One of the most exciting prospects of Flash coming to Android devices has been games. While the iPhone platform has become a developmental heavyweight for indie gaming in just a few short years, it remains unable to take advantage of the rich library of titles developed to work on Adobe's Flash player.
With this week's inclusion of Flash player 10.1 on Android phones as part of the 2.2 software update, however, gamers on the go now have access to these titles. The only problem, it seems, is that not all of them are mobile phone-friendly.
Kongregate, a popular Flash gaming host and community, has gone through the effort to weed through its library and pick out titles that work well on smaller screens. Of the site's more than 28,300 titles, its staff has pulled together around 120 that they think work quite well.
CNET on Monday spoke with Kongregate CEO Jim Greer about the collection, as well as the site's efforts to get some of its top games' developers to make small adjustments, a process he says is going quite well. "There were a few games where developers had to make some buttons bigger, or put some buttons on-screen to replace the need for a keyboard," Greer said. "But they're psyched about it."
Greer said Flash developers who were aiming to port over their games to the iPhone had gotten "the wind taken out of their sails" after Apple's change to the developer agreement back in April. "There were a number of developers who had Flash games that they were working on using Adobe's Flash compiler," Greer explained. After the change in the rules, Greer said many began focusing on Android instead.