Several different minigames that need to be completed between hidden-object levels round out the story mode. The most simple of these are spot the difference, sliding picture, and jigsaw puzzles, while others include a relatively fast-paced color-matching game that looks like a DNA sequencer, as well as logic problems that are presented as doodles in a character's notebook. The quality of these minigames varies, but they're never so long or so difficult that they get in the way of MillionHeir's object-finding action. Most of them also aren't much fun. Similarly, such activities as dusting items for fingerprints and opening a safe are plot-device formalities rather than challenges of any kind.
In addition to the Story mode, MillionHeir will randomly generate Quickplay puzzles in any of the environments that you've unlocked and supports up to four players (with up to four copies of the game) in competitive and co-op modes. Regardless of the fact that the multiplayer puzzles are really no different from the single-player ones, playing with friends competitively adds a sense of urgency that's only ever a factor in the single-player game if you opt for the unlockable "Gumshoe" difficulty level. Your respective scores appear on the top screen at all times, and because you're playing against a time limit, it's a race to see who can find the most items--spread across multiple locales if you so choose.
If a game in which you simply spend your time searching for objects inside 2D images doesn't sound like a complete turn-off to you, Mystery Case Files: MillionHeir is definitely worth a look. It might appear to be little more than a series of cleverly constructed paintings accompanied by ambient sound effects, but the amusing Story mode will likely take you several hours to get through, and the randomized item lists add a good amount of replay value to boot.
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