The GameCube and PS2 versions of Worms 3D are, for all intents and purposes, identical. The clarity of the between-level cutscenes is a little cleaner on the PS2, and the frame rate can get a little jerky in the GameCube version, but these differences are pretty nominal. The control schemes are also basically identical, so, ultimately, factors outside the game itself--which system you have or prefer, the price, or whatever--will determine which version of Worms 3D is the best fit for you.
The look of Worms 3D is usually very sunny and very cartoony. There's no consistent theme, really, and the levels you'll do battle on include a spooky graveyard, a re-creation of King Kong climbing the Empire State Building, and the moon. The graphics are pretty simple, looking kind of blocky and sporting some rather simple textures, but it has a clean look to it, and the personality definitely helps the game overcome the relatively basic technology that powers it. After seeing Worms Blast, where the worms were cel-shaded, it's a little disappointing to see that the worms here are just textured normally, though they still look and move pretty well, regardless.

Worms 3D is faithful to the trappings of its predecessors, almost to a fault.
The voices of the worms have been a linchpin to the aesthetics of the series from the beginning, and Worms 3D knows not to mess with a winning formula here. On the whole, the worms will make off-the-cuff comments in a cute, squeaky voice, but the beauty here is that there are just shy of 40 different voice themes that you can assign your worms, giving you plenty of options if you grow tired of a particular set. The bulk of the in-game sound effects have been lifted directly from past Worms games, and the familiarity of the squeaky noise the worms make as they inch along, the hollow clank of a grenade bouncing off surfaces, and the solid kerplunk when worms end up in the water not only let you know you're playing a Worms game, but also complement the game's outlandish tone on their own. There's a bit of music in there too, which is light and upbeat, though not in an overly cartoony way. Think of MIDI music from an Apogee shareware game using improved instrumentation, and you're almost there.
The only nagging issue to really be had with Worms 3D is that it maybe seems a little too much like the 2D Worms games of yore. If you're new to the Worms series, then this is a nonissue for you. Worms 3D stands up as a cute, quirky little strategy game that has some excellent multiplayer capacity. However, the old-timers out there may find that though the transition to 3D is novel, it doesn't really have much impact on the overall experience. There are worse things you could say about a game, and ultimately, it's good to see that Team 17's nihilistic annelids have survived the transition to 3D without much incident.
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