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Dragon Ball Z: The Legacy of Goku II (Game Boy Advance)

Screenshots

Dragon Ball Z: The Legacy of Goku II (Game Boy Advance) screenshot 1 Dragon Ball Z: The Legacy of Goku II (Game Boy Advance) screenshot 2
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Product summary

The Legacy of Goku II condenses 38 hours of TV episodes into a role-playing game that fans and newcomers alike can enjoy.

Specifications: ESRB: Everyone; Genre: Role-Playing; Elements: Console-style RPG; See full specs

Price range: $22.99

Gamespot editors' review

  • Reviewed on: 06/17/2003
  • Released on: 06/17/2003

The fact that Dragon Ball Z: The Legacy of Goku sold more than 700,000 copies is a testament to the devotion felt by the fans of the popular animated series. Compared with other role-playing games on the Game Boy Advance, The Legacy of Goku was painfully straightforward, brief, and disappointing. In a perfect world, the game would have sat on store shelves collecting dust rather than chalking up record-setting sales. Thankfully, the sequel is a different matter altogether. Dragon Ball Z: The Legacy of Goku II may pick up where the first game left off, but it's a far superior product in every conceivable way.

Dragon Ball Z: The Legacy of Goku IIscreenshot
The Legacy of Goku II is full of familiar characters. Here, Cell confronts androids 16, 17, and 18 while Piccolo looks on.

This time around, the story centers on a series of events from the television series, beginning with the Trunks Saga and running through the completion of the Cell Games--condensing 76 episodes into roughly 20 hours of gameplay. You initially assume the role of Trunks, who has traveled 16 years into the past to prepare the Z fighters for the arrival of two androids that will ultimately destroy Earth unless the group significantly improves their skills. As the game goes on, you'll eventually take control of four other characters--Gohan, Vegeta, Piccolo, and Goku--that you can swap between anytime you like.

Aside from the ability to control multiple characters, another nice aspect of The Legacy of Goku II is that it doesn't force you to follow the events in the story as rigidly as the first game did. With a few exceptions, you can travel to any of the 15 or so locations in the game whenever you want. There are also a number of optional quests to complete, such as rounding up stray nameks and collecting golden capsules, which add further depth to the game by giving you the opportunity to wander away from the main story. If you're a fan of the show, you'll appreciate the look of the world map, which lets you fly between destinations in real time above a 3D representation of the terrain below.

For the most part, The Legacy of Goku II plays like a conventional action-oriented role-playing game. While walking around in the environment, you can easily interact with characters and objects with a single push of a button. Rocks can be destroyed to reveal items, and there are restricted areas that you can access depending on which character you're playing as. Each of the playable characters has his or her own set of regular and special attacks, and these attacks become stronger and more developed over the course of the game. Enemy characters don't really show much variety or skill when it comes to combat, so it's relatively simple to take care of most monsters in one-on-one fashion. Many of the smaller creatures in the game tend to attack in groups, however, so there's still a fair amount of challenge involved in making your way deep into an area on your first visit. The dozen or so bosses in The Legacy of Goku II are much larger than those found in the first game, and they're generally more difficult to defeat. As a result, sometimes you'll need to level up your character before facing the next major opponent. A journal on the status menu keeps track of your objectives, so you're never really at a loss as to what to do next if you put the game down for a few days.

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