Crispy Gamer's executives have their sights set on attracting video game junkies. The site features the basics: news, reviews, and previews. But it boasts a unique revenue model. According to the company, it won't run any advertising from video game publishers.
Instead of going with such ads, Crispy Gamer will use its predominantly male demographic, ages 18 to 49, to attract advertisers outside the video game industry, such as tech and … Read more
I cannot stop playing Lux Touch for the iPhone. It's far and away the best game I've played yet on the device. While not quite perfect, it's an intensely addictive and fast-paced version of the board game classic Risk, but with a modern twist. And it's a free download.
You play the blue forces. Each turn, you get three armies, which you place in your territories. At certain times you can cash in "cards" (which you get as you conquer new regions), and those can be traded in for more armies. Get a full … Read more
I'm no Wii gamer, but I've watched people play on the console many times. It's pretty easy to see how silly it looks when you try to "shoot" or "slice" your opponents with the mundane-looking Wii controller during an action game.
For this reason, I think it's good news that Thrustmaster showed off on Thursday its newest Wii fighting game accessories, including the Glow Saber Duo Pack NW and the Dual Trigger Gun NW.
Sony is in deep trouble. The company has been forced to slash its earnings forecast by 57 percent amid deteriorating economic conditions and its inability to compete more effectively in markets throughout the world.
Of course, Sony will still post a profit--most analysts claim that it'll be about $500 million--but the downturn speaks to Sony's issues and the fact that this once-dominant company has been downgraded to an also-ran in the industry.
Remember the days of Sony dominance? It was a time when the Walkman was on the minds of tech lovers around the world and the PlayStation moniker was held in the highest regard. Sony TVs were everywhere, and the company's ability to capitalize on any market was truly astounding.
But since then, Sony has lost its way. It's no longer a company that can rely on its name to beat other companies to a pulp, and with more competitors realizing how to beat Sony, it has quickly become irrelevant in many markets.
Sony's presence in the digital-camera sector is suspect, and its gaming business, once one of the most profitable departments at the company, has become an embarrassment of epic proportions. Although its PlayStation Portable is expected to beat forecasts, the Playstation 3 has proven to be one of the biggest blunders the company has ever committed.… Read more
The tale of retail game cards is a pretty amazing one. In a recent interview Rob Goldberg, founder and CEO of GMG Entertainment, a publisher of "digital currency cards" that you see on sale at Target, Safeway and a number of other big-box shops, shed some light on how the market came to be and where it's going in the future.
According to Goldberg, sales of the game cards will be worth $75 million to $100 million this year with an expected run to $500 million by 2010. Interestingly enough, Target was the retailer that figured it out first and convinced Apple to offer iTunes cards.
GMG started in the marketing services working with retailers--specifically Target--but around the same time as that, well, it's not very well known, but it's Target who actually brought the idea of the pre-paid iTunes card to Apple and sold them on that.
The first iTunes cards were co-branded and were exclusive to Target. In terms of retailers in North America who were focused on pre-paid cards for digital entertainment, Target were ahead of the curve.
As reported on Tuesday, the video game industry's official showcase event, E3, is getting its latest makeover.
On Tuesday, Newsweek first reported that the show, which in recent years had shrunk from its heyday as a mammoth event with a capital E to a smaller, invite-only confab, would be returning to its big, loud roots.
At the time, the Entertainment Software Association, which represents the industry, said it had no comment on the news and would make an announcement when "appropriate."
I suppose that Wednesday, just 24 hours later, was as appropriate a time as any to … Read more
If you're interested in a chess game for the iPhone or iPod Touch, look no further than the App Store. I just searched for the keyword "chess" and found more than 10 entries, most of which were actually chess games.
With so many chess games to choose from, why would a developer want to release another into such a crowded market? Well, obviously they think they can do chess better than the next guy.
Reflexive, which announced the acquisition earlier this week in a blog post by Chief Executive Lars Brubaker, said the deal will provide a larger distribution channel than it previously had.
Reflexive also noted that game developers can still submit their work to the site and will continue to have access to its GameCenterSolution.
Terms of the deal were not disclosed.
Wii Fit has already sold more than 8.7 million units worldwide and has maintained a shockingly high sales run rate of about 225,000 units per week for the last few months.
At the same time, Take-Two Interactive Software's Grand Theft Auto IV has dropped off the best seller lists with about 10.6 million copies sold, which means that Nintendo's Wii Fit should surpass it in sales.