Nintendo's 3DS XL might be larger than its predecessor, but the gaming handheld also comes with a few improvements that could make using it a tad bit more enjoyable.
In a recent question-and-answer session with Nintendo chief Satoru Iwata, Takashi Murakami, part of Nintendo's research and engineering department, said he had been working on reducing the glare in the 3DS XL "for quite some time." And it appears those efforts proved fruitful.
"Reflectivity on the Nintendo 3DS was about 12 percent," Murakami told Iwata in the interview. "We decreased that to about 3 … Read more