered--and you need an active Internet connection. The streaming worked great over my home Wi-Fi network.
Effin Genius, whose name is a take-off on the Genius feature introduced in iTunes 8, costs $1.99. That's not much, but it's more than Pandora and Slacker, which are free.
Overall, Effin Genius is an interesting take on the problem of what to do when you're bored with your own music collection. But I'll have to play with it a little more before I decide whether to remove Pandora.
(Credit:
Apple)
Apple's App Store hit another milestone Tuesday, topping 3 billion downloads.
The store, which launched in July 2008 with just 500 applications, now offers more than 100,000 free and paid apps for the iPhone and iPod Touch.
Apple didn't break down how many of the downloaded apps were paid and how many were free, but the App Store does provide lists of its most popular apps in those categories.
The App Store reached the 1 billion download mark in April and the 2 billion mark in November.
The success of the App Store has forced other mobile companies to try to mimic its success. LG, Research In Motion, Nokia, Google, Palm and Microsoft all have their own stores or plan to open one.
So far, no one has been able to match the number of applications or downloads from Apple's store.
BMW's M Power app is actually quite useful.
(Credit: BMW)BMW has launched the M Power iPhone app, the Bavarian automaker's second free application to promote its brand. However, unlike its previous offering, this app is actually sort of useful.
The M Power app measures vehicle acceleration using your iPhone's (or iPod Touch's) built-in accelerometer. After securing the iPhone (via a windshield mount or just tossing it in a cup holder), the app will measure 0-60 mph times other user-customizable speeds in mph or kph. The app will also measure forward and lateral G-forces for users who want to take a spin on a skidpad. Users can also unlock different skins on BMW's Web site to customize the look and feel of the app.
Although branded with the BMW M badge, the M Power app will work for any car that you can fit an iPhone into. Unlike my favorite paid iPhone accelerometer-based speed computer, Dynolicious, BMW's app doesn't look like it will calculate your vehicle's horsepower or torque. But at the low cost of "free," the M Power app is a hard bargain to turn down.
Check out the BMW M Power app in the iTunes App Store.
If you've been wanting to test-drive an iPhone navigation app but didn't want to invest $34.99 on CoPilot Live, $49.99 on TomTom U.S.A., or $59.99 MobileNavigator, here's good news: Now you can get Gokivo GPS Navigator for just 99 cents (iTunes link).
Just to clarify, that 99 cents buys you 30 days' worth of navigation (complete with real-time traffic). After that, Gokivo will cost you $4.99 per month or $39.99 if you pay annually (a considerable savings).
It will cost you more over the long haul than a flat-rate app like CoPilot or MobileNavigator, but Gokivo might be a more attractive option for infrequent drivers--since there's no contract, no commitment.
If you're like me and only occasionally need turn-by-turn navigation assistance, you can, literally, pay as you go. Gokivo now supports in-app transactions, so if you're leaving for a road trip or happen to get lost somewhere, just tap out $4.99 and presto: You've got another month of GPS.
If you want to learn about the app's navigation acumen, read Dong Ngo's recent comparison of Gokivo and MapQuest (another subscription-based solution).
But I think with an entry point of just 99 cents and the option of paying five bucks whenever you want 30 days of traffic-enhanced navigation, Gokivo is hard to beat.
What's your favorite GPS app? Do you prefer the flat-rate offerings or a subscription option like this one? Share your thoughts in the comments.
N.O.V.A. for iPhone looks and plays like a certain console classic.
(Credit: Gameloft)Will we ever see Halo for iPhone? Let me be the first to say: who cares? We've got N.O.V.A.
Short for Near Orbit Vanguard Alliance (as if that matters), Gameloft's first-person shooter borrows heavily from the Halo playbook.
You're the sometimes solo, sometimes squad-based hero out to save mankind from the alien threat du jour. The game's 13 single-player missions span five environments (from bunker to jungle to spacecraft), each one dripping in console-quality graphic goodness.
An excellent tutorial acclimates you to the controls, which are always a challenge for any iPhone/iPod Touch shooter, but here are some of the best I've seen. Dip into the settings and you can choose from three control schemes or manually arrange the onscreen d-pad, fire button, and other controls exactly how you like them. Nice.
If you like kicking alien butt, you'll love N.O.V.A.
(Credit: Gameloft)Once you've exhausted the single-player campaign, you can engage in two- to four-player deathmatches--either locally or online. (One small gripe: online play requires a Wi-Fi connection, so you can't get your frag on just anywhere.)
I could say more about the game, but I really don't want to spoil the fun of discovering it on your own. N.O.V.A. really is something special (and that's saying something in a year chock full of special games). Don't take my word alone: the Download Blog's Jason Parker named N.O.V.A. one of the 17 best iPhone games of 2009.
How would you rank N.O.V.A. among first-person shooters for the iPhone? Is it better than Modern Combat: Sandstorm? Better than Call of Duty: World at War: Zombies? Share your FPS faves in the comments!
Apple found a nice Christmas gift under its tree this year.
App Store downloads for the iPod Touch were 1,000 percent higher on Friday, Christmas Day, than the average of the three previous Fridays in December, according to a report released Monday by research firm Flurry.
Downloads for the newest generation, the iPod Touch 3G, soared more than 900 percent on Christmas, noted Flurry's "2009 Holiday Report: Christmas Growth." But the 1,000 percent leap in iPod Touch downloads overall may have been triggered by a flood of iTunes gift cards, believes Flurry.
The rising popularity of the iPod Touch also gave Apple reason to celebrate. Of the estimated 58 million iPhone and iPod Touch devices on the market, about 40 percent of those, or 24 million, are iPod Touch devices, according to another Flurry report released in November.
With a large number of Touch devices likely given out as holiday presents (it was one of Amazon.com's top three electronics sellers), App Store downloads for the iPod Touch jumped past those for the iPhone for the first time, outpacing them by 172 percent. The trend continued the following day, with iPod Touch downloads on December 26 exceeding those for the iPhone by 104 percent.
(Credit:
Flurry)
The volume in overall App Store downloads also grew by more than 50 percent in December (with estimates for the final week of the month) over November, surpassing Flurry's estimate of only 20 percent.
Flurry's Vice President of Marketing Peter Farago spoke with CNET about the success of the App Store. Though some forecasts question how much further the App Store can grow, Farago thinks this is just the beginning. "The growth has been meteoric for Apple for iPhone and iPod Touch penetration," he said. "They're already past 50 million units in the marketplace for iPhone and iPod Touch."
Farago notes that while the iPhone is a killer device that gives people a portable computer in their pocket, Apple knows it needs third-party developers, which is one reason the company controls the store. And developers will go wherever they can get a good customer base, realizing that they can build an app once for the App Store and draw in a lot of consumers.
Even recent criticisms leveled against the App Store haven't dented its growth. Though some developers have complained that the App Store is hard to deal with, Farago says there are a lot of success stories from people who have created and sold apps through Apple.
Farago also sees the iPod Touch as Apple's silent killer, with a huge market share that will help the company in the years to come. "What I'd be scared about if I were a phone maker is that Apple has a relationship now with all these teens and pre-teens using a device that is basically an iPhone with the radio turned off," he said. "They've got 24 million [customers], and with Christmas, probably add a couple million or so to that. All those kids are getting trained to be iPhone users in the next two to five years."
Google's Android Market can't compare with the App Store at this point, but its recent download volume should offer Android vendors some holiday cheer. December downloads from the Android Market store grew by more than 20 percent over November. Downloads for Motorola's Droid, in particular, rose 93 percent on Christmas Day compared with the three previous Fridays of the month. The Droid also captured 48 percent of all download volume versus other top Android devices, including the myTouch 3G, G1, and the HTC Hero).
(Credit:
Flurry)
Farago also sees the Android market off to a promising start. The installed hardware base isn't there yet, but that may start to change next year as Flurry expects about 50 new Android devices to hit the market. Once enough of those devices get into the hands of consumers, more developers may be drawn to create Android apps.
Of all Android devices, the Droid is so far leading the way. "It's the most successful [Android] headset that enables downloading pretty easily," said Farago. "For a phone that's not the iPhone, it's got a pretty good installed base."
Though Android may always play second fiddle to Apple, at least in the foreseeable future, that doesn't mean the Android Market can't have a significantly good business, notes Farago. Flurry predicts that by the end of next year, 150,000 apps will be available for Android phones, up from around 20,000 to 25,000 now.
Flurry provides analytics for mobile app developers to help them track downloads for their applications. As such, the company is able to determine which mobile devices are downloading which apps.
The free Point Inside app maps your favorite malls, showing you both stores and services.
Shopping is supposed to be fun, dangit! But it's invariably a hassle-filled experience, especially at this time of year.
That's why I never walk into a store without these three iPhone apps at the ready. They're all free, and they make shopping faster, easier, and sometimes even a little less expensive.
CardStar Newly updated with an improved interface and support for 75 additional merchants, CardStar replaces various discount, reward, and membership cards in your wallet. To digitize a card, just enter a merchant name and your barcode number. When you get to the checkout, pull up the onscreen barcode and hand over your phone for scanning. Just don't toss your actual cards until you've done some trial runs, as some scanners have trouble recognizing the iPhone's screen.
pic2shop Suppose you're at Borders, about to plunk down your cash on Brendan Benson's "My Old, Familiar Friend" (good call--best album of 2009, IMHO), but then you wonder: Is this the best price? Find out fast with pic2shop, which scans product barcodes and quickly pulls up prices from thousands of online stores. The latest version offers vastly improved scanning, yet it's still a free app.
Point Inside I've been shopping at the same mall (Twelve Oaks in Novi, MI) since I was a kid, and I still get lost in the place. Where has Point Inside been all my life? This ingenious app provides maps for hundreds of U.S. malls and shopping centers. It can find the malls nearest you, list current mall events and promotions, and even remember where you parked. It's a little buggy, and missing a few major malls in my area, but definitely a great start and a must-have app for mallrats.
OK, shoppers: Those are my picks; now let's hear yours. Hit the comments and tell me about the apps that make your shopping life easier, cheaper, or just a little more fun.
Let's just come right out and call this the Year of Resurrected PC Games. So far in 2009 we've seen iPhone recreations of Civilization, Command & Conquer, Doom, Myst, and even the ancient Lemonade Stand.
Earlier this month, Gameloft brought back one of my favorites: Driver. I know, I know, the game first appeared on the PlayStation, but it's the PC version I remember. Set in the '70s (with a funk-a-licious soundtrack to match), Driver casts you as an undercover cop trying to expose a national crime ring. That, of course, is simply an excuse to get you behind the wheel for madcap missions across four cities. Driver is like a playable version of the classic car-chase scene from "Bullitt"--and you're Steve McQueen.



