From the same development team behind Grand Theft Auto comes Red Dead Redemption, the story of an ex-outlaw named John Marston who has been given a second chance at life. Set at the end of America's Wild West, Redemption is a truly ambitious effort from every angle.
Does Redemption hold water on its own, or is it just Grand Theft Auto on horseback?
Jeff: Too many generalizations have been made that label Red Dead Redemption and Grand Theft Auto as the same game. Sure, at their basic cores the titles are similar, but on the surface Red Dead Redemption does a much better job at creating compelling narrative and emotionally charged characters. A big reason for its success is the time period in which Redemption does a convincing job at recreating.
Players are thrown into the end of the iconic Old West, where everyone knows one another and all there is to do is travel from town to town on your horse. It's because of this that everything your character does in the game carries that much more weight with it. Everything has a consequence and Redemption does an impressive job at making you think twice before acting.
The main exposition of Redemption takes a healthy amount of time to fully unravel, which allows for plenty of opportunities to explore the desert. We really enjoyed the fact that no side mission is meaningless because every action is documented via fame and honor, two of the game's RPG-style metrics. For example, the more "known" your character becomes can dictate whether he'll receive a discount at a general store. If he becomes more feared, people on the street will look the other way in passing. Redemption also incentivizes the player to cooperate with certain tasks and complete specific side missions in order to unlock bonuses like new outfits.
As we mentioned earlier, each character is impressively fleshed out with some voice-acting performances (Marshall Johnson immediately comes to mind) rivaling those of live-action dramas. The dialogue is calculated, believable, and is arguably the best display of human interaction as told through a video game.… Read more