Two years after the first Dragon Age: Origins game, developer BioWare is back with a new story to tell. Assuming the role of a character named Hawke (the sex and class of which you can customize), players will battle enemies, take on quests, and make various decisions in-game that ultimately alter the narrative. Gamers can even import their original Dragon Age choices if they choose to do so.
Does Dragon Age II trump its predecessor? Or is it filled with unwanted changes?
Jeff: Got a month to kill? That's the kind of time one can spend with BioWare's latest epic, Dragon Age II. Interestingly enough, the sequel plays more like a Mass Effect game than it does its predecessor. While hard-core RPG fans may view this as somewhat of a disservice, it certainly makes Dragon Age II a more accessible title at the end of the day.
For those who enjoyed the original Dragon Age: Origins on a console, the good news is that Dragon Age II plays even better on an Xbox 360 or PS3 this time around as the combat has been tweaked to resemble more of an action-RPG experience. This update is immediately noticeable--something we're not sure how we lived without during our Origins playthrough two years ago.
Choice is a main star of Dragon Age II, giving players a healthy amount of power with the decisions they make. While we really enjoyed this aspect of the game, it's definitely worth mentioning that we didn't always find the story as engaging as we would have hoped. At times it's confusing, others it's just uninteresting. Regardless, we still admire the fact that it's structured backward, in a way where players are told the ending just as things in the game are beginning to unfold.… Read more