With Jeff Bakalar on Valentine's Day workout recovery, Dan Frommer of Silicon Alley Insider fame joins us in studio to talk about Microsoft's after school special program to stop kids from pirating, the Xbox 360's high failure rate, plus Indiana Jones 4's trailer hits the Interwebs, and please...oh please for the love of God...do not see Jumper.
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For more than a year, the whole world has seen Sony's PlayStation 3 get its rear handed to it by Nintendo's Wii and Microsoft's Xbox 360.
But if a three-year forecast from market research firm iSuppli is to be believed, the PS3 could out pace both the Wii and the Xbox by 2011.
Since its release in November 2006, the Wii has been the most successful of the next-gen consoles, far eclipsing Microsoft's Xbox 360 and leaving the PS3 in the dust.
But because the Xbox had a full year's head start on both the … Read more
In the video game industry hardware sales are an extremely important factor in deciding which console a game should be developed for. Realizing this, companies like Nintendo, Sony, and Microsoft have done their best to keep consoles in the hands of consumers and sell as many systems as possible each month.
And while some of the more common practices of selling consoles are already used--promotion of a software library, marketing, and pricing--a relatively new phenomenon has developed where console availability has dropped significantly and hardware sales stay at a relatively steady, yet inflated level.
In essence, hardware scarcity is running rampant and yet, demand for these devices has grown at an astounding rate. In fact, most experts in the field think 2008 could be the biggest year for gaming ever.
So what is it about a scarce product that makes us want it more? Does it somehow tell us that the device is far more valuable and worthwhile if it's not available? If so, does that line of thinking even make sense?
Sadly, I'm left wondering if we've entered a phase in the video game industry where scarcity is being used as a tool to increase demand, only to be followed by a flood of consoles to satisfy it.… Read more
Today we're talking about how writers are back on the job, Knight Rider and its disease ridden red headed step-child, Netflix on the Xbox 360/PS3, and Apple TV updating its software. Then we rant about Spore and its newly announced September 7 release date.
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AMD is doing something Intel can't do: compete in the massive mobile phone market. AMD processors and mobile graphics technology were disclosed at the 2008 Mobile World Congress in Barcelona on Tuesday.
The Imageon A250 applications processor is used for video recording/playback and photo imaging, among other applications, and can be programmed for multimedia and high-level graphics, referred to as vector graphics.
The Imageon D160 mobile TV solution is a hardware and software package that allows mobile phone makers to receive over-the-air broadcast TV signals in a USB-powered device. The chipmaker also introduced the Imageon M210 audio processor … Read more
It's been a long time coming, but we finally have some actual details about the first game to emerge from the partnership between Steven Spielberg and Electronic Arts.
Known as Boom Blox, the game, which will be available in May only on the Wii, is from EA's casual games unit.
It will have more than 300 levels, "a cast of over thirty wacky characters" and seems to be built around letting players take on "Blox-laying chickens or...baseball-throwing monkeys" or cartoonlike grim reapers in tiki, medieval, frontier, or haunted themed settings.
EA has never … Read more