GameSpot editors' review
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CNET editors' rating:
stars
OK
Detailed editors' rating
- Reviewed on: 01/16/2007
- Updated on: 06/22/2007
- Released on: 11/14/2006
- Originally published on GameSpot: Rayman Raving Rabbids (Game Boy Advance) Review
On the PlayStation 2 and Wii, Rayman Raving Rabbids introduced a new style of Rayman game--a series of wacky minigames that revolved less around the armless platformer hero and more around the newly introduced villains, the rabbids. These buck-toothed, screeching rabbit creatures were some of the most endearingly silly villains put into a game in recent years, and the focus almost exclusively on them in those previous versions of Raving Rabbids is what made the games so much fun. On the GBA, Rayman goes back to his platforming ways, which by itself is a fine thing. The trouble is that the adventure itself is completely boring. The level designs offer little in the way of interesting gameplay, the controls are a bit spotty, and the rabbids have been relegated to generic bad-guy duty, showing almost zilch of the personality that made them so popular in the Wii and PS2 versions.

Rayman returns to his hop-happy ways in the GBA rendition of Raving Rabbids--too bad it's a pretty lousy return.
The premise of the GBA game is similar to that of the console games. Rayman is captured by the evil rabbids, who are hell-bent on taking over the world because they got tired of people being mean to them, or something. However, instead of taking on a series of minigames to defeat those vile rabbids, you'll instead find yourself in a middling platforming adventure, filled with plenty of jumping, mild combat, with the occasional minigame in between.
For the most part, nothing about Raving Rabbids on the GBA should be even remotely unfamiliar if you've played any platformer produced in the last decade or two. Rayman's abilities are initially limited to basic jumps, climbing, and flying fist attacks. Along the way, he'll pick up some new outfits that let him do things like leave carrots around to distract the rabbids, and do crazy stomps that knock certain platforms down a peg or two. These new abilities come into play regularly--maybe a little too regularly. To change outfits, you have to stop for a second, hold down the right shoulder button, then scroll over to the icon for the outfit you want using the D pad. It's not that you have to do this constantly, but it's often enough that it tends to break up the pacing.
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