Version: 2008
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The King of Fighters M2 (Mobile)

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This mobile version of this beloved fighting game series will sorely disappoint King of Fighters fans, who might reasonably expect some sort of challenge or a decent selection of characters.

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GameSpot editors' review

While the thought of having your favorite fighting game characters with you at all times is definitely appealing, there isn't a clear-cut way to translate the sophisticated controls of such games to a mobile device. That didn't stop The King of Fighters M2 from trying. This mobile rendition of SNK's popular and long-running fighting game series features a few recognizable characters from the series and attempts to simplify the gameplay to make it easier to manage on a portable phone. But the result is a head-shaking shame, since The King of Fighters M2 is pitifully easy and packs none of the depth or action the series is known for. It barely even deserves credit for trying something different.

The King of Fighters series has featured many dozens of great characters over the years, including many fighters from SNK's other game series. A large cast of playable characters would have been a great place for this game to start from, but instead, KOF M2 merely includes four fighters: Terry Bogard in his signature denim and red trucker hat; the shapely ninja mistress Mai Shiranui; tae kwon do prodigy Kim Kaphwan; and Leona the soldier. Ironically, three out of four of these characters originally hail from SNK's Fatal Fury series, which is meaningful only because so many home-grown King of Fighters favorites (like Kyo Kusanagi and Iori Yagami) are missing from this roster. Regardless, if these four were reasonably fleshed-out characters, the game could have been decent, but the real problems lie with the gameplay itself.

This is strictly a one-player game. Your fighter starts off every round on the left side of the screen. You can then walk or jump forward or backwards, but you might as well walk or jump forward, closer to your opponent. Then when you're close enough, you just jam on the 6 key to attack. You'll automatically alternate between punches and kicks, and if you're dexterous enough to press the button a few times per second, basically you're going to beat your opponent every time. That's all the fighting in this game boils down to.

For what it's worth, you do have a few more options as you fight. Most notably, by striking the opponent five times in succession, you'll initiate what's called a "stylish move." This abruptly pauses the action and puts you into a character-specific timing-based minigame of some sort. For instance, as Terry you'll need to rhythmically press the attack button as little dots move across the screen. As Kim, you'll need to dial in a string of numbers as they're highlighted onscreen. If you succeed in the allotted period of time, you'll pull off a special attack that'll take off a good chunk of the opponent's health. If you fail, it doesn't really matter because you can just keep on whaling away at the attack button and still win the round. There's still an incentive to nail down the timing of the stylish moves, if only so that you can finish each round as quickly as possible. As you play, you'll find yourself spending more time watching the stylish move sequences and the awkward between-battle dialogue play out than actually fighting against your opponents.

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The King of Fighters M2 (Mobile)