The first two GT Advance games are widely regarded as the best racing games available for the Game Boy Advance, and THQ is hoping that lightning will strike a third time with its latest sequel, GT Advance 3: Pro Concept Racing. If you're familiar with the two previous releases, you'll recall that the first game, GT Advance: Championship Racing, was a realistic racer done in the style of the Gran Turismo series, while the second game, GT Advance 2: Rally Racing, took the action into the dirt and snow for a bit of off-road racing. Conceptually, GT Advance 3 is a combination of the two. The courses are paved and the vehicles are all city models, but car handling is slipperier than it was in the first GT Advance--meaning that lengthy drifts and fishtail slides are now integral to successful race strategy.

Arrows of various colors warn you of hairpin turns, S-curves, and U-turns up ahead.
The courses in GT Advance 3 are lengthier than those in GT Advance, and they're also much better at challenging your driving skills. U-turns, S-curves, and combination hairpins are more common, and you'll participate in a fair number of nighttime and rainy-day races as well. In all, there are 40 tracks, which you'll unlock by completing races in the five classes of the championship mode. A new feature of GT Advance 3 is its license tests. Before you begin a set of races in the championship mode, you have to successfully complete three test situations in order to qualify for that particular racing class.