Each year, after E3 comes to a close and financial analysts have a chance to sift through all the news from the gaming industry show, those analysts share their opinions on which companies did well and which left something to be desired. This year, a few analysts, speaking to Gamasutra in an interview, contend that it was Nintendo that did the best job of building hype for its products.
The annual Electronic Entertainment Expo typically concentrates on the games major publishers hope consumers will either purchase or put on their holiday wish lists in the coming year. Though there's always a certain amount of hardware, in the form of controllers, accessories, and PCs, for the most part, this a show about software, not hardware.
The exception is when a new game console is launching, and over the many years I've attended the show, I've seen the launches of the Sega Dreamcast; Sony's PlayStation 2, PlayStation 3, and PSP; Nintendo's GameCube, Wii, and DS; and Microsot's Xbox and Xbox 360. That said, 2010 is the first year without a major living room console launch where I've seen almost all the attention focused firmly on hardware rather than software.
Both motion control systems have their strengths and weaknesses, but I thought that Kinect especially had promise for home entertainment control, and the PlayStation Move provided the kind of precision and accuracy that core gamers would most appreciate.
The 3DS, at risk of being written off as a novelty in the era of me-too 3D, was a surprising success (at least in the small doses it was offered up to attendees), with eyeglass-free 3D that actually seems to work. Though that's only a tiny personal screen for now, it makes those expensive, cumbersome active shutter 3D systems feel like a much tougher sell.
If the technology behind the 3DS holds up, it's really only a matter of time and scale before consumers expect all forms of 3D to not require glasses.
These new hardware devices were impressive in person, but they're all still a tough sell; console add-ons have traditionally not succeeded (from the Sega 32X to the Xbox HD-DVD drive), and Nintendo fans may have upgrade fatigue after the DS, DS Lite, DSi, and DSi XL.
The second major reason this year's E3 felt like it was all about hardware, was that the software largely failed to impress. This left the field wide open for the Kinect, Move, and 3DS to steal the show.
I've already detailed the overreliance on sequels and spin-offs, many on a rapidly accelerated production cycle to feed the need for annual product installments. But, there was a handful of games in development seen either on the show floor or behind closed doors that made my must-play list (and yes, most of them are sequels). In no particular order, they are:… Read more
LOS ANGELES--If the huge crowds and crowds at E3 this week are any indication, the video game industry is in a lot better shape than a lot of people thought.
All throughout the two main halls at the Los Angeles Convention Center where E3 has been going strong since Tuesday morning, throngs of people make it hard to move, and at booth after booth, if you don't have an appointment, there's little chance you're going to get your hands on any of the hot games and hardware being shown here this year.
For more than a year, there's been a hint of doom and gloom surrounding the industry as its leading analyst, The NPD Group, has reported month after month of year-over-year sales declines. In April, for example, the firm bore the bad tidings that the industry as a whole saw 26 percent year-over-year declines, and that hardware revenues were down 37 percent year-over-year.
But on Wednesday, in a confession clearly timed to hit during the industry's premiere event, NPD admitted that its longstanding methodology for measuring industry sales has ignored some significant streams of revenue. … Read more
This week on preGAME we take an in-depth look at all three major E3 2010 press conferences. If you didn't get to catch those shows live, make sure to tune in here as we run through each conference, picking apart every announcement, game, and hardware debut.
We've got dozens of videos to show, displaying the latest and greatest from the world of gaming, including Nintendo 3DS hands-on, Microsoft Kinect, and PlayStation Move gameplay. Also, we'll be checking out game trailers for blockbuster titles like Portal 2, Twisted Metal, Zelda: Skyward Sword, and Gears of War 3.
A roundup of video clips showing the highlights of Nintendo's press briefing at E3 2010 on Tuesday. Nintendo used its moment in the E3 spotlight to unveil its 3D-capable portable gaming device, called the 3DS, and to show off a few updates to popular Nintendo titles.
Nintendo's 3DS unveiled Nintendo President Satoru Iwata announces the first-ever portable 3D gaming system, the 3DS, at the company's E3 press event. Also unique: no special glasses are needed to play.
First Look: Nintendo 3DS CNET's Brian Tong examines Nintendo's newest portable game device.
LOS ANGELES--The annual Electronic Entertainment Expo is a very visually oriented experience, with game companies spending heavily to create compelling show floor experiences to lure in attendees. You'll typically find plenty of costumed characters, giant physical structures that can hardy be called booths, and more flatscreen TVs per square inch than at your average Costco.
We captured some of the most notable sights from the show floor, as well as from the Sony and Nintendo press conferences. Highlights include some caged zombies from Capcom's Dead Rising, Nintendo godfather Shigeru Miyamoto demoing his latest Zelda game, and the most … Read more
LOS ANGELES--Can someone please tell me why we've spent the last two days rehashing the highlights of E3 2009?
If you were here for last year's video game mega-convention, you will recall that the big news from Sony, Microsoft and Nintendo was the true dawn of the motion control wars. Microsoft unveiled Project Natal, Sony showed off its prototype system, and Nintendo pulled back the wraps on some new improvements to the Wii Motion Plus.
All told, these innovations were going to take us to the next level of video game play, where it's all about gesture-based control and traditional button-based controllers became a thing of the past.
Flash forward to this week, though, and the highlights of the press conferences, at least Sony's and Microsoft's, seem someone familiar. Let's recap. At Microsoft's event on Monday, the biggest news was the formal unveiling of Kinect. This, of course, used to be known as Project Natal.
Microsoft announced that the device would be available November 4 and was able for the first time to name some actual games that will be Kinect-enabled. There will be 15 launch titles, including Ubisoft's Michael Jackson game, as well as six that were featured during the press event, Dance Central, a dancing game from Rock Band developer Harmonix; Kinect Sports, a game that offers soccer, bowling, track, and more; Kinect Joy Ride, a racing game; Kinect Adventures, a game for navigating down rivers and railroad tracks while trying to hit targets; Your Shape, an exercise game; and Kinectimals. However, the demo was very much like the one from a year earlier. … Read more
The landscape has changed drastically since the Nintendo DS launch back in 2004. That year, a smartphone basically consisted of a BlackBerry or a Palm Treo. iPods just received color screens and still couldn't play video. The PSP didn't exist. … Read more
LOS ANGELES--At the end of its E3 media briefing, Nintendo sent an army of spokesmodels out into the audience to demo the new 3DS handheld. Audience members were allowed to line up and spend about 60 seconds running through a preset series of 3D images, but no close-up photography was authorized.
We got to check out the demo reel for the 3DS, as well as the hardware, and here are our very first initial impressions.
The device itself seems about the same size as the current DSi, perhaps a little thicker. The top 3.5-inch 3D screen is larger than … Read more