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Blades of Thunder II (DS)

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Product summary

There's nothing fun or exciting about flying helicopters in Blades of Thunder II. And considering that's all you do in the game, that's really sad.

Specifications: ESRB: Everyone 10 and older; Genre: Simulation; Number of players: 1-4 Players See full specs

Gamespot editors' review

  • Reviewed on: 05/17/2006
  • Released on: 04/18/2006

Either the original Blades of Thunder was a smash hit that nobody knows about, or the sequel was so cheap to make that it bore no foreseeable risk for publisher Summitsoft. Whatever the reason, Blades of Thunder II is here, and it has the distinction of being the first helicopter combat game to grace the Nintendo DS. Aside from that there's absolutely nothing notable about Blades of Thunder II. It's a generic, shallow, and boring shooter that starts getting old the moment you start it up.

Blades of Thunder IIscreenshot
Terrorists are everywhere, but your special fog-piercing ammo will take them down.

It's certainly not on par with even the worst episode of Airwolf, but Blades of Thunder II does have a story of sorts. The game is about a fictional group of peace-loving helicopter pilots known as the World Anti-Terrorist Coalition, who are in charge of protecting freedom and eliminating the terrorist group known as the Solar Martyrs. One day you're sent on a standard mission to blow up a bunch of terrorist training camps in South America (which is extra great, since the back of the box says the game takes place in the Middle East), but as soon as you take off, the WATC headquarters is destroyed...by terrorists, of course. There's no time to ponder the irony, though, as the attack leaves you all alone to eliminate the terrorist threat by hovering around and pecking at indiscernible enemies from afar with a machine gun.

There are more than 15 missions in the single-player campaign, which range from blowing up enemy communication towers to blowing up enemy communication satellite dishes. It all amounts to flying around a large, open map moving from one radar blip to the next until you've eliminated all the blips. It's not quite that easy, though, because the maps are crawling with terrorist helicopters, battleships, missile turrets, and tanks. Luckily, all of those terrorists can easily be taken out with a few rounds from your handy infinite chaingun. You can also use heat-seeking missiles and unguided missiles, but they are in limited supply and aren't any more effective than the chaingun.

Flying into enemy territory will get you killed in a hurry, but since the machine gun has unlimited range (and can even shoot through mountains it seems), you can just hover out of range of your enemies and pick them off one by one. Since the draw distance in the game is short, you'll often just be shooting into the fog and listening for the sound that indicates when you're hitting a target. You know where to shoot because there's a little yellow targeting reticle that snaps on to enemies regardless of whether they're visible or not. Needless to say, shooting at fog gets old pretty quickly.

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