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August 24, 2009 8:11 AM PDT

The five best Nintendo DS games for iPhone

by Rick Broida
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Cooking Mama for iPhone looks and plays just like the more expensive Nintendo DS version.

(Credit: TAITO Corp.)

A few months ago my nine-year-old daughter was clamoring for a Nintendo DS. And by "clamoring" I mean following me around the house chanting, "Can-I-have-a-DS, Dad, can-I-have-a-DS, Dad?"

Long story short: I talked her into an iPod Touch instead. And why not? The Touch (and iPhone, natch) can do nearly everything a DS can, and then some.

More significantly, many of the same games my punkin wanted to play are available in the App Store (and for less money, I argued in my best Practical Dad voice). Here's a look at five popular DS titles you can play on an iPhone or iPod Touch:

  1. Bust-a-Move The lollipop-colored clear-the-bubbles classic just made its App Store debut, complete with head-to-head competition via Bluetooth. DS price: $19.99*. App price: $4.99. (*The original Bust-a-Move has been discontinued. That price is for the newer, but similar, Space Bust-a-Move.)
  2. Civilization Revolution Though you probably remember the PC classic, the recently released Civilization Revolution for iPhone is actually a port of the eponymous DS game from last summer. DS price: $11.99. App price: $4.99.
  3. Cooking Mama I can't say I understand the appeal of this cooking simulator, but, oh, do the kids love it. DS price: $19.99. App price: $6.99.
  4. Need for Speed Undercover By most accounts, the DS version of this racing gem was a bust. But the iPhone/Touch version earned an incredible 4.5 stars from nearly 4,000 reviewers. DS price: $19.99. App price: $4.99.
  5. WordJong Mahjong meets Scrabble in this addictive tile game. DS price: $9.99. App price: $2.99.

Granted, there are lots of DS games that aren't available in the App Store--but the reverse is true as well. And how many free DS games have you seen lately? (Just sayin'.)

Know of any other DS gems that have made their way to the iPhone? Discuss 'em in the comments!

Rick Broida, a technology writer for nearly 20 years, is the author of more than a dozen books. In addition to writing CNET's The Cheapskate blog, he oversees BNET's Business Hacks. Rick is a member of the CNET Blog Network and is not an employee of CBS Interactive. Disclosure. Deals found on The Cheapskate are subject to availability, expiration, and other terms determined by sellers. Follow Rick on Twitter at cheapskateblog.
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by thebrianiac August 24, 2009 9:14 AM PDT
While you make good points there are a couple disadvantages that I have found with the iPod Touch and iPhone that make me avoid playing games on it altogether.
Battery life isn't that great. My battery drains significantly quicker while playing games than just listening to music.
The lack of physical buttons is a turn-off for me. Games like Assassin's Creed and Pac-man, which use on-screen buttons, don't feel right without some sort of force feedback such as the click of the buttons on the DS.
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by rickbroida August 24, 2009 9:45 AM PDT
I'll agree with you there: Onscreen controls are rarely a good substitute for, say, a D-pad. OTOH, lots of games take great advantage of the accelerometer (like Cooking Mama), so it's kind of a draw in that respect.
by Soul of Wit August 24, 2009 10:26 AM PDT
Swipe to move for Pac-Man works surprisingly well. The key is being able to swipe anywhere on the screen.
by TuesdaysDead August 24, 2009 10:59 AM PDT
Ture, a lot of the games that use a virtual d-pad and buttons don't seem natural. Accelerometer racing just feels frustrating and annoying. For any of those gameplay-orientred games, I would pay a premium for a DS version.

That being said, a lot of puzzle/strategy games seems perfect for the device. Stuff like Cooking Mama, mahjong, solitaire etc. feel great.
by rkinne01 August 24, 2009 5:29 PM PDT
Agreed. I'll also add that when placing your fingers on screen to control the game you're obstructing your view of the screen, especially if you have "fat" fingers.
by mariogonz August 24, 2009 11:13 AM PDT
Hmm, this is an interesting post. My 10 year old son has both an iPod Nano and a DS. He is constandly hounding me to let me use my iPhone and there a few games that I have downloaded for him.

If I were to get him an iPod Touch, he would have one device for music and games, but it seems like all of his friends have DS's and they all play games together, especially Pokeman. I don't believe Pokeman is on the iPod Touch yet.

There's also the issue of parental controls. I don't have to really worry about it on the DS, but I would have to if he had an iPod Touch.
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by abundantsnotbob August 24, 2009 3:51 PM PDT
The new firmware has parental controls, and can be bought for $10, but if you are already planning on getting one I would wait until september, when a new ipod touch will probably be released and come with the firmware.
by Firehazel August 24, 2009 4:01 PM PDT
I highly doubt that Pokemon would come onto iPod touch anytime soon. although, that would be interesting...
I'm wainting till September for the new iPods to come out. and also for a decent Sonic game and not some Genesis port...
by make_or_break August 25, 2009 9:55 PM PDT
Pokemon has been so deeply tied to Nintendo that it would be hard to imagine the Pokemon Company going over to any other manufacturer, let alone a non-Japanese one. But unlike Super Mario, the Pokemon franchise IS owned by a company outside of Nintendo's direct control so I suppose anything's possible, as long as the profit potential is there at the relatively low prices iPhone/Touch titles seem to go for (when compared to any other platform).
by Juggerknocker August 24, 2009 12:15 PM PDT
This article is ridiculous. An iPod Touch is not comparable to a DS as a gaming device if what the kid wanted was a DS. Case and Point: Any Nintendo published game, Pokemon, Nintendogs, and other hits will never be on the iPod Touch. Also, why would a child want civilization or need for speed? or wordjong the that matter?
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by bigmc6000 August 24, 2009 1:40 PM PDT
But why isn't it comparable? The hardware is better, the screen is bigger, the # of games available is larger and with new games like Madden coming out (I think it's scheduled for the next month or so) the iPhone/Touch is going to have high level games the DS has never had.

The DS certainly has it's appeal and I doubt nintendo will ever put any of their games on the iPhone/Touch platform but that goes the other way as well.

I think Apple should release an attachable gaming pad (mainly for touch users but I'm sure iPhone users would buy it as well) that would give it all the PSP buttons and put the coding into the SDK such that in the absence of the attachment something would show up on screen for the user to use. That one bit right there would, possibly, kill the DS to be quite honest...
by August 24, 2009 8:48 PM PDT
Look, just becuase the iPhone/Touch has MORE games, doesn't mean it has BETTER games. If you look at games like Advance Wars Days of Ruin, Mario Kart DS, Castlevania: Order of Ecclesia, New Super Mario Bros, Planet Puzzle League, and many others, they are superior to most of the stuff found on the iPhone/Touch. Sure, the iPhone/Touch has its own unique and fun games, but the Nintendo DS's library still has a bigger selection of good titles. Also, the DS is split into TWO screens, which means one can be used for info and the other for display or control (or some combination of them). While the DS does not have major media-playback capabilities (barring Moonshell on an R4 or something like that), Nintendo (correctly) assumes that most people have iPods or PMPs anyways. What's so hard about sutffing your iPod into your pocket and taking it with your DS? Finally, remember that a detachable gamepad will add bulk to the iPhone/Touch. Nintendo uses a clamshell design for the DS's, making them very sleek, while a gamepad would stick out of the iPhone/Touch, making it too bulky to carry. And making a gamepad big enough to use would make it too big to really carry in your pocket. Think about that.
by make_or_break August 25, 2009 10:05 PM PDT
It's NOT ridiculous; the Touch certainly can function as a gaming platform...with a media platform and a multiple avenue communications platform as an added bonus. Granted, there's some "unlearning" that comes with going to a touch screen interface, but for instance IF at some point Apple gets haptic feedback into the loop then perhaps the transition from dedicated mechanical controls to a virtual onscreen one won't be as difficult as it's been for some if not many gamers. Certainly the lowest priced Touch is within shouting distance of the current DS; as the gaming experience on the Touch improves with firmware and hardware updates, who's to say where all of this will lead. It may not culminate with 3rd-gen Touch or even the 4th gen design, but if Apple sniffs significant green to be had from gaming app sales, the changes WILL happen.
by JordyKun August 24, 2009 2:25 PM PDT
Hmm... I don't think the iPhone could kill the DS. Cut into it's market share, yes. But not kill.

For the casual gamer, it makes a ton of difference for quick puzzle games and what not, but for someone who can sit and play for an hour or more, an actual handheld gaming device should be preferred. Screen real estate can be one thing, but the combined screens of the DS are equal to or larger than the iPhone. The gaming library for the DS is huge, but they are catered to different gamers.

I am a Nintendo fan, but I fully acknowledge the rising power of the iPhone. There are novelties, especially with the accelerometer for certain games, but overall, I believe that a handheld gaming device should stay a handheld gaming device and really nothing more. Unless they can keep the same quality of games as well as extra stuff.
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by make_or_break August 25, 2009 10:11 PM PDT
Nintendo has its dedicated followers, just like Apple does. But who knows what'll happen down the road, particularly as iPods become even more entrenched as THE must-have entertainment family of devices to have. The iPhone and Touch lines definitely bring a significant amount of versatility and convergence that neither the DS or PSP can effectively match at this point. It's not to say that Nintendo or Sony will stay with the direction that they're currently going in with their handhelds, but if nothing else Apple is forcing them to take a hard look at the threat that Cupertino is bringing to the handheld gaming marketplace.
by Jadzaea August 26, 2009 6:59 AM PDT
Being one of those gamers that can sit and play for hours, I have to agree that I prefer the DS over gaming on my cell phone. I also like to play Final Fantasy, Harvest Moon, Rune Factory, etc. that the iPhone will most likely never see. Maybe I'm old fashioned (which I never thought in a million years I'd be saying as a female gamer), but my gaming system is for gaming, my phone is for calling people, and having owned a Juke, I'll probably separate out the MP3 player by buying an iPod Nano.

And sometimes, I like to be left alone and I shut my phone off (blasphemy, I know). I wouldn't be able to do that if I was listening to music or playing a game on it. :P For someone like me, having seperate devices is still preferable to having something that does everything. Although, if they made a phone that could replicate food or do my taxes for me, I'd probably look into it.
by ewbell77 August 24, 2009 2:35 PM PDT
Rick, much like me a genius lies within you. I have been an iPhone user since November last year. I purchased a DS for my 8 year old last Christmas. Now for the past 6 months all I have heard is "Dad, can I play on your iPhone?". He loved his DS but I can't afford to buy him a new DS game every week or month at $30 a pop. He would grow tired of his games then ask for my phone, which had new apps on it almost daily that were either free or only $.99. I was tired of having a dusty DS and a drained battery on my iPhone so I said enough is enough! I sold his DS and his games on EBAY and with the money I earned turned around and bought him a used 1st gen iPod touch. I only spent $10 on the swap and now I have my phone back and one happy kid. The battery does die after 2 to 3 hours of playing, but a kid shouldn't be playing on it all day anyways.
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by wizdomseeker August 24, 2009 3:16 PM PDT
I had the same thing going with my 7 yr old daughter. I convinced her to "want" the ipod touch for all the above reasons plus being able to text,watch movies and lower game prices meaning more games. As well as she'd probably grow into the touch and out of the ds. She ended up getting the ds lite from her grandparents and was thrilled. she plays it alot and she's got about $100 in games, for 3 games. So she's happy and still uses my iphone sometimes to play games. Choose wisely.
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by lrb610 August 24, 2009 7:01 PM PDT
I don't think the ipod touch or the iphone will kill the ds as the mom of two boys ages 10 and 12 we have replaced two ds in the last few years and will probably upgrade to a dsi come christmas
I cringe at the thought of how easily one of them could break the ipod touch just through carelessness
I have an iphone and them wanting my phone to play games has so far not been and issue.
And as to the games being more expensive we visit Gamestop every few months and trade in games they don't play any more and buy used instead of new except for birthdays and holidays.
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by lrb610 August 24, 2009 7:02 PM PDT
Oh I forgot one other thing

Mario!
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by ShiningWizard August 24, 2009 10:50 PM PDT
Um, Hello?

Zelda PH or ST?
Chrono Trigger?
Pokemon Platinum/HeartGold/SoulSilver?
FFTA2?
Kingdom Hearts 358/2 Days?


There's 5+ reasons that the iPod Touch/iPhone will never be the gaming device the DS/DSi is. iPods certainly rule the roost when it comes to digital music & the iPhone does seem to be a rather popular cell phone option... and maybe for the casual, "non-gamer" gamer there might be some adequate games available for it...

But the DS is freakin' awesome, even if they do seem to have an abundance of rather lame games.
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by SkipLives August 25, 2009 8:06 AM PDT
I have a DSi and an iPhone, and I game on both. The DSi is best at games where being able to touch a button is critical. But I played Assassin's Creed on the iPhone and only the wall jump is hard to do on the iPhone interface. The DSi is mostly for me to be able to help my kids through the tough parts in thier games these days.

And the price is great, I got Assassin's creed on sale for $5, you can't get it for the DS used at that price.
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by rickbroida August 25, 2009 8:09 AM PDT
D'oh! Totally forgot about Assassin's Creed. Thanks for the reminder.
by iruka* August 25, 2009 11:06 AM PDT
I never really knew there were ds game apps but then again there's apps for everything. I guess if you can deal with the gaming on the itouch/iphone, then getting games on it would save a lot of money.

If I had one though, I'd probably get the few games that I'm too lazy to bring my ds for. I wouldn't use it to game for hours. I just find playing on the ds more comfortable cause that's what the games were made for.
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by RooStu August 25, 2009 3:21 PM PDT
Mario and Zelda won't be coming to the Iphone/pod any time soon I imagine. If you want to play "proper" games, then a DS would be the way to go. Maybe the girl wanted music just as much though.
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by ProzacJM August 25, 2009 4:18 PM PDT
Sorry but i don't think it really makes much sense, the ipod touch is way more expensive than the ds, and yes some games are better in the itouch than in nintendo's console, still a game library comparative would favor the ds for large margin, besides you ain't going to find nintendo's exclusivities in the touch, honestly paying way more money for touch just in order to pay $4.99 for a pokemon low version when your daughter want the original doesn't look like a good idea.
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by Replicant01 August 25, 2009 9:49 PM PDT
I'm sorry but the iPhone will never kill the DS. Anyone that says the iPhone is a "better deal" or "makes more sense" or "has more games" IS NOT a gamer. Just because you like to play a quick game of Madjong or Cooking Mama while waiting for the bus does not make you a "gamer". I have played over 40 DS games and over 10 PSP titles that the iPhone will never meet in Depth or Quality. Thats Nintendo & Sony's core fan base. People who spend their time and money on one great gaming title till the next great game comes out. Thats why the iPhone or has it's place for casual gamers and elderly, but will never "kill" the DS....or next big non-phone portable gaming device.
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by stanley_ispp August 25, 2009 11:36 PM PDT
Your comparing apples and oranges. 100's of DS games you can find for a few bucks on ebay these days that play endlessly better than those gimmick iphone apps. And I'd like to see an iphone/itouch run the full DS version of Zelda, Grand Theft Auto, or Madden 09. Or have tactile buttons to play games like Tony Hawk, New Super Mario, or Professor Layton. Anyone who is happy with junkie iphone games shoudn't own a DS/DSI anyhow...These kind of articles make me realize how sad it is that the mass consumer public settles for inferior tech/useless corny apps and a corporation which monitors/limits how you use your hardware...Expect more from your tech, Rick Broida! Like Jobs dangling stale bananas and having millions of monkeys jumping for it. Sad, really.
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by Sam5271 August 26, 2009 3:14 AM PDT
OMG... not another article from Apple fanboys..... I am just fed up with Apple stock holders or fanboys and zombies creating mass hysteria that.... "soon apple (and Stevie) will be dominating the universe and all other companies are going to beg for mercy and go out of business"
They do create some good stuff and have great marketing... not to mention a lot fanboys and zombies....

Did you also hear that with the introduction of the new iPhone, sales of Sony's and Canon's HD camcorders and digital camera have decreased by 50%....
My son wanted a Camcorder and I bought him an iPhone instead..... I mean why need a camcorder if you have an iPhone....
My girlfriend wanted something that vibrates.... and I immediately thought of the iPhone... I mean what better device can be smooth enough ....sensitive and caring than the iPhone.... my only objection is that it talks back to you.... so if Apple could come up with a vibrating iphone that does not talk.... I would not hesitate to give it to my girlfriend.... They also might want consider different sizes......
Also apple might want to consider a 4th of July special edition of the iPhone... since I heard some media reports about exploding iPhones, I thought great... Next year I might buy my daughter an iPhone on the 4th of July.... She will impress her friends better with the fireworks especially coming out of her pocket..... Actually the DOD was going to start supplying some to our troops which really scared some defense contractor that Apple will soon take over their business share... come on think about it... an exploding iPhone..... May be even one that could go off on demand..... like when you send a txt message or call a special number... Damn... Brilliant ideas....
Come on guys... you don't have an iPhone yet.... why not..... It can do anything for you and everything.....
Want to wipe you *ss .... There is an app for that.....
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by mik3cap August 26, 2009 7:23 AM PDT
Peggle is available on both DS and iPod / iPhone. One advantage that the DSi has over the iPhone is SD card compatability - some day Apple will realize that this is important! Especially since their MacBook line now has SD slots. Plus the dual facing cameras on the DSi are cool. But the iPod / iPhone just has way, way more storage ability and general usefulness; all Nintendo really has are the characters and their licensing.
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by Shanghai Kid September 5, 2009 5:40 AM PDT
And their quality games.
by dcj91x August 27, 2009 10:55 AM PDT
Ummm, I own both the Iphone and NDSi both for myself. My wife owns the Iphone and NDSL. Neither one of us can compare one to the other. Yea the Iphone plays games but no where near the depth that the DS provides. There are a lot of things that each can do over the other and they both do them well but there are also a lot of things that each can't do. The Iphone is a phone that provides you with additional services that help you in your everyday life. The DS(i) is a gaming device that offeres additional services for entertainment. I would gladly buy my kids a DS but not an Iphone. As far as the cost goes:

I spent $179 fot the DS and buy about 1 game per month at $25. So the DS basically cost me $25 a month after the initial $179.

I bought the Iphone for $199 and pay about $100 a month for it along with any apps I bought to make it more functional from the start about $50. Also I had to get a 2 year contract on it which forces me to have to use it otherwise I will lose quite a bit of money. So the Iphone costs me $100 a month plus the initial $149. There were many other fees but I can't think of them all.

So honestly for price, services and games the DS is way better but as far a multi use phone the Iphone beats the DS every time...
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by The_Last_Scavenger September 8, 2009 9:00 AM PDT
I think some of the commenters here are underestimating the prowess of the iPhone and iPod Touch (whatever generation) ... coming from a mega-gamer (I own every gaming console imaginable), I can safely say that my iPhone is an oft-used gaming destination that has oftentimes precluded my interest in playing (and paying for) DS and PSP titles (what we now call "premium prices"--which says a lot already about the glaring "presence" of cupertino's products that showcase gaming). Albeit one humble man's opinion, I have to agree with Rick on his post about the cost effectiveness of some of these games in the AppStore. Keep in mind, there are already about four titles by Square Enix on the iPhone platform (while of the RTS variety, it will become more robust; the DS was heretofore a Square Enix darling), and GTA: Chinatown Wars is coming to the AppStore very soon, and it will most likely be cheaper on the iPhone than on the DS (thanks RockStar). Also, this may be a superficial, shallow point, but come on: Graphically, the DS cannot touch the iPhone. I like my DS, but I'm a bit exhausted with its shortcomings for 3D graphics. Major ports of big titles and franchises will only get bigger and broader, especially once the bigger companies take notice of the magic that independent developers are weaving in the appstore (i.e., Gameloft). I agree with some of the commenters' chagrins concerning the lack of physical controls, which, many-a-time, inadvertently sacrifice the experience of a platformer through a virtualized D-pad and touch controls (sometimes I'd rather play through a dedicated gaming device with buttons, period) ... but I also have some conspicuously deep and enjoyable times through the AppStore's gaming offerings. As someone that's going to own an iPhone with or without gaming options, I might as well take advantage of their lower gaming costs to satiate my mobile gaming needs. And despite the "nongamer-casual gamer" qualifiers and criticisms some of you have used, there are more than a few titles on the iPhone that cater to serious gamers (such as myself). A few examples (that in my humble opinion make the difference):

Space Invaders: Infinity Gene
Alive4ever
The Commodore64 emulator (C64)
Samurai: Way of the Warrior (beauitful game)
Castle of Magic (refulgent platformer that actually plays well on the touch screen)
Rolando series
de Blob
Asphalt 4 (5 on its way)
Lost Empires
Hero of Sparta
Modern Combat: Sandstorm (FPS that works very well on the touch platform)
Real Racing (accelerometer works great here)
Spider
Need for Speed Undercover
Gangstar (well designed GTA sandbox clone)
Assassins Creed
Zenonia
on its way: GTA Chinatown Wars

Notwithstanding, I appreciate each of my gaming products for the irreproducible experiences they offer. And each mobile platform (DS, iphone/ipodTouch, PSP) has scads of crap as well ... it's been my experience, for instance, when walking through a gaming aisle featuring DS titles, that about 80 percent of what I'm looking I would never touch with a hundred-foot pole, not unless I were five years old. And the same can go for the AppStore, the PSP's library, and the DS' ... as one commenter said: apples and oranges man ... it largely depends on the user, the demographic. As an iphone owner, and as a gamer, I might as well game on my iPhone and occasionally save myself the trouble of packing two-to-three mobile gaming devices on a trip ... but that's just me.
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by Zomgrei November 3, 2009 10:09 PM PST
While there's definitely some pros and cons to either gaming system, one thing is clear: the iPod selection and price points are definitely key to what's going to make the iPod a success in the gaming market. While many people are crying that the iPod will never kill the DS (which is true), the point is that the iPod Touch and iPhone are viable alternatives to gaming devices. They're affordable, they are fully media capable (not to mention wi-fi ready with built-in web browser, which the DS does NOT offer without purchase of an external product, plus they offer a vast array of games (and not just games, but also applications) for a very small price. Nintendo expects $30 a pop for each of its new titles, sometimes more, whereas the average price for a game on the app store is $1.99, more often than not less. Granted, the Touch's games are more often than not gimicky, take a look at the Wii. 95% of it's titles are complete crap (minigames, anyone?) and yet the Wii has almost full control over the casual gaming console market.
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