Blob, that amorphous, paint-absorbing champion of the oppressed, has taken the fight for freedom to the DS. De Blob 2 shares its name with the new console game starring the titular hero, but the DS version is a unique side-scrolling platformer that offers wholly different gameplay while maintaining the funky, feel-good spirit of the console games. Although De Blob 2 lacks challenge, strong level design puts the focus squarely on fun, making this an enjoyable game that's particularly well suited for younger players.
6301041NonePoles let Blob slingshot around in style.
De Blob 2 for the DS tells a different story from the console game of the same name. A mad scientist named Dr. Von Blot has been conducting experiments at his secret research facility. His work has been fruitless until Blob stumbles on his lair and inadvertently provides the doctor with the material he needs to turn himself into a nasty ink mutant called Blot. Accompanied by a spunky robot named Pinky, Blob pursues Blot to rescue a kidnapped friend and protect the citizens of Chroma City from this new threat. It's a simple tale, told through a series of amusing animated sequences between levels and some funny text exchanges ("Prof has never been without his industrial strength moustache straightener for this long!") that pop up during gameplay.
As Blob, you roll and leap your way through levels, rescuing Graydians, collecting musical notes, and fighting Inky forces. The controls are responsive, and Blob's ability to easily wall-jump his way to higher areas makes exploring the levels fun. Traversing levels is kept entertaining by a variety of elements that let you get around in different ways, like panels on the rear wall against which you can jump, poles that let you slingshot Blob in any direction, hovering pads that send you rocketing up, and air drafts that whisk you speedily around. These elements come together to create levels that are easy enough for most younger players to handle, but varied enough to stay entertaining for older players despite a general lack of challenge.
Of course, it's not all happily bouncing around for Blob. There are dangers to contend with that come in the form of hazards like spinning blades and the ubiquitous forces of the evil INKT Corporation. Blob has two useful techniques for crushing the evil Inkies that get in his way. When he's in the air and near an enemy, a targeting reticle automatically appears over the foe, and pressing the jump button again sends him hurtling toward it. His other offensive move is a stomp, which brings Blob straight down and is great for smashing armored Inkies, crates, and other sturdy objects. There's a good variety to the enemies you encounter throughout the levels; in addition to standard Inkies, there are grenadiers who hide behind blockades and toss explosive ink canisters your way, elite Inkies whose color you need to match to defeat them, and others.
