When Trip Hawkins left Apple to start Electronic Arts in 1982, he wanted to make the type of games that he and other young adult males liked to play. Thirty-one years and four children later, Hawkins interests have changed. He still wants to build games, but he's aiming them at young children in the hopes of helping them develop social and emotional skills.
In an interview (scroll down to listen), Hawkins said he learned about social emotional learning (SEL) from his own children. "I learned about it because almost two decades ago my oldest child stared attending on … Read more