Critics like to point out that in some ways, the original "Star Wars" was something of a rip-off of Akira Kurosawa's "The Hidden Fortress." And in some ways the films definitely are similar. One fan/artist, however, wishes they weren't just alike, but that Kurosawa had been the one to make his movie first. So the artist, who goes by the name "Sillof," made some custom action figures which, in his opinion, resemble characters Kurosawa would have used had he made "Star Wars" himself, 50 years ago. And they're awesome. … Read more
tChess is one of the best chess apps available for the iPhone and iPad. The low-priced Lite version offers many of the features of tChess Pro, including an elegant interface and lots of in-game extras. (Both versions have variable difficulty settings, but tChess Lite taps out at a 1200 ELO rating, which "corresponds to a strong casual player but is weaker than an average chess club player.")
tChess Lite offers an excellent interface for chess learners, whether passing the device in two-player mode, or solo against the AI, with a clean, 2D board view that you can flip … Read more
This week on preGAME we bring in fellow CNET editor Scott Stein to help us take a look at all the stealthy goodness Splinter Cell: Conviction has to offer. We'll chat with Scott about all the week's gaming news and check out a brand-new trailer for Gears of War 3, which is due out in April 2011.
Do you have a favorite first-person-shooter of all time? We'll run down a list of 10 titles--most of which should appear on your roster. Where do games like Half-Life 2 and Doom fall? You'll have to tune in to find out.
Also on today's show we'll chat about Hideo Kojima's recent comment about the inevitable death of the home console. Will these staples of the home theater ever become extinct?
We all know about Conan O'Brein's recent announcement that he's moving to TBS in November, but what would it have been like if he left TV altogether? We'll tell you about a story that had Coco flirting with an exclusive show on Xbox Live.
Castle Conflict is a charming little arcade strategy game that has gotten much better since its limited debut.
Based on a fairly primitive desktop game, Castle Conflict starts with a straightforward premise: two castles fighting against each other, sending out units to do battle and gather resources (i.e., the trees that pop up randomly in the middle of the battlefield). You play the castle on the left, on a small 2D screen, and as you build up resources, you press touchscreen buttons to create new units. You start with a limited palette of units: cheap but fragile peasants to … Read more
As I mentioned in last week's write-up of Tony Hawk Pro Skater 2, not all the hot gaming action these days is on the iPad. Developers continue to crank out some mighty slick titles for the iPhone and iPod Touch, as evidenced by these five compelling newcomers:
1. Above Jumping games (like the terminally addicting PapiJump) are ideal when you've got a few minutes to kill--er, jump. Above (above) takes the platform-jumping genre to a new, um, level, as your tireless briefcase-wielding hopper ascends ever skyward. A techno soundtrack and lush, scrolling backgrounds help keep the action interesting. … Read more
On this week's show, we dive into the top-secret Best Buy handbook for the Apple iPad launch; take a closer look at Alienware's 11-inch M11x gaming laptop; and see if David Mamet's rules for TV drama apply to video games such as Just Cause 2 and God of War III.
Speaking of everyone's favorite video game of the moment, we're giving away a copy of God of War III this week, so watch/listen for info on how to enter. Here's a hint, it involves our Facebook Fan Page.
Air Assault is a relatively unremarkable arcade game in which you fight "invading Russian/Afghanistan forces" in Afghanistan with "Anti-Air and Mortal" (presumably "mortar") guns.
Every game begins with a slowly scrolling text introduction set to "Flight of the Valkyries," which you can thankfully skip. It outlines a muddled, quasi-historical backdrop with dubious references to "September 11" and Operation Enduring Freedom (which isn't helped by later appearances of apparent suicide bombers and oil-production fields, something that Afghanistan is not particularly known for). The game's wide-screen interface has you … Read more
When a census worker visited Oliver Sarle's home in Warwick, R.I., the crusty farmer refused to answer a series of questions, including how much revenue his crops had generated the previous year and how many gallons of milk his cows had produced.
Sarle was charged with a misdemeanor: not answering questions posed by an official representative of the census. A Rhode Island judge sided with the government, ruling that the "information required by the statute to be collected must be assumed to be important and necessary for the public service."
The year was 1890, but the … Read more
On this week's show, we find out how many people pre-ordered an Apple iPad (including someone you might not expect), then we check out a huge taxi scam in NYC, undone by the clever application of GPS technology.
Dan just got back from the annual Game Developers Conference, and he recounts his adventures there with indie games, FaceBook fans, and, of course, the PlayStation Move motion controller [see related video here].
Finally, Joey and Scott debate the merits of Final Fantasy XIII, and Dan jumps in to explain why God of War III owes much to Joseph Campbell and … Read more
A no-brainer for being one of 2010's most anticipated games of the year, God of War III looks to end the trilogy with an explosive tale of vengeance as Kratos launches a final assault on Mount Olympus.
With enough action, violence, and special effects to make James Cameron do a double-take, does God of War III bring the franchise to the next level or is it merely button-mashing eye candy?
Jeff: PlayStation 3 owners have a new game they can brag about. God of War III is by far one of the most dazzling, technically superior titles to hit game consoles since Uncharted 2. Fans of the series need not worry, as God of War III delivers on multiple levels.
While it may not innovate in terms of actual gameplay, God of War III does things in-game that we have not seen before. Blurring the line between cutscenes and gameplay, we're thrown into a brutal world of Greek mythology that's filled with enemies the size of skyscrapers and vast lands rendered to the finest detail. The sense of immensity and chaos comes across so well in certain scenes that we found ourselves replaying sections of the game just to feel the rush a second time around.
As evident in our discussion with the game's lead designer, Todd Papy, the Santa Monica Studio team has pushed the PlayStation 3 arguably further than any game before it, casting plenty of doubt that the 35GB powerhouse could survive on any another platform. … Read more