CNET Reviews

James Bond 007: Everything or Nothing (Xbox)

http://reviews.cnet.com/4505-9582_7-30967023.html

 

Editors' rating

Game info


CNET editor's review

Jeff Gerstmann
February 17, 2004

Ever since the success of Nintendo and Rare's take on the James Bond film GoldenEye, the world's most famous secret agent has been cast in first-person shooter after first-person shooter. It seems as though Electronic Arts has been trying, with varying degrees of success, to recapture the magic of Rare's classic Nintendo 64 game. But for an agent as versatile as James Bond, casting him into a shooter has always felt a little limiting. There's certainly much, much more to the character than just running around with a gun. Electronic Arts has finally come to this conclusion, it seems. Its latest Bond game, Everything or Nothing, is a third-person action game that blends shooting, driving, and other types of action together in a seamless fashion, delivering an awesome experience that puts you in 007's shoes better than any game to come before it.

James Bond 007: Everything or Nothingscreenshot
Everything or Nothing features a variety of exciting, well-done gameplay sequences.

Though Everything or Nothing isn't based directly on a James Bond movie, the way the story is presented makes it feel every bit as authentic as one of the films. For the first time, actor Pierce Brosnan lends his voice to a Bond game, which lends additional authenticity to Everything or Nothing. In addition, the cast of the game includes John Cleese, Dame Judi Dench, Richard Kiel, Willem Dafoe, Shannon Elizabeth, Heidi Klum, and singer Mya, who both performs the game's main theme and appears in the game as an NSA agent. While using Hollywood talent in games is nothing new, EA has actually based the looks of the characters on their real-life counterparts. So, for instance, Q has not only John Cleese's voice, but also his likeness. All of this combines to make the game feel like a very big production that exceeds what's been done in past Bond games.

The storyline also matches up with the Bond legacy quite well. Willem Dafoe plays the heavy in the story, an ex-KGB agent named Nikolai Diavolo. To tie him in to the Bond franchise, Diavolo is said to have worked with former Bond supervillain Max Zorin, whom fans of the films will remember as the bad guy played by Christopher Walken in A View to a Kill. Further tying the game to past Bond activities is the appearance of Jaws, the metal-mouthed tough guy from Bond's past. The plot of the game centers on nanobot technology--Diavolo wants to use microscopic machines for evil, and it's up to 007 to stop him. Along the way, you'll save the girl, give a massage, break the necks of some henchmen, and blow up as many things as you possibly can.

The majority of the action in Everything or Nothing consists of third-person action with a heavy emphasis on shooting and hiding behind cover. One button lets you lock your aim onto an enemy. From there, you can use the right analog stick to further refine your aim--which is largely important for lethal headshots. Enemies generally take cover once they've spotted you, but they'll occasionally pop their heads out for a look at the action. That, as you might imagine, is the perfect time to strike. From either a ducking position or from hiding around a corner, you can simply hit the fire button to have James pop out, fire off a shot or two, and then get right back into hiding. This mechanic, which shares a bit of the same tactical significance as the hide-and-shoot gameplay of Namco's kill.switch, is fun and works well.

James Bond 007: Everything or Nothingscreenshot
Many of the actors you've seen on the silver screen reprise their roles here.

However, it tends to work a little too well at times, as Bond's aim is perfect. This means you can line up headshots like there's no tomorrow and simply dispatch 85 percent of your enemies with one shot, regardless of which weapon you're toting. The remaining 15 percent require some slightly closer action. In these cases, you can resort to fisticuffs, throws, or, if you're stealthy, sneaking up behind guards and breaking their necks. In the navigation department, 007 is armed with a rappelling device, and you'll be doing a lot of climbing on the sides of buildings. But on-foot action isn't all you'll be doing.

Everything or Nothing also contains a fairly robust driving engine, and you'll be in control of a few different vehicles over the course of the game. Most of the driving missions center on giving you a destination and leaving the route up to you. Most of the driving levels have a few different paths, and, more importantly, a lot of the driving feels very open-ended. Early on, you'll be on a motorcycle, trying to catch up with a train. Here you get a lot of different paths to choose from, but you're rarely left wondering if maybe another path would have been quicker or better. Some of your vehicles are armed in true James Bond fashion, so you'll be firing rockets from your Porsche or shooting flames out of the sides of your Q-Bike. It's all very cool and very well done.

When it comes to cool, James Bond is certainly one of "cool's" classic definitions. There's a lot more to the suave secret agent than just shooting people and driving cars. Everything or Nothing tries to capture this additional level of the character with what the game calls "Bond moments." Each level has a few Bond moments that you can trigger. Some of them are as simple as making a rooftop-to-rooftop jump on your motorcycle. In one case, you'll find a woman lying on a massage table, and if you pause for a second to give her a rubdown, you'll see a cutscene you wouldn't have seen normally. In one bar sequence, you can find a switch to drop a lighting rig from the ceiling onto your enemies instead of just taking them out with your shotgun. Some of these optional sequences are cooler than others, and some in particular stand out as just awe-inspiring.

James Bond 007: Everything or Nothingscreenshot
Some of the Bond moments are very impressive.

You will get additional points for finding and pulling off the Bond moments. Points are tallied at the end of every mission, and each level has a point goal that, when satisfied, gives you a gold rating for the mission. Additional factors in your score are the game's three difficulty settings. Once you've beaten a mission on the "00 Agent" setting, you can go back for a platinum challenge. Getting gold on a mission helps you unlock extras like production stills and weapon upgrades. Scoring platinum unlocks cheats, such as slow-motion driving, a golden gun power-up, and more.

In addition to a stellar single-player game that will take you in the neighborhood of 10 to 15 hours to complete, the game has a very interesting multiplayer component. With the exception of the competitive arena mode, the game's multiplayer is cooperative. So your team of two will have to work together to achieve the goals. Some of this is as simple as hitting two buttons simultaneously to open a door or gate, but it gets more complex as you move along. This definitely adds a very different aspect to the game, and it works really, really well. The co-op game can be played in three different modes. Cooperative mode is the basic "finish the mission" mode. Race puts your mission up against a clock. Scramble puts a score into the mix, and though you're still cooperating with the other players, you're also trying to achieve the highest score. Arena is a pure competitive mode that pits you against your fellow agents and allows up to four players. It's a nice addition, though the co-op is really much, much better. On top of that, the arena missions are locked initially, and you'll have to play the cooperative mode to unlock arena levels.

The split-screen multiplayer works very well, but the PlayStation 2 version goes the extra mile and offers online play too. Since communication and timing are key to the game's co-op levels, you'll really need to use a headset to relay information to the other players. The online play option is a really nice touch that adds a little more replay depth to an already option-heavy game.

Graphically, James Bond has never looked better. Though previous games have gotten Pierce Brosnan's likeness, this rendition of the actor looks more lifelike. Even the PlayStation 2 version has a crispness to its textures and models that you don't normally expect from the system. The other platforms, as you might expect, look a little bit cleaner, but the differences between versions are really quite minimal. The game moves at a good, smooth speed and frame rate, with the lone exception being a few of the game's effects-heavy cutscenes. Specifically, when you see Bond jumping a motorcycle through a waterfall or riding while things are exploding around him, the frame rate and movement are less than optimal. And you'll occasionally see some weird movement or clipping when using the rappel device. But these are minor things in light of how great the rest of the game looks.

James Bond 007: Everything or Nothingscreenshot
Everything or Nothing is quite possibly the best James Bond game ever.

The voice acting, most of which is provided by the aforementioned voice talent, is nicely done, particularly from the seasoned actors and actresses of the bunch. Since some of them are reprising characters they've played on the big screen, that's not a huge surprise, but it's always nice to hear quality voice acting. The music, complete with a theme song from Mya and yet another new take on the famous Bond music, fits the action like a glove and really gives the game part of its cinematic feel. Finally, the game's sound effects are also well done, from rocket launches to dramatic explosions to the sounds of motorcycles racing up the road.

When you add it all up, Everything or Nothing isn't without a few faults, but it's still a really great game--perhaps the best James Bond game ever made. While some may still hold nostalgia-filled memories for the classic first-person shooting of GoldenEye, Everything or Nothing does an amazing job of including a lot of different gameplay elements and making them work. It also does a fantastic job of capturing the different sides of the James Bond character, which a lot of the previous games have either overlooked or simply tacked on in the cutscenes. If you've ever wanted to spend a day in 007's shoes, Everything or Nothing is about as close as you can get.


User comments

User opinions for James Bond 007: Everything or Nothing (Xbox)
Be one of the first to rate this product!
Quick poll


Hints

Easter Eggs
 
Everything Or Nothing Interview
When you have completed the game, if you wait for all the credits to roll, you can watch a Everything Or Nothing interview with all the stars of the game including Pierce Brosnan and Willem Defoe and listen to there thoughts about the game etc.
 
Unlockables
 
Platinum Medals
You must do the following in the ''00 Agent'' difficulty:
CodeResult
Finish the mission taking 100 pts. of damage or lessDeath of an Agent Platinum
Get to the Extraction Point in 0:45 or lessA Show of Force Platinum
Reach Van in 0:45 or lessMardi Gras Mayhem Platinum
Finish the Mission using no ammoThe Kiss Kiss Club Platinum
Fire 10 rounds of ammo or lessThe Ruined Tower Platinum
Finish the mission in 3:45 or lessDeath's Door Platinum
Finish the mission in 4:00 or lessVertigo Platinum
Reach the bottom of the fortress in 1:55 or lessSerena St. Germaine Platinum
Destroy the General's base in 0:45 or lessSand Storm Platinum
Get to jaws without taking any damage.An Old Friend Platinum
Finish the Mission in 2:10 or lessTrain Chase Platinum
Finish the Mission in 3:00 or lessA Long Way Down Platinum
Finsish the mission taking 500 pts. of damage or less.Ground Zero Platinum
Get from hideout to compound in 0:45 or lessBattle in the Big Easy Platinum
 
Multiplayer unlockables
The following are unlockable characters and Arena levels for multiplayer.
CodeResult
160 points requiredTest Lab (Level)
130 points requiredMya
110 points requiredHazmat Guard
90 points requiredEgypt Commander
70 points requiredOdd Job
50 points requiredBaren Samedi
30 points requiredCistern (Level)
180 points requiredEgypt Guard
210 points requiredSouth Commander
230 points requiredMoscow Guard
260 points requiredLe Rouge
290 points required003
320 points requiredKatya Jumpsuit
350 points requiredSerena
370 points requiredBurn Chamber (Level)
400 points requiredDiavolo Moscow
430 points requiredSerena
450 points requiredMiss Nagai
 
Unlockable Cheats
Earn Platinum medals to unlock the following cheats for use in single player only.
CodeResult
Earn 1 PlantinumGolden Gun
Earn 3 PlatinumsImproved Traction
Earn 5 PlatinumsImproved Battery
Earn 7 PlatinumsDouble Ammo
Earn 9 PlatinumsDouble Damage
Earn 11 PlatinumsFull Ammo
Earn 13 PlatinumsCloak
Earn 15 PlatinumsFull Battery
Earn 17 PlatinumsAll Weapons
Earn 19 PlatinumsUnlimited Battery
Earn 23 PlatinumsUnlimited Ammo
Earn 25 PlatinumsSlow Motion Driving
Earn 27 PlatinumsPlatinum Gun
 
Unlockable Rewards
Earn golds throughout the single player missions to unlock these rewards.
CodeResult
Earn 1 GoldProduction Stills 1
Earn 2 GoldsProduction Stills 2
Earn 3 GoldsProduction Stills 3
Earn 4 GoldsProduction Stills 4
Earn 5 GoldsProduction Stills 5
Earn 6 GoldsHelicopter Weapon Upgrade
Earn 7 GoldsProduction Stills 6
Earn 8 GoldsSerena
Earn 9 GoldsProduction Stills 7
Earn 10 GoldsTank Weapon Upgrade
Earn 11 GoldsUnderworld
Earn 12 GoldsCayenne Weapon Upgrade
Earn 13 GoldsProduction Stills 8
Earn 14 GoldsMya
Earn 15 GoldsVanquish Weapon Upgrade
Earn 16 GoldsProduction Stills 9
Earn 17 GoldsMiss Nagai
Earn 18 GoldsProduction Stills 10
Earn 19 GoldsProduction Stills 11
Earn 20 GoldsKatya
Earn 21 GoldsTriumph Weapon Upgrade
Earn 22 GoldsProduction Stills 12
Earn 23 GoldsProduction Stills 13
Earn 24 GoldsNanotank Weapon Upgrade
Earn 25 GoldsProduction Stills 14
Earn 27 GoldsGallery
Complete all missionsMI6 Combat Simulator
Complete all missionsMI6 Survival Test


http://reviews.cnet.com/4505-9582_7-30967023.html