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CNET editors' rating:
4.5 stars
Outstanding
Detailed editors' rating - Average user rating: 4.0 stars out of 14 reviews
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Product summary
New Super Mario Bros. is a terrific 2D side-scroller that makes you think of the old games but never feels like it's just cashing in on past success.
Specifications: ESRB: Everyone; Genre: Action; Number of players: 1-4 Players See full specs
Price range: $32.99 - $34.99
Gamespot editors' review
- Reviewed on: 05/16/2006
- Updated on:05/17/2006
- Released on: 05/15/2006
Despite the sort of weird title, New Super Mario Bros. is exactly what it sounds like. It's a new Super Mario Bros. game that pulls off the series' classic 2D, side-scrolling gameplay without feeling contrived or like a needless nostalgia trip. While there's plenty of old memories referenced in this game, it is most definitely new. You rarely see 2D platformers at all these days, and it's even rarer when it's done right. While experienced players might blow through the game quickly, New Super Mario Bros. is still completely awesome and absolutely necessary.
The story is simple, provides just enough to get you going, then gets out of the way. Bowser Jr. kidnaps the princess, and Mario needs to save her by running to the right and jumping on the heads of his enemies. You'll cruise through up to eight worlds in the game, though the occasional use of Super Mario World-like secret exits and a few alternate paths mean that you'll only really have to play through six of those worlds. Of course, the quality of the levels means that you'll probably want to go back and see everything there is to see, but if you're bent on blazing through the game, you could burn up the minimum number of levels in a day or two.
You'll get a full SMB-like variety in the game's levels and worlds, including underground and undersea levels, as well as an ice world, a desert, a few forced-scrolling levels that may make you lose it, and so on. The visuals are fantastic, simultaneously reminding you of the older games while using polygonal graphics and effects very well, making the levels and characters all look really, really impressive.
The level design in the game is great, taking advantage of Mario's moves in a few key spots. Mario's move list isn't terribly deep, but he's got more than enough to get by. The game reverts all the way back to the NES games' two-button control scheme. One button jumps, while the other runs when you hold it down and shoots fireballs when you're equipped with that ability. The game includes some of Mario's 3D platforming acrobatics from Super Mario 64, too. You can cling to walls and slide down them or use them for wall jumps, which really comes in handy. Many of the game's secrets seem to be built on knowing exactly when and where to wall jump up to some otherwise-unreachable spot. You can push down on the D pad to execute a butt stomp, too, which is handy for busting through columns of blocks. The game's power-ups are roughly the same, too, though there are a few new options. The mega mushroom makes Mario grow to fill the screen, making him invincible for a short time and letting you just run right through obstacles. The mini mushroom makes you really small, letting you fit in a few tiny pipes. And the blue turtle shell lets you crouch and slide along like an empty shell, taking out enemies as you move. The new power-ups are interesting, but they don't really pop up very often, so you're usually just rolling with fireball power. Overall, the level of control you're given and the moves and power-ups at your disposal are put together very well and help make the game fun.
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User reviews
- Average user rating: 4.0 stars out of 14 reviews
- My rating: 0 stars Write review
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Where to buy
New Super Mario Bros. (DS):
$32.99 - $34.99
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Amazon.com
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