Throw in the towel, Sony and Nintendo; it's game over. Portable console gaming no longer has a practical place in the current landscape of casual flick, drag, and swipe games. There is no room for the 3DSes and Vitas of the world when all-in-one functionality is now more important than high-tech, gaming-focused mobile systems.
Current consumers are more concerned with brief sessions of stimulation than they are with playing a complex 25-hour RPG. Take it from me, I've played those games on a Nintendo DS and Sony PSP before. I know how great they are.
But gaming is a serious business, and if consumers are content with an iPhone for music, video, and games, there is absolutely no practical need to carry around another bulky piece of hardware that is more than twice a smartphone's size and needs to be recharged after five hours of play time. The audience--or attention span--for hard-core mobile gaming may be shrinking. … Read more