ie8 fix

Hanged for iPhone warms the heart, snaps the neck

Do they give awards for "Most Inventive Re-Imagining of a Classic Paper Game"? If so, I nominate Hanged for iPhone (which should also be in the running for "Best Stop-Motion Love Story" and "Game Most Likely to Make You Pull Out Your iPhone and Tell Friends, 'You Gotta See This!'")

If that sounds like a lot of gushing for what is essentially Hangman: Extreme Makeover Edition, it's because Hanged is such a clever and pleasant surprise.

The game has no menus, no instructions--it is just Hangman, after all. I don't want to … Read more

A retro camera app and a zombie-killing FPS: iPhone apps of the week

You may have already checked it out, but for my last iPhone app post of 2009, I listed most of my favorite games of the year. I tried to have something for everyone and I think it went over pretty well, but I didn't get everything. At the end of the post, I asked if anyone caught any glaring omissions and readers were quick to remind me of some of the best games last year and also tipped me off to a few I never had the chance to check out.

For my first few posts of 2010, I … Read more

Do prices matter for iPhone games? (poll)

Anyone who knows me knows that I'm a cheapskate. (I even have a blog that says so.) Needless to say, when it comes to buying games for my iPhone, I tend to choose titles that are free or supercheap.

In fact, my buying habits work like this: If a game I want costs 99 cents, I'll usually grab it without a second thought. If it's $1.99 or $2.99, I'll sometimes pull the trigger, though not without some hesitation. Anything that costs more, I rarely pony up for it.

Am I alone in this regard? To find out, I created this poll. Cast your vote, then read on for more discussion.

I suspect most people will choose, "It depends on the game." And, sure enough, some games offer relatively limited replay value, and therefore should be priced lower than games you're likely to play endlessly.

On the other hand, why should I balk at spending, $5 for an iPhone game that's every bit as good as a $50 PlayStation game? (PlayStation 2, anyway.) I'll drop five bucks for a Starbucks coffee and cookie, which last all of 10 minutes, but not on a game I might play for weeks. Why?

Maybe it's because I'm spoiled by all the great freebies, like Tap Tap Revenge 3, Unblock Me, and Traffic Rush. Or perhaps there's less perceived value in a game that runs on such a small screen.… Read more

N.O.V.A.: The next best thing to Halo for iPhone

Will we ever see Halo for iPhone? Let me be the first to say: who cares? We've got N.O.V.A.

Short for Near Orbit Vanguard Alliance (as if that matters), Gameloft's first-person shooter borrows heavily from the Halo playbook.

You're the sometimes solo, sometimes squad-based hero out to save mankind from the alien threat du jour. The game's 13 single-player missions span five environments (from bunker to jungle to spacecraft), each one dripping in console-quality graphic goodness.

An excellent tutorial acclimates you to the controls, which are always a challenge for any iPhone/iPod … Read more

Three killer PC game deals

If you're among those lucky enough to have this week off, well, I'm insanely jealous. That means you've got time to sit around and play games, which I rarely do. But I can live vicariously through you, and give you three amazing deals on new and classic PC titles alike. Take a look:

1. Valve's Steam service is offering one of my all-time favorites, BioShock, for just $4.99. I've mentioned it for that price a few times before, but if you haven't pulled the trigger, here's another chance. BioShock mixes action, role-playing, … Read more

So you got an iPhone, now what?

If an iPhone awaited you under the tree this Christmas, we understand if you're a bit excited. Reception woes aside, the iPhone is a remarkable device in many respects. It offers a great multimedia experience, efficient e-mail integration, a spiffy Web browser, and thousands of third-party apps that do everything from helping you choose a seat on an airplane to guiding your way to the airport. And now that it has multimedia messaging, we're no longer waiting for any basic cell phone features. Granted, those pesky network issues won't go away soon, but you may get lucky and have no problems. And even if you do, at least you have a shiny new gadget, right?

If you've never used an iPhone before, getting started can be a bit overwhelming. With so many apps and accessories available, it's not easy to separate the wheat from the chaff. And even if you're a veteran iPhone user who's graduating to the newest model, exercising discretion, particularly when purchasing apps, is wise. You might say, "It's just 99 cents!" but 99 cents multiplied scores of times can result in a hefty iTunes bill.… Read more

The last deal before Christmas

Well, here we are at the end of "100 Days of Deals"--what a long, cheap trip it's been. Don't worry, I'm not going anywhere. The Cheapskate will be back in the saddle come Monday, posting new deals every weekday. You can't get rid of me just because the holidays are over! :)

Since we're heading into a long weekend, today's deal is all about fun: Valve is having a huge sale on PC games. You'll need the Steam downloader to take advantage of it, but check out some of these fairly … Read more

'Driver' races out of history and onto iPhones

Let's just come right out and call this the Year of Resurrected PC Games. So far in 2009 we've seen iPhone recreations of Civilization, Command & Conquer, Doom, Myst, and even the ancient Lemonade Stand.

Earlier this month, Gameloft brought back one of my favorites: Driver. I know, I know, the game first appeared on the PlayStation, but it's the PC version I remember.

Set in the '70s (with a funk-a-licious soundtrack to match), Driver casts you as an undercover cop trying to expose a national crime ring.

That, of course, is simply an excuse to get you behind the wheel for madcap missions across four cities. Driver is like a playable version of the classic car-chase scene from "Bullitt"--and you're Steve McQueen.… Read more

Need for Speed shifts onto the iPhone, again

EA Mobile has released the second iPhone game in the Need for Speed series: Need for Speed Shift.

You may remember that we took a look at Need for Speed Undercover not too long ago and found it was a fun, arcadelike take on racing with a decent number of fully customizable vehicles. Shift is an evolution of that game but with more realistic racing physics in place of the hokey storyline. Also new to Shift are customizable racing views. Users can now select between chase-cam, hood-cam, bumper-cam, and cockpit views. The cockpit view is unique to the vehicle you're driving, but unfortunately there are no working gauges. The cockpit view is also the only view that features damage modeling in the form of a windshield that gets more messed up the as you hit things.

On your first outing with Shift, you'll be treated to a quick tutorial that teaches you how to drive with an iPhone. Shift pretty much plays like Undercover, but with a few key differences. Its steering is still controlled by tilting. The vehicles still auto-accelerate and brake when the screen is tapped. However, the race-breaker, slow-motion feature is gone and the controls are supposedly more realistic. In practice, this means that you can no longer win races without touching the brakes and that the transmission is now manual, which can be frustrating for novice users who just want to drive.

Fortunately, there are driver aids that can be activated that automatically brake and shift for you and assist steering that make your ham-fisted inputs smoother and more accurate. Users who want an easy to play, arcade-style racer can turn on the driving aids and win a few medals on the bus ride to work; and users who want more of a racing-sim experience can set all systems to manual for more control over the game. Driving aids or not, drifting is maddeningly difficult this time around. I prefer the drifting mechanics of Undercover.… Read more

Rock and roll! The Muppets' Animal stars in iPhone game

Along with Beeker and Fozzie Bear, Animal ranks among my favorite Muppets characters. So it's great not only to see him starring in his own iPhone game, but to report that the game's a blast.

At first blush, The Muppets Animal Drummer from Disney looks like something out of Rock Band: you've got five drums that light up and change colors (and occasionally catch fire); combo bonuses and power-ups that appear as you progress; and Animal himself (itself?) banging away center-stage.

However, the gameplay's a bit different: Animal bangs out a series of beats using different … Read more