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April 2, 2009 3:24 PM PDT

Why do my headphones keep breaking?

by David Carnoy
  • 65 comments

The other day we got an e-mail from Jim, a reader in LA, who wrote:

"My question regards the care and feeding of headphones. From the coconut-halves sets of my youth to the in-ear sets of today, I've never failed to kill a set of 'phones within a few months. Even the two Shure sets I bought in the past year (E2C and SE110) and have tried to treat very carefully, have developed cracks and shorts where they loop over the ear."

Ah, Jim, I share your pain. A few weeks ago, my trusty Shure E4Cs developed some cracks in the plastic cord cover at the point where the cord meets the 'bud. I can't complain too much, because I've had the 'buds for four years, but it still hurts. (I put some electrical tape around the connection and the 'buds still work, but it's not a great look and the tape keeps sliding down the cord and making it sticky).

My boss has your kind of luck. Recently, he walked in and unceremoniously wrapped a set of Skull Candy earphones around the door handle in my office, announcing, "I killed another pair." He seems to destroy headphones as quickly as you do, Jim.

The problem with headphones is that they've become an integral part of many people's lives. While you can protect your iPod or iPhone (or whatever portable-media player you may own) with a case, the same is not true of a pair of headphones. They're left exposed to the elements; they get caught on objects; they get yanked; and then they fail you. Sometimes, the damage isn't visible; you just hear that crackle in one or both ears and you realize you're dealing with the dreaded "short" in either your headphone cord or the headphone jack on your device.

You vow never to buy an expensive pair of 'buds again. But, then, when you buy a cheap pair, you can't deal with the mediocre sound. It's a vicious circle.

So, what's the solution? Well, you can follow some of the care tips my colleague Jasmine France offers. But just as importantly, here are some other steps you can take:

1. Before you buy a set of headphones/earphones, really take a close look at the construction.

Ideally, you want a set that has an elbow-style plug and has a fairly thick cord. Some companies, such as Altec Lansing, are moving to a shoelace-style cord covering that may or may not be more durable, but is at least more tangle resistant.

Companies like Shure do put their headphones through durability tests. "Our cables are thicker than average cables, because they are required to pass exhaustive quality tests," a PR rep told me. Those tests involve "everything from extreme temperature fluctuations to constant winding/rewinding around portable devices." And while Shure says its earphones are designed to deal with low- and high-"operational" temperatures (0 to 135 degrees F), when you walk around in the extreme cold, most cables will harden. They're not supposed to crack, but it can certainly happen.

2. Whenever you buy a set of headphones, keep the sales receipt.

Some headphones have longer warranties (up to two years), but you'll need your proof of purchase to get them replaced. Shure offers a two-year warranty on its earphones, and Etymotic offers up to two years on certain models. However, in most cases, you're looking at one year.

3. If your headphones break within the warranty period, start with the retailer that sold you the headphones to get a replacement.

But if you have a problem, contact the manufacturer directly.

4. If your headphones do break, complain.

Companies tend to keep records of complaints, and if it turns out to be a trend, they'll generally do something about it. Often, people just toss out their damaged earphones and buy a new pair.

5. Don't try to fix your headphones yourself.

Unless you really know what you're doing, there's a good chance you'll make a bad situation worse.

6. While your broken headphones may be out of the warranty period, some companies may offer to replace your model at a discount.

Shure offers replacements at special rates (in some cases, at a third of the list price). Here's a link to its replacement fee information page.

Got any headphone horror stories, tips, or recommendations for well-built headphones/earphones? Feel free to post them to the comments section. And if you have any broken headphones lying around, take a picture and e-mail it to me (see link in bio below) and I'll add it to our graveyard slideshow.

Additional reading: How to get the best sound from in-ear headphones.

March 12, 2009 12:23 PM PDT

Apple to shift to voice interface for iPods, iPhones?

by David Carnoy
  • 16 comments

I recently trashed the third-generation Shuffle in a blog post, saying it was "a disaster."

Well, I meant it. A buttonless, tiny, entry-level MP3 with special "VoiceOver" features just seems so unnecessary. But then a reader made an interesting point to me. What if the lead got buried in Apple's Shuffle announcement?

Is Apple's small talk really a precursor to big interface changes across its entire line?

(Credit: Apple)

While everyone was harping about how the thing's really small (I say too small), requires an adapter for you to use your own headphones, and has a voice-over feature that doesn't seem to really add much (we know what our favorite songs are, right?), the real story may be that Apple's getting ready to launch all this voice stuff across its whole line of mobile products.

The reader, Charles, who e-mailed me, asks this question: "Would you have thought to design in 'voice report,' plus device-decentralized 'hard controls,' into an $80 music-player appliance?"

No. So, why do you do it?

"Well," he goes on, "if you were testing consumer acceptance of a new product module...you'd probably do well not just to tweak, but educate, your adopter audience on the sensory essentials of your new interface. Technology is best delivered in metered morsels to be digested."

I agree--and I suspect this voice-over introduction is part of a companywide shift for Apple into the voice arena and a new user interface mode. But think in these terms: instead of it being a one-way street from machine to man (or woman), the more advanced version will go both ways. You'll be able to talk to your device--whether an iPod Classic, iPod Touch, iPhone, or even the rumored Apple Netbook, a device that allegedly has a touch screen and perhaps minimal hard controls--and it will talk back to you. Of course, many mobile phones have voice recognition features today, but Apple's version--for better or worse--will take voice control to a whole new level.

Charles notes that Apple usually has pretty good reasons for its design decisions and that Steve Jobs said early on that iPods were about "navigating content." So while this first implementation may look a little contrived and gimmicky, if Apple can really pull off a user interface paradigm shift, we may really want to buy an overpriced adapter and a whole new set of voice-over-compatible headphones to take advantage of this fantastic new interface.

We're still a ways away from being able to talk to our computers like Dave talks to HAL in the movie "2001: A Space Odyssey." But as I sit here writing this column, feeling the carpal tunnel creeping into the hands and wrists, I'd welcome the idea of turning to my Mac and saying, "Dude (yes, my computer's name is Dude), here are few scattered thoughts. Please write a column."

That would be nice. But in the short term, we'll get to see what Apple's rolling out at its iPhone 3.0 software event on March 17. I'm betting we're going to be hearing a lot more about VoiceOver. And we're going to be hearing a lot more about VoiceOver-compatible accessories that have built-in mics that enable you to record notes, navigate content with your voice, and maybe even dictate e-mails instead of typing them.

Of course, I could be wrong. And even if I am right, I'm not sure that a shift to a voice-based user interface mode will turn out well--or that it's the right way to go. But I'm all ears as I sit here wondering whether Apple's "Small Talk" headline will become "Big Talk" in the days to come.

What do you guys think?

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About Fully Equipped

Executive Editor David Carnoy has been covering electronics for CNET since 2000, arriving at the company just as "that whole Internet bust thing" happened. Early on, he launched CNET's cell phone coverage, earning him the nickname "Wireless Dave," then moved on to bigger and broader things. Hunkered down in New York City, he oversees CNET's Home and Hardware reviews, which includes all things related to home theater, PC, and digital imaging. Fully Equipped covers the gamut of gadgets and gizmos and, to keep things lively, Carnoy likes to alternate between writing useful, advice-oriented pieces or thought-provoking columns with inflammatory headlines designed to elicit commentary from readers. Fully Equipped is the longest continuously running column on CNET.com.

For older columns, read the Fully Equipped archive (2002-2008).

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