Why spend upward of $100 on a navigation app when CoPilot's on sale for $20?
At $34.99, ALK's CoPilot Live North America is already one of the least-expensive navigation apps in the iTunes App Store. At $19.99, it's an outright steal.
That's the deal ALK is offering this holiday weekend, and you can grab it starting right now.
CoPilot Live offers complete turn-by-turn navigation for the U.S. and Canada. Its features include text-to-speech (meaning it announces street names), address book integration, tap-to-call POI listings, and easy switching between different modes of travel (car, bicycle, walking, and so on).
You'll definitely want to read Dong Ngo's CoPilot Live road test that covers the highlights and letdowns--but keep in mind the app's been updated since then. For example, Ngo dings it for lacking text-to-speech, but it now has that feature.
Still missing, alas, is real-time traffic information, which apparently remains on the coming-soon list. Thankfully, future updates to the app will be free, though any premium services like traffic will cost you.
Even without that option, it's hard to pass up a full-featured navigation app for just $20, especially with competitors like Navigon, iGo My Way, and TomTom still selling in the $70-100 range.
The only missing ingredient is a dashboard or windshield mount for your iPhone. I recommend heading to a Web site like Eforcity or Meritline and picking up an inexpensive gooseneck mount.
This 99-cent app serves up a wealth of free Redbox rental codes.
Good news for fans of Redbox movie-rental kiosks: the new Redbox app (free) lets you browse and reserve movies and find the kiosk nearest you. Cool.
Better news for Redbox fans: the new Red Box Free Rental Promo Codes app (from third-party developer Neese) means you may never have to pay for another movie.
The app aggregates codes from around the Internet and various promo mailings, updating them every 12 hours so you're sure to have the latest and greatest.
When you get to the Redbox checkout screen, just tap "Rent with a Promo Code," then type in any of the codes listed in the app. If one doesn't work, try another.
Red Box Free Rental Promo Codes costs 99 cents, so the first time you nab a free rental, it pays for itself.
I haven't had a chance to put the app to the test just yet (it does require a visit to a kiosk--you can't use the codes when reserving movies), but I'll update the post if I run into any problems. To me it seems like a can't-miss way to score free movie rentals.
While we're on the subject of using your iPhone to save money, be sure to check out "Five iPhone apps that can save you money," "iPhone apps for Black Friday shopping," and eBay's new holiday-deals app.
All this gets me wondering: Could your iPhone actually start paying for itself? I mean, if you can rack up 70 bucks' worth of savings per month by way of various apps, that would cover the cost of AT&T's low-end plan. Hmmm...
Apple's App Store has been a runaway success, but it's also been mired in controversy due to the application approval process. The company, however, isn't making apologies for its stringent gatekeeping and insists it's acting in the best interest of its customers.
(Credit:
Apple)
"We've built a store for the most part that people can trust," Phil Schiller, Apple senior vice president of worldwide product marketing, told BusinessWeek in an interview posted Monday. "You and your family and friends can download applications from the store, and for the most part they do what you'd expect, and they get onto your phone, and you get billed appropriately, and it all just works."
Schiller offered BusinessWeek a breakdown of app rejections. Of the applications sent back to developers, about 90 percent are due to technical issues and simply need code tweaks to make the apps work properly.
About 10 percent are rejected because they try to steal personal data or try to help someone break the law or because they contain content that Apple considers inappropriate, BusinessWeek reported.
About 1 percent are turned away for reasons that fall into gray areas, Schiller told BusinessWeek.
One of Apple's latest run-ins with a developer was over the use of Apple product images in Rogue Amoeba's audio-streaming app called Airfoil Speakers Touch. After three-and-a-half months of back and forth over an update for the already-live app, Apple is apparently going to let the company resubmit the app update with the product images intact as originally submitted. However, the ordeal has apparently soured Rogue Amoeba on future development for the App Store.
"At this time, we have no plans to return to the platform," Rogue Amoeba CEO Paul Kafasis told CNET on Monday. "Apple has corrected one small problem with their review process. But the platform as a whole still has many issues that need to be addressed before we consider it a viable place for our business to commit resources."
The App Store currently has more than 100,000 third-party applications available for download. Apple has reported more than 2 billion downloads since the online store opened in July 2008.
Another iPhone worm has been spotted in the wild.
Unlike the previous exploitation, which merely changed a jailbroken iPhone's wallpaper to a picture of Rick Astley of "Rickrolling" fame, this new threat allows hackers to steal sensitive information.
According to security firm Sophos, which wrote about the exploitation after a Dutch ISP spotted it late last week, the worm attacks jailbroken iPhone and iPod Touch devices only.
The worm "uses command-and-control, like a traditional PC botnet," Sophos wrote in a blog post on Saturday to warn users about the exploit. "It configures two startup scripts, one to execute the worm on boot-up, and the other to create a connection to a Lithuanian server to upload stolen data and cede control to the bot master."
Jailbreaking, which has been around for about two years, is a hack that enables iPhone and iPod Touch users to download applications unavailable through Apple's App Store.
Sophos wrote that the worm attacks users on several ISPs, including UPC in the Netherlands, Optus in Australia, and T-Mobile in several countries worldwide. Worse, the worm spreads faster on a Wi-Fi connection than a 3G connection. Users with affected devices might notice extremely short battery life while on Wi-Fi. According to Sophos, that's mainly due to the worm engaging in "so much network activity."
When a device is infected, it's assigned a unique number so that the attackers can easily pinpoint a single device. It also looks for authentication systems that use SMS, better known as mTANs. mTANs are frequently used by banks that send an SMS message with a password to mobile phones, allowing people to log in to their online accounts, Sophos wrote.
In essence, this threat is serious.
Sophos recommends that people with infected iPhones and iPod Touch devices restore them back to Apple's most recent firmware update. For now, there is no other way to fix the problem.
Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.
With more than 100,000 apps in the iTunes App Store and huge success around the world with the iPhone, it would appear Apple has done just about everything right with the launch of its first mobile handset. But as any iPhone app developers will tell you, the app approval process is less than ideal, with some developers waiting well beyond Apple's 14-day waiting period and sometimes longer to get their apps approved. Though Apple has stated it is working on the app approval process, there has been little in the way of progress if you ask iPhone app developers.
Recently, Apple added an automated system for weeding out developers who use Apple's private APIs, a process that may be part of a larger plan to cut down on some of the wait time. Unfortunately, developers are still struggling to get their apps to the iTunes store, finding out at the end of the 14-day waiting period that it was the automated system that turned them down. Hopefully, as more time passes, Apple will be able to figure out a way to make the process more efficient while still being able to provide high-quality and secure apps for everyone. Happy iPhone app developers mean more and better apps, so it's in all of our best interests for Apple to make the process better.
This week's apps include a new (to iPhone) multiservice chat client and a stunt-racing game with beautiful 3D graphics.
Use the tabs at the top to switch conversations
(Credit: Screenshot by Jason Parker/CNET)Trillian ($4.99) is a popular multiservice chat client on Windows machines that you can now use on your iPhone. Multiservice chat clients are ideal for those who have accounts across several services like Yahoo, Google, ICQ/AIM, and MSN, and want to use just one client to access them all. The interface is fairly intuitive, letting you add your user names and passwords for each service, and then letting you log on to all or specific services with only a few taps on your touch screen. Trillian does not support landscape mode for typing yet, but the developers say it is coming soon.
Once you're logged in, the Trillian interface looks a lot like it does in the Windows client, complete with your buddies' avatars, contact categories (friends, coworkers, etc.), and color-coded icons to indicate which service your friends are using. The way Trillian handles multiple chat sessions on the iPhone client is excellent, with a touch-scrollable tabbed interface, making it easy to switch conversations quickly. Also especially useful (and clever) is the push notification system, that sends you the first message of a chain so you know someone is trying to reach you, but doesn't send a huge list of messages when you don't want them. At this time, you can only stay logged-in (with the app suspended) for a maximum of 24 hours, but the folks at Trillian say it will be lengthened to seven days in future updates. Though the price is a little steep in my opinion, Trillian is a high-quality chat client that will appeal to those who use multiple services.
The screenshot doesn't do it justice, but this game looks and plays great
(Credit: Screenshot by Jason Parker/CNET)Jet Car Stunts is a stunt-racing game that runs surprisingly smoothly on first gen iPhones on up to the 3GS. Beyond the beautiful graphics, the driving control system is excellent, using the accelerometer for steering and onscreen controls for gas and brakes. What makes the game unique from other racing games are the controls for your rocket boost to complete big jumps, and the braking system that works both on the ground and in the air.
You can choose from two different game types including Time Trial and Platforming. In Time Trial, you race five laps around a track with corkscrew twists, tight turns, and huge jumps, to qualify for bronze-, silver-, or gold-medal times. Platforming has no time limit, but instead records the number of tries it takes you to complete difficult tracks--and they get very difficult in both game types. Time Trial has three skill levels, with four tracks to complete in each to move on the next skill level. Platforming has five difficulty levels, with five tracks in each to pass before moving on. Overall, Jet Car Stunts is one of the more unique racing games and features excellent graphics, extremely smooth controls, and plenty of replay value, with increasingly challenging tracks. I've had the game for a week and I still can't get over both how good it looks and how smooth it plays.
What's your favorite iPhone app? Were you waiting for a big-name multiservice chat client like Trillian before spending your money? Is Jet Car Stunts hard or am I just not good enough? Let me know in the comments!
Having become fairly disenfranchised with all things Star Wars over the years, I didn't really expect to like Star Wars: Trench Run.
And really, the new game from THQ is little more than two kinds of arcade sequences sprinkled with a few familiar cutscenes.
So why can't I stop playing it?
Because Trench Run ($4.99) is a little slice of Star Wars heaven, that's why. It reminds me of the old vector-graphics arcade game from the early 80s--a game that consumed a considerable number of my quarters.
Of course, visually Trench Run blows that coin-op classic out of the sky. And what it lacks in variety, it makes up for with engaging gameplay.
You're at the tilt-sensitive controls of an X-Wing, which you can view from inside the cockpit or from behind. Tapping the right half of the screen fires your guns; tapping and holding the left half engages Force Power, which temporarily slows down the action.
As you might expect from the title, half the game takes place in a Death Star trench. You've got to steer past obstacles, blast turrets, stay out of Darth Vader's gun-sights, and, eventually, "blow this thing so we can all go home."
When you're not racing through trenches, you're dogfighting TIE Fighters just above the Death Star's surface. The only thing that changes from one level to the next is the difficulty.
And Trench Run does get difficult, though a little Force Power goes a long way toward helping you lock in a target or avoid a rapidly approaching turret.
Throughout it all, you're treated to all the familiar Star Wars sound effects along with John Williams' timeless score.
There's not a lot of replay value in Trench Run, and the limited variety means boredom is pretty inevitable. But until then, you'll have a blast.
This week, MacRumors published a report regarding rumors that Apple is about to launch a "Concierge" iPhone app for Apple's retail store customers.
The app will supposedly provide the same functionality available via the company's online retail store reservations system, where customers can schedule appointments for Personal Shopping, the Genius Bar, learning Workshops, Business consulting, Youth Programs, and One to One. The app may also allow these customers to keep track of any Apple retail store premium program memberships.
A "Concierge" iPhone app makes sense and we are surprised that we have not seen this idea already. Clearly once the app is released it will be available for free since customers can currently register for free at any Apple Store or online via their favorite stores Web site.
We attempted to reach Apple public relations for comment, but at press time we had not received a response.
The Apple Store at Baybrook Mall in Friendswood, Texas, offers a variety of reservations that you can sign up for on Apple's Web site--a new Concierge app would let you sign up from your iPhone.
(Credit: Apple Inc.)
"Paint" adorable cats onto any iPhone photo with CatPaint.
How many times have you looked at a snapshot in your Camera Roll and thought, "You know what would make this better? Cats!" (I know: too many to count.)
Enter CatPaint, a 99-cent app that lets you "paint" cats onto your photos, thereby adding that much-needed feline touch to your vacation shots of the Vatican, your kid on the soccer field, or whatever.
It's also an ideal tool for generating your own Lolcats images. (I can has iPhone appz?)
All you do is choose a photo from your Camera Roll or other library, select one of the app's eight different cat "brushes," then tap to place it on the picture. Not happy with the placement? Shake to undo.
When you're done with your "cats-terpiece" (I made that up!), you can save it and/or e-mail it to friends. (I, for one, plan to send lots of cat-ified photos to my buds. They'll love 'em!)
CatPaint is one of those apps that's so entertaining, it's just silly. I wouldn't mind more brush choices (eight may be enough for Dick Van Patten, but not for me), but I guess the developers have gotta save something for CatPaint 2.
Gizmodo reported early this week that Apple may be using software to perform additional automated checks on all new App Store submissions during the app review process.
Google Mobile lets you search the Web using your voice in a way that is technically off-limits to iPhone developers, according to a report.
(Credit: Apple (App Store))A series of tweets on Twitter from John Gruber of Daring Fireball and Craig Hockenberry of Iconfactory claimed that Apple is using an automated software tool that checks for private API calls in all new App Store submissions.
Hockenberry stated, "It wouldn't surprise me if the [App Store] review process now includes a step where they pass your binary through something that checks framework use."
Gruber responded saying, "Yup: Apple recently started running apps through a static analysis tool to look for private API calls."
Later, Gruber followed up with "I honestly don't know exactly what it flags. I have reason to believe that it is a serious tool, not simplistic."
The use of private APIs have always been prohibited by the iPhone SDK Developer Agreement because APIs may change or give third-party developers access to features that Apple does not want made publicly available. If this system exists, Apple might have found a way to quickly identify apps that use private APIs and reject them.
This also means that Apple may have the ability to check existing apps in the App Store that are known violators of Apple's policies such as Google Mobile for iPhone.
You can control the iPhone's music playback within the Gokivo GPS app.
(Credit: Screenshot by Dong Ngo/CNET)You have two main options when it comes to GPS apps for the iPhone: apps with offline map and apps with online maps. Examples of apps with offline maps are the Navigon, the iGo My Way, TomTom, or the recently added Magellan RoadMate.
These apps are excellent for heavy users as they don't require a live data connection to work. All the maps are included with the app and downloaded to the phone. However, they tend to require gigabytes of storage space and take a long time to install. If you plan on going on a long road trip, they are good fits.
If you are a casual user, however, it's better to use an online GPS application. These applications are just a few megabytes in size and therefore take just a few seconds to download to the phone via a 3G connection. This means you can immediately get one the moment you suddenly need turn-by-turn directions.
The first online GPS app for the iPhone is the AT&T Navigator, which works pretty well. Unfortunately, it's only available to AT&T customers and is rather expensive ($10/month) for what it offers. The good news is, you now have other and more flexible choices.
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