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December 15, 2009 4:59 PM PST

Star 6 beat-box app for iPhone improved

by Matt Rosoff
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Star 6 is a fun beat-making iPhone and iPod Touch app from Agile Partners--makers of the incredibly useful Guitar Toolkit and Tab Toolkit for guitarists. First introduced last August, Star 6 offers five families of electronic drum beats in categories like Drum and Bass and Electro. You can also download many more free beats from the Star 6 Web site, or upload your own through your Web browser. (Your device has to be on the same wireless network as the computer you're uploading through.)

The six triangles at the top of the screen let you switch between beats. The six triangles below them let you control various tonal qualities by tilting your iPhone or iPod Touch toward and away from you.

Once you've picked a family of beats, you can switch among six individual beats, control the speed, and add wacked-out effects like delay and reverse by touching various icons on the screen. It also lets you manipulate tonal qualities such as pitch and gate by tilting the device backward and forward--it uses the iPhone's built-in accelerometer. (The "speed" setting controls the playback speed of the individual sample, not the beats per minute, or BPM, of the entire track.) You can create and name sessions to recall later, and all sessions are automatically saved in the state you left them.

It's a lot of fun to play with, and could be useful in certain professional situations: you could plug your device into an amp or a PA and use it as a simple drum machine, or to fill the gaps between songs in a live or DJ gig, or simply as an audio backdrop for a party.

Version 1.1. of the app, which became available last Friday in the iTunes App Store, adds a number of important usability improvements. First and foremost is something called "quantizing," which helps you switch between rhythms directly on the beat. Before, you had to hit the button at the exact right time, which could be pretty hard when playing a rave track at 170 BPM, otherwise you'd get an awkward transition. The BPM controller is now on the main screen, and has a new feature that lets you slide the rate quickly up and down. You can also have the BPM affect the pitch, in case you want your samples to sound like they've been inhaling helium as you increase the speed of the track.

It's currently available for an introductory price of $6.99, but will go up to $9.99 on January 18, 2010. So if you're interested, jump on it now. For what it's worth, I get a lot of iPhone apps to test out, and this is one of the few that I'll be keeping.

Originally posted at Digital Noise: Music and Tech
Matt Rosoff is an analyst with Directions on Microsoft, where he covers Microsoft's consumer products and corporate news. He's written about the technology industry since 1995, and reviewed the first Rio MP3 player for CNET.com in 1998. He is a member of the CNET Blog Network. Disclosure. You can follow Matt on Twitter @mattrosoff.
December 14, 2009 3:08 PM PST

China Unicom sells 100,000 iPhones since launch

by David Martin
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China Unicom announced this week that the company has sold more than 100,000 iPhones since the iPhone launched in China on October 30.

iPhone with Chinese flag (Credit: Lindsey Turrentine/CNET)

It's clear that sales have picked up after slow initial numbers of only 5,000 iPhones sold the first weekend. However, the 100,000 sales figure is still modest considering China Unicom's 144 million total subscribers.

There could be a variety of causes for the slow iPhone sales. The Chinese market for the iPhone may not be as robust as it is in other countries, because the iPhone is expensive in China (costing up to $1,025) and it doesn't come with Wi-Fi. The vibrant Chinese gray market for jailbroken iPhones--phones made in China but not licensed by the government--may also be a factor.

December 14, 2009 2:22 PM PST

David's iPhone tip of the week: Tap to zoom

by David Martin
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Here's an iPhone tip for anyone who can't read the device's screen without the aid of reading glasses or other vision correction: turn on a feature Apple calls Zoom. (The iPhone 3GS and third-generation iPod Touch 32GB and 64GB models all support this feature.)

Once activated, Zoom lets you "zoom" in and out on parts of the screen using a combination of three fingers and a double-tap. Here's how to access the feature:

Activate Zoom on your Apple mobile device

1. Tap Settings app
2. Tap General
3. Tap Accessibility
4. Tap Zoom
5. Slide to switch Zoom on

Instructions for Zoom are built-in.

Armed with this tip, you won't have to fumble around looking for your reading glasses just to read something on your iPhone or iPod Touch screen.

December 11, 2009 5:38 PM PST

Movie database and an updated classic game: iPhone apps of the week

by Jason Parker
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iPhone (Credit: CNET)

Looking at my iPhone yesterday, I noticed that there was a crack about a centimeter long right up the middle of the back of the handset coming straight from the charging area. It's hardly noticeable and I'm sure my iPhone will continue to work, but it definitely serves as a reminder that when my two-year contract is up in June, I'm going to be ready for a new iPhone.

Fortunately, a story over at AppleInsider points to a rumor that the next generation of iPhones are set to come out right about that time. Eldar Murtazin, an insider, said the next generation iPhone has recently been slated for production by Foxconn, Apple's Taiwanese iPhone manufacturer, putting the handset right in line for a June release. Some of the reworked features mentioned in the article include a new Apple-designed map replacement and the possibility for RFID swipe support (handy in checkout lines). Like any news related to Apple, almost everything revolves around rumors, but it does make me excited for when I can finally upgrade beyond the iPhone 3G.

This week's apps include a popular database app for movie buffs and a huge update for one of the first iPhone games.

IMDb for iPhone

The iPhone-friendly layout helps you get to info you want quickly

(Credit: Screenshot by Jason Parker/CNET)

IMDb (free) is a new iPhone app that lets you access movie, TV, and celebrity information from the popular Internet Movie Database. Like the IMDb Web site, you'll be able to access just about any information you could want about movies, celebrities, TV shows, and photos, all on your iPhone. But even better than the Internet version, you'll also be able to browse movie and TV show times in your area once you give IMDb access to your location.

The interface for IMDb was clearly made for mobile, with a launch page that lets you access local movie and TV information so you can find a movie or schedule your evening viewing on the go. But at the very top of the interface is a searchbox for all those moments where you want to know a specific actor from some obscure movie. Simply type in the information you have, and IMDb gives you a huge list of results. When you drill down to actor and movie pages, you get an easy to browse layout with a filmography, actor bios, and much more. People who love movies or just like having a portable database to search for local movies, TV shows, and celebrities should definitely grab this app.

Labyrinth 2

Navigating past those cannons and obstacles is going to be tricky

(Credit: Screenshot by Jason Parker/CNET)

Labyrinth 2 ($4.99) is the sequel to one of the early games that showed off the accelerometer capabilities of the iPhone. But where the original was a straight-forward game where you tilt the phone to guide the metal ball to the goal, Labyrinth 2 adds several more maps, tons of features and obstacles, and breathes new life into an old game concept.

The first thing you'll notice about Labyrinth 2 is the enormous amount of playable map packs. Each map pack is rated so you can pick easy levels for more casual play, medium for a little more challenge, and hard levels when you're ready to dive in to a real challenge. What moves this iteration of the old game into modern times are new features to effect gameplay. Amidst the usual walls and holes you need to navigate around, there are now magnets and fans to knock you off track, cannons that shoot at your ball, and floor switches that open gates to get to the goal. Even if you manage to get past all the included map packs you can download free level packs to keep going. Overall, if you liked the original game for iPhone (and even if you didn't), Labyrinth 2 offers so much content and new concepts to the game that it's definitely worth checking out.

What's your favorite iPhone app? Are you happy to finally see the official IMDb on the iPhone? What do you think of Labyrinth 2? Let me know in the comments!

Originally posted at The Download Blog
December 10, 2009 11:04 AM PST

QR code readers for your iPhone

by Don Reisinger
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QR Code, a two-dimensional bar code storing addresses and URLs, is a widely used technology in Japan and elsewhere that can be scanned with camera phones equipped with the appropriate reader.

It's likely to gain ground quickly in the U.S. now that Google has sent out a QR code to 100,000 of the most popular companies in its Local Business Center. When those companies display the QR code, customers can use code-scanning applications on their iPhones and other devices to retrieve the firm's individual Google listing.

The only problem is, many of those QR code-reading apps for the iPhone just don't do a good job. That prompted me to sift through more than a dozen QR code readers to find some of the best. I came up with four.

QR Code it up

NeoReader NeoReader is one of the most useful apps in this roundup. The program is simple, it's intuitive, and it does a relatively good job of reading QR codes.

NeoReader is an extremely simple app. When it's open, you need only to point your iPhone's camera at the QR Code, click the scan option, and you're all set. Within a few seconds, the app delivers the unique content directly to your iPhone. It works with QR (obviously), as well as Data Matrix, and Aztec bar codes. To ensure the app is working properly, you can even go to NeoReader's home page and scan the QR Code examples to see if it's returning the right results. But beware that the application works best on iPhones running OS 3.0 or higher. NeoReader is free, so it's worth trying out.

QR Code

NeoReader lets you view QR Codes for good information.

(Credit: NeoReader)

Optiscan Optiscan's developers say the application is the fastest QR Code scanner in the App Store. That's not necessarily true. But it's certainly quick.

Overall, Optiscan is a really nice QR Code reader. The application is able to capture QR codes on monitors, paper, and other places where you might find the code. Upon scanning a QR code within the app, you can view the company's QR code information. You can also save that data for later, so you don't have to come back to the QR code every time you want to view it. Even better, Optiscan allows you to share QR codes with others. It's a full-featured app that should satisfy most users. It costs $1.99.

Optiscan

Optiscan lets you save QR Codes.

(Credit: Optiscan)
... Read more
Originally posted at Webware

Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.

December 8, 2009 3:03 PM PST

HP PC users experience iPhone sync problems

by David Martin
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(Credit: Hewlett-Packard)

This week, we received comments from a reader regarding an iPhone sync glitch with certain Hewlett-Packard-branded PCs.

Mark Lennon said his new HP DV7-3085DX PC running Windows 7 64-bit with the Intel i7 Q720 processor will not sync properly with the iPhone. He explained in an e-mail that there are "tons of messages on HP's discussion boards from other users who still have this iPhone sync problem." All these machines seem to use a new Intel i5 or i7 microprocessor while running Windows 7 64-bit.

We checked the forums at HP and found a fairly lively discussion about the problem. According to some users, HP isn't acknowledging the issue.

(Credit: Hewlett-Packard)

Apple's discussion forums also turned up three threads on this issue:

We sent e-mails to Apple, HP, and Intel requesting comment on the syncing problem. At press time, only Intel had responded. George Alfs from Intel's PR department wrote back advising us that "end users should ensure they have latest drivers and BIOS updates from their OEM system vendors."

Alfs' solution wouldn't be unprecedented: Previous problems with a motherboard from Gigabyte Technology were resolved by installing an updated BIOS, and we've read that an update for Asus users was just as helpful.

But the problem could have different origins. A discussion on Microsoft Technet forums suggests that all HP computers in question are using Intel's PM55 Express Chipset, which commenter Sethstor claims has an incompatibility problem with Windows 7 64-bit and the computers' USB ports.

Do you have a fix? Let us know in the comments.

December 7, 2009 3:34 PM PST

AT&T iPhone app collects complaints about poor service

by Marguerite Reardon
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Would you like to let AT&T know when your iPhone has dropped a call? Well, now there is an app for that.

AT&T on Monday released a new application called "Mark the Spot," which lets iPhone users submit complaints about dropped calls, poor service coverage, and less-than-perfect voice quality.

The application is free and available in the iTunes App Store. It uses GPS technology in the iPhone 3G and the iPhone 3GS to pin point where the user is when experiencing the problems. For first generation iPhones, it uses cell tower-triangulation to get a fix on problem areas.

Once the application is launched, users have several complaint options. They will see a screen that has buttons that let them report a dropped call, poor voice quality, or poor service coverage.

AT&T spokesman Mark Siegel said AT&T plans to use the data collected to identify trends and prioritize the company's network investments.

"We think this is a great way to get customer feedback to improve our network," Siegel said. "We are always looking for ways to make it easy for customers to share their experiences. And this app lets customers report issues. It logs the time and location and automatically forwards the information to our network planning team."

iPhone owners have been complaining about AT&T's network since the Apple iPhone went on sale in the summer of 2007. Complaints mounted after the 3G version of the phone was released a year later in 2008. And as more iPhone users come onto the network, more people, particularly in densely populated urban areas, such as New York City and San Francisco, have experienced problems with dropped calls and congested data networks.

AT&T executives have not admitted that AT&T has a problem with its network. But executives, such as AT&T Chief Technology Officer John Donovan, have said that the company has seen a surge in data traffic attributed to iPhone users, who typically consume more wireless bandwidth than other AT&T wireless customers.

AT&T has been upgrading its network to keep up with demand. But problems persist. And AT&T's network recently got a poor ranking in terms of customer satisfaction in a Consumer Reports survey.

Verizon Wireless, AT&T's chief rival, has taken advantage of AT&T's struggles with a series of advertisements that point out AT&T's lack of 3G network coverage in certain parts of the country. Verizon is running advertisements that mock the Apple "There's an app for that," catch phrase with one that says, "There's a map for that."

AT&T fired back with a lawsuit and an advertisements of its own featuring actor Luke Wilson, who points out AT&T's strengths while taking a few shots at Verizon Wireless.

AT&T recently dropped its lawsuit against Verizon. And Verizon, which had been suing AT&T over claims that it has the fastest 3G wireless network, also dropped its lawsuit against AT&T.

Siegel said that the new "Mark the Spot" application was not prompted by the bad publicity around its network issues nor was it prompted by the current ad wars going on between AT&T and Verizon. Instead, he said that the application was simply a part of AT&T's ongoing commitment to listening to customers.

"We are always looking at ways to get customer feedback in as timely a manner as possible," he said. "That's why we pay attention to Twitter, Facebook and blog. One of the great values of these social networking tools is that it's a great way to get instant feedback. And it helps us identify problems."

The "Mark the Spot" application can be downloaded onto all iPhones running version 3.0 or later of Apple's operating system or it can be access using iTunes and synchronized to the iPhone via a PC or Mac.

Siegel said that AT&T is testing the "Mark the Spot" app for other devices. And he said AT&T hopes to offer applications on other smartphones in the future. No date has been announced yet. And Siegel didn't specify which devices might get the new application, but considering that AT&T sells a lot of Research in Motion's BlackBerry devices, it's likely it will create an application for that device. The app could be offered through AT&T's own application storefront or through RIM's BlackBerry App World.

Originally posted at Signal Strength
December 4, 2009 5:49 PM PST

Play some beats and bring the house down: iPhone apps of the week

by Jason Parker
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iPhone (Credit: CNET)

For a friend's birthday the other night, we all went down to his rehearsal space (he's in a band) and played music, often switching instruments to see what we could come up with. Not everyone there was a musician, but with drums, guitars, basses, a keyboard, percussion instruments, and microphones, everyone found a way to get in on the jam. To add to the fun later in the night, my friend also had a cord to connect an iPod or iPhone to the PA system which meant I could try out some of my music apps. Among the apps we tried--all to great success--were iDrum Hip Hop Edition, FingerBeat (reviewed below), and I Am T-Pain (auto-tuning our voices was a big hit).

If you want to create music on your iPhone, there are a ton of music apps in the iTunes app store to choose from, even if you don't have a fancy PA system to hook into. Consequently, Leslie Katz wrote an article today at CNET showcasing a group of University of Michigan students who took the iPhone-as-instrument concept to a whole new level. Using apps they designed themselves, they created an ensemble performance as a way to finish out the semester. Though it's much more serious than playing beats and auto-tuning your voice like my friends and I did the other night, their performance makes me wonder what new musical creations people will come up with in the future as more iPhone music apps are released.

Update: I guess music is in the air, because I just found out Brian Tong and the folks who make the Apple Byte included the I Am T-Pain app in their latest episode (about 3 minutes in). It's definitely worth checking out.

This week's apps include a music app to create your own music and a demolitions puzzle game that challenges you to raze buildings as efficiently as possible.

FingerBeat

Play the drums manually or swipe to the left or right for more tools

(Credit: Screenshot by Jason Parker/CNET)

FingerBeat ($3.99) is a music creation tool that helps you flesh out ideas, create multitrack songs, and make beats wherever you are. The primary screen (upon launch) is where the drum pads are where you can sample some of the sounds available by touching each of the pads. Once you've created a basic loop, get into the more serious song-creation tools by swiping your finger to the left. This brings up a visual editor where you can add or erase sounds from your loop and change the pitch of each of the tones. You also can create beats with separate patterns to play in sequence by touching the pattern buttons on the left side of the interface.

FingerBeat offers excellent sounds on its own, but you also can record short samples on the iPhone microphone and include them in your songs. Once you're happy with your song, you can even add a singing part to finish your project. The interface is not incredibly intuitive, requiring a certain amount of trial and error to get to some of the more advanced options and to figure out how to use each tool. Still, once you get used to the various screens and what each function does, you'll be able to create cool sounding beats and save them to your iPhone.

Implode

Place the bombs on key supports before hitting the plunger

(Credit: Screenshot by Jason Parker/CNET)

Implode ($1.99) is a remake of an online flash game that translates extremely well to the iPhone interface. The object of the game is to demolish structures so that they fall below a designated height limit and within a certain amount of time. To start you can choose from 3 different skill levels and play through several building types for each level. Just like those buildings that you've probably seen demolished on the news, you're job is to place explosives in key points to blow up walls that compromise the structural integrity of the building. Drag bombs to the precise location you want them before you hit the plunger. You only get a limited number of bombs to place, so you need to make sure they will cause the building to topple before the time runs out.

Implode is surprisingly addictive, and the hand-drawn quality of the levels (like building drawings) makes it fun to move through each of the building types. As you start to get in to the more difficult levels, you'll be faced with huge structures and unique wall types that you can't blow up. As I was playing, I liked how each building presented a new set of problems I had to work out, and getting a large building to fall on the first try is especially satisfying. If you like puzzle games, Implode is a unique option that is really well done both in the way it looks and the intuitive interface.

What's you're favorite iPhone app? Do you have a favorite music app to share? What do you think of the FingerBeat interface? Do you like the unique challenges of Implode? Let me know in the comments!

Originally posted at The Download Blog
December 2, 2009 4:16 PM PST

Developer takes App Store plea to video

by David Martin
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Joel Comm, creator of the famous iFart application, is using a new platform to state his case for a new App Store review process. Comm is the first developer that we know of to create a video appeal aimed directly at Steve Jobs. (See video below.)

The new application, a "cha-ching" button that makes a cash register sound when pushed, was rejected because, according to Apple's rejection letter, it provides limited functionality. Comm takes issue with the rejection, claiming that there are numerous similar apps already approved by Apple, including Wooo! Button (iTunes link), Hallelujah! Button (iTunes link), and Knock on Wood (iTunes link).

Do you think this rejection was fair? Do you think that Apple needs to fix the App Store review process or remove it completely? Let us know what you think in the comments.

December 2, 2009 4:04 PM PST

Troubleshoot MobileMe sync on Mac, Windows

by David Martin
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If you ever need to troubleshoot a MobileMe sync problem, you'll need to access your MobileMe sync logs. While Mac OS X actively logs MobileMe sync data, Windows does not. Either way, this guide arms you with some good information to help troubleshoot MobileMe syncing problems on both platforms.

Mac OS X 10.6

You can find the MobileMe sync log file mobilemesync.log in the following location: ~/Library/Logs/Sync ("~" represents your Home folder).

You can always view a log file by using the Console application, like so:

  1. Launch Console by double clicking its icon, located in /Applications/Utilities
  2. Locate "Show Log List," and click it near the upper left corner of the Console window
  3. Expand ~/Library/Logs, then Sync by clicking their disclosure triangles
  4. Locate the mobilemesync.log file and select it

You'll see all the most recent sync activity in this log file for prior sync sessions (if they exist), and you can view the archive files of previous mobilemesync.log files that now end with a number.

Mac OS X v10.4.11 - Mac OS X v10.5.8

You can find the MobileMe sync log file dotmacsync.log in the following location: ~/Library/Logs/Sync, or view it via the Console application by substituting the log file name as needed. Archives are also stored, as in OS X 10.6, with numbers appended to the end of the archived log files.

All Mac OS versions of the Console application will let you save a copy of these log files to your desktop by choosing the "Save a Copy As" option from the File menu. If you currently use Mac OS X 10.6 and you upgraded to this release from an earlier version of Mac OS X then don't be surprised if you find copies of these log files using both names since the Mac OS X 10.6 update doesn't remove the older versions of the log file.

Microsoft Windows XP or Vista

Windows MobileMe syncing is a bit different from Mac OS X because Windows does not log to a file that you can refer to later. You have to generate a log file manually while within a Windows Command Prompt.

  1. Open a Command Prompt in Windows
  2. If you are running Windows in 32-bit mode, enter the following DOS command or skip to step 4
  3. type: cd "\Program Files\Common Files\Apple\Mobile Device Support\bin" and press return
  4. type: cd "\Program Files (x86)\Common Files\Apple\Mobile Device Support\bin" and press return
  5. Now enter the following DOS command to run a sync manually: dotmacsyncclient.exe sync, then press return

Your Windows computer will start to sync with MobileMe. While doing so, you will see logging information scroll past in the Command Prompt window. You can cut and paste this information into your favorite text editor and save a copy for future reference.

Once you've collected a copy of your MobileMe sync log on either computer platform, you'll be prepared to troubleshoot sync issues on your own, with your favorite expert, or with AppleCare support.

E-book - Take Control of Syncing Data in Snow Leopard

We recently received a review copy of an e-book titled "Take Control of Syncing Data in Snow Leopard" from Take Control Books and it offers a great in depth look at syncing on your Mac between another Mac, iPhone, iPod, mobile phone, or PDA. The publisher has offered a 30 percent discount on the e-book for CNET readers who visit this link. Clicking the Buy e-book button will add it to the shopping cart along with the discount applied. This offer doesn't apply to the print-on-demand version of the book.

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