LOS ANGELES--After trying out both the Microsoft Kinect and Nintendo 3DS, we got to test-drive the third big hardware product of E3 2010, Sony's PlayStation Move. We've actually tried the Move before, at its original announcement during the Game Developers Conference earlier in 2010, but this was our chance to dive deeper into some of the launch games.
Of the three major motion-control peripherals for game consoles, the Wiimote, Kinect camera, and Move controller, it's Sony's device that looks the most garish. The black flashlight handle stick is topped with a ball that can change color, depending on its use in a particular game (the ball is actually soft to the touch, which always seems to surprise people), and it looks a lot more like game hardware than Nintendo's understated white controller or the Kinect's multimedia-looking Webcam.
Aside from that, we'd have to say that in terms of acting purely as a video game peripheral, the PlayStation Move is currently our favorite entry in the motion control competition. Kinect works well enough, but it's not always as responsive as you'd want, or at least that's how some of the games we tried felt. Plus, Kinect's opening game lineup is somewhat generic, with more proof-of-concept games than titles that would stand up without the Kinect tie-in. In fact, the Kinect's biggest strength has been largely unheralded--it's excellent ability to recognize and respond to voice commands, which is useful for home theater tasks.… Read more