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The 404 1,087: Where we talk about it without ruining it (podcast)

With Justin Yu still under the weather, The 404 Show once again experiments with Joe Kaminski filling in. We consider ourselves very lucky to have a guest with super-powers on our program. The first power is his knack for going on obscenely long tangents about the most meaningless of topics. The second is the ability to give spoiler-free movie reviews, more specifically of The Amazing Spiderman, which was just released.

Next it's off to a discussion on Android and the fact that only 10-percent of those devices have Ice Cream Sandwich running on them. What's even more confusing is that Jelly Bean (ICS' successor) was just released last week. It's arguably the most annoying Android reality, so we weigh its pros and cons.

Finally, we touch on EA's recent statement that the company will soon be distributing games 100-percent digitally. This shouldn't be much of a surprise, since EA already goes out of the way to combat used game sales (see EA Online Pass).

But perhaps the most exciting news of the day is the introduction of the official 404 trucker hat (pictured above). These bad boys will be available should you come and hang out with us at ComicCon 2012. All the info you need is here. We also highly recommend participating on CNET's ComicCon Twitter Contest for your chance to win a game console. … Read more

EA exec: We'll be '100 percent digital' eventually

Electronic Arts is considered a major publisher in the gaming industry. But soon, it might be a major digital publisher in the gaming industry.

Speaking to GamesIndustry.biz in an interview published yesterday, EA Labels President Frank Gibeau said that his company will transition its operation entirely to digital in the not-so-distant future.

"For us, the fastest growing segment of our business is clearly digital and clearly digital services and ultimately Electronic Arts, at some point in the future -- much like your question about streaming and cloud -- we're going to be a 100 percent digital company, … Read more

Cisco woos developers, adds 802.11ac support as Connect Cloud goes live

Two months after the launch of a new line of Smart Wi-Fi routers, the EA series, Cisco finally announced today that the Cisco Connect Cloud for the new routers is now live.

Cisco Connect Cloud is a software platform for Linksys Smart Wi-Fi routers -- currently comprising the Linksys EA2700, EA3500, and EA4500 -- intended to change the way consumers interact with their connected personal entertainment devices and home appliances, all via the Internet. For example, instead of the Cisco Connect Express mobile app, which works only within a local network, users can now opt for the Internet-based Cisco Connect Cloud mobile app, or just log in at the Cisco Connect Cloud portal, and be in complete control of their home network, no matter where they are.

There's a lot more to this, however. For the first time Cisco is allowing, and encouraging, independent developers to create mobile apps for its home network routers, specifically those in the Linksys Smart Wi-Fi Router family. According to Cisco, available immediately are six other iOS apps developed by third parties for the EA series, including Twonky Video and IP Camera Viewer.… Read more

Hands-on with Madden 13 at E3: Kinect's killer app

Normally, a new version of EA Sports' Madden Football is an E3 non-event. Not so at E3 2012: in fact, it became a sort of poster-child for future-forward gaming.

Admittedly, the second-screen Madden prototypes on Xbox SmartGlass shown briefly at Microsoft's press conference aren't real (yet), but Madden 13 does feature integrated Kinect features and completely new player physics, dubbed Infinity Engine.

The most interesting part of the Madden's Kinect feature-set is that it doesn't use the camera: instead, it relies on voice commands as a way of controlling pre-snap adjustments on offense and defense. Joe Montana seemed to pull it off well during Microsoft's keynote, but I needed proof. I tried it in a relatively quiet E3 show floor booth, and it not only worked, but it could end up being a feature I actually use. … Read more

E3 2012: Don't forget PC gaming

Like every year, PC gaming will likely get lost amid the retail and console-focused hullabaloo out of Los Angeles next week. Nintendo will tout its crazy new console/handheld hybrid; Microsoft has the Xbox-as-entertainment center and a new Halo and Gears of War to flog; and Sony will be talking about, you know, Sony stuff (and maybe the acquisition of a cloud gaming service).

Huge, PC-specific game announcements rarely happen at E3, but here are some of the current PC-specific topics bubbling under the surface.

Minecraft on the Xbox 360Mojang Software's Minecraft debuted on Xbox Live on May 9 … Read more

BioWare cuts 'Star Wars' staff

Several weeks after the surprising announcement of losing 400,000 players in mere months, BioWare CEO Ray Muzyka and co-founder Greg Zeschuk noted in a forum post that the company is bidding "farewell to some talented, passionate, and exceptionally hard-working people who helped make Star Wars: The Old Republic a reality."

The layoffs affect the Austin, Texas, division of BioWare an Electronic Arts-owned studio largely responsible for the creation of the game. The announcement lacked any specific information regarding the number of employees let go in the restructuring, and EA did not immediately respond to CNET's request for comment. … Read more

EA strong earnings overshadowed by big 'Star Wars' loss

Electronic Arts announced solid financial results today, including fourth quarter net income gains of $400 million -- a rather sizable difference compared to $151 million in same quarter last year. The massive gaming company pegged revenue for the quarter at $1.37 billion, a figure several hundred million higher than the year before.

EA's net income for the year ending March 31 amounted to $76 million, perhaps an uplifting number in comparison to the $276 million loss in 2011. Total revenue for the 2012 fiscal year amounted to a staggering $4.1 billion, up from $3.5 billion a year prior. Revenue strictly from digital content rose to $1.2 billion, an increase of nearly 47 percent in comparison to 2011. Investors seem wary of EA's projected 2013 earnings, though, as MarketWatch points out, the assumed revenue for the future falls below expectations. … Read more

Is EA 'destroying' gaming? Minecraft creator thinks so

Electronic Arts can't catch a break.

Minecraft creator Markus "Notch" Persson today took aim at the mega-publisher, criticizing it for calling a recent release of games on Steam an "Indie Bundle." Persson argues that Electronic Arts, a major publisher and developer, cannot possibly be a so-called "indie" or independent developer and should not characterize its release as such.

"EA releases an 'indie bundle'?" Persson wrote this morning on his Twitter feed. "That's not how that works, EA. Stop attempting to ruin everything, you bunch of cynical b------s."

EA'… Read more

EA not killing Rock Band for iOS after all

The message Rock Band for iOS users received yesterday alerting them to the fact that the game would be rendered unplayable at the end of this month was sent by error according to the company.

In a statement provided to CNET this afternoon, Electronic Arts said the message was a goof:

"Rock Band for iOS will remain live - the in-app message users received yesterday was sent in error," the company said in a statement. "We apologize for the confusion this caused. We're working to clarify the issue that caused the error and will share additional … Read more