ie8 fix

realism

The patient driver: Gran Turismo 5

The PlayStation 3 doesn't have many marquee exclusive games this fall, but one its most-anticipated and delayed games has finally arrived on store shelves: Gran Turismo 5. The PS3 update to Sony's long-running hyperreal car franchise has endless vehicles and unparalleled physics, but can it compete with the faster, more action-packed racing games that have flooded the market since?

Scott: As racing games have evolved over the years, physics has gotten more impressive, controls tighter, speeds faster, and presentation positively hyperkinetic. Need for Speed: Hot Pursuit is the perfect example of the adrenaline-rush racer, a drift-crazy takedown-fueled game filled with rage and competitive social leaderboards. It's three shots of espresso mainlined in your eyeballs, and a heck of a lot of fun.

Gran Turismo, once the proud owner of the best-racing-gaming-ever title, is a different sort of car game altogether. If Sony's new Gran Turismo 5 were a war shooter, it would be The Thin Red Line of video games. Realism, patience, focus--and education. It's a meditation on automotive technology. No running from one event to another--instead, smooth jazz and a series of menus that look like they were taken from a car dealer's wall calendar. Is it uncool? Compared to games like Need for Speed, yes, but is that the point? GT5, a game that Polyphony has been developing for as long as the PlayStation 3 has been released, is a living car catalog, and as its name broadcasts, a "driving simulator."

To that end, it's also the only game of this generation brave enough to have you race a Honda Civic at 55 miles an hour. This game's not afraid to go slow, if slow means realistic. Speeds vary greatly--in bonus NASCAR races, the hyper pace feels shocking. Switch to a kart-racing mode, and the experience shifts again. Racing old Volkswagen minivans around the Top Gear test track is completely absurd, yet faithful to the experience. Braking is clumsy but necessary, just like driving a real car. … Read more

Create your own dream team

X2 Soccer 2010 is a 3D soccer game with some great elements that set it apart from other games in the iTunes App Store, but some key features are easy to miss if you don't look carefully. The graphics are fairly good, though not the best among popular soccer games in the App Store.

The control system for X2 Soccer consists of an unfixed joypad on the left (it appears wherever you press on the left side of the screen), and three buttons on the right for quick passes, shooting, and lobs/through passes. The buttons get a little … Read more

Father's Day special: Baby care and meaningful marketing

The $10 billion market for baby and young children’s furnishings (cribs, other case goods, layette, nursery decor, and the like) and accessories (car seats, strollers, baby monitors, diaper bags, etc.) is a lucrative market, and the baby stroller is one of its most competitive sectors. Hundreds of models vie for the attention of parents-to-be, and the level of detailed research, due diligence, and individual preferences may come close to the decision making process by an airline for the purchase of a Boeing 787. There are only few things – at least that’s what the industry makes you believe – that … Read more

Fake Times

It's a few weeks old but still worth pointing out as another recent example of "Disruptive Realism" - a clever twist on the slogan of the New York Times: 'All the news we hope to print:'

Good News! from Blake Whitman on Vimeo.

From the press release (linked to the Prankster group The Yes Men):

"Early this morning, commuters nationwide were delighted to find out that while they were sleeping, the wars in Iraq and Afghanistan had come to an end. If, that is, they happened to read a "special edition" of today's … Read more