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December 11, 2009 5:38 PM PST

Movie database and an updated classic game: iPhone apps of the week

by Jason Parker
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iPhone (Credit: CNET)

Looking at my iPhone yesterday, I noticed that there was a crack about a centimeter long right up the middle of the back of the handset coming straight from the charging area. It's hardly noticeable and I'm sure my iPhone will continue to work, but it definitely serves as a reminder that when my two-year contract is up in June, I'm going to be ready for a new iPhone.

Fortunately, a story over at AppleInsider points to a rumor that the next generation of iPhones are set to come out right about that time. Eldar Murtazin, an insider, said the next generation iPhone has recently been slated for production by Foxconn, Apple's Taiwanese iPhone manufacturer, putting the handset right in line for a June release. Some of the reworked features mentioned in the article include a new Apple-designed map replacement and the possibility for RFID swipe support (handy in checkout lines). Like any news related to Apple, almost everything revolves around rumors, but it does make me excited for when I can finally upgrade beyond the iPhone 3G.

This week's apps include a popular database app for movie buffs and a huge update for one of the first iPhone games.

IMDb for iPhone

The iPhone-friendly layout helps you get to info you want quickly

(Credit: Screenshot by Jason Parker/CNET)

IMDb (free) is a new iPhone app that lets you access movie, TV, and celebrity information from the popular Internet Movie Database. Like the IMDb Web site, you'll be able to access just about any information you could want about movies, celebrities, TV shows, and photos, all on your iPhone. But even better than the Internet version, you'll also be able to browse movie and TV show times in your area once you give IMDb access to your location.

The interface for IMDb was clearly made for mobile, with a launch page that lets you access local movie and TV information so you can find a movie or schedule your evening viewing on the go. But at the very top of the interface is a searchbox for all those moments where you want to know a specific actor from some obscure movie. Simply type in the information you have, and IMDb gives you a huge list of results. When you drill down to actor and movie pages, you get an easy to browse layout with a filmography, actor bios, and much more. People who love movies or just like having a portable database to search for local movies, TV shows, and celebrities should definitely grab this app.

Labyrinth 2

Navigating past those cannons and obstacles is going to be tricky

(Credit: Screenshot by Jason Parker/CNET)

Labyrinth 2 ($4.99) is the sequel to one of the early games that showed off the accelerometer capabilities of the iPhone. But where the original was a straight-forward game where you tilt the phone to guide the metal ball to the goal, Labyrinth 2 adds several more maps, tons of features and obstacles, and breathes new life into an old game concept.

The first thing you'll notice about Labyrinth 2 is the enormous amount of playable map packs. Each map pack is rated so you can pick easy levels for more casual play, medium for a little more challenge, and hard levels when you're ready to dive in to a real challenge. What moves this iteration of the old game into modern times are new features to effect gameplay. Amidst the usual walls and holes you need to navigate around, there are now magnets and fans to knock you off track, cannons that shoot at your ball, and floor switches that open gates to get to the goal. Even if you manage to get past all the included map packs you can download free level packs to keep going. Overall, if you liked the original game for iPhone (and even if you didn't), Labyrinth 2 offers so much content and new concepts to the game that it's definitely worth checking out.

What's your favorite iPhone app? Are you happy to finally see the official IMDb on the iPhone? What do you think of Labyrinth 2? Let me know in the comments!

Originally posted at The Download Blog
December 4, 2009 5:49 PM PST

Play some beats and bring the house down: iPhone apps of the week

by Jason Parker
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iPhone (Credit: CNET)

For a friend's birthday the other night, we all went down to his rehearsal space (he's in a band) and played music, often switching instruments to see what we could come up with. Not everyone there was a musician, but with drums, guitars, basses, a keyboard, percussion instruments, and microphones, everyone found a way to get in on the jam. To add to the fun later in the night, my friend also had a cord to connect an iPod or iPhone to the PA system which meant I could try out some of my music apps. Among the apps we tried--all to great success--were iDrum Hip Hop Edition, FingerBeat (reviewed below), and I Am T-Pain (auto-tuning our voices was a big hit).

If you want to create music on your iPhone, there are a ton of music apps in the iTunes app store to choose from, even if you don't have a fancy PA system to hook into. Consequently, Leslie Katz wrote an article today at CNET showcasing a group of University of Michigan students who took the iPhone-as-instrument concept to a whole new level. Using apps they designed themselves, they created an ensemble performance as a way to finish out the semester. Though it's much more serious than playing beats and auto-tuning your voice like my friends and I did the other night, their performance makes me wonder what new musical creations people will come up with in the future as more iPhone music apps are released.

Update: I guess music is in the air, because I just found out Brian Tong and the folks who make the Apple Byte included the I Am T-Pain app in their latest episode (about 3 minutes in). It's definitely worth checking out.

This week's apps include a music app to create your own music and a demolitions puzzle game that challenges you to raze buildings as efficiently as possible.

FingerBeat

Play the drums manually or swipe to the left or right for more tools

(Credit: Screenshot by Jason Parker/CNET)

FingerBeat ($3.99) is a music creation tool that helps you flesh out ideas, create multitrack songs, and make beats wherever you are. The primary screen (upon launch) is where the drum pads are where you can sample some of the sounds available by touching each of the pads. Once you've created a basic loop, get into the more serious song-creation tools by swiping your finger to the left. This brings up a visual editor where you can add or erase sounds from your loop and change the pitch of each of the tones. You also can create beats with separate patterns to play in sequence by touching the pattern buttons on the left side of the interface.

FingerBeat offers excellent sounds on its own, but you also can record short samples on the iPhone microphone and include them in your songs. Once you're happy with your song, you can even add a singing part to finish your project. The interface is not incredibly intuitive, requiring a certain amount of trial and error to get to some of the more advanced options and to figure out how to use each tool. Still, once you get used to the various screens and what each function does, you'll be able to create cool sounding beats and save them to your iPhone.

Implode

Place the bombs on key supports before hitting the plunger

(Credit: Screenshot by Jason Parker/CNET)

Implode ($1.99) is a remake of an online flash game that translates extremely well to the iPhone interface. The object of the game is to demolish structures so that they fall below a designated height limit and within a certain amount of time. To start you can choose from 3 different skill levels and play through several building types for each level. Just like those buildings that you've probably seen demolished on the news, you're job is to place explosives in key points to blow up walls that compromise the structural integrity of the building. Drag bombs to the precise location you want them before you hit the plunger. You only get a limited number of bombs to place, so you need to make sure they will cause the building to topple before the time runs out.

Implode is surprisingly addictive, and the hand-drawn quality of the levels (like building drawings) makes it fun to move through each of the building types. As you start to get in to the more difficult levels, you'll be faced with huge structures and unique wall types that you can't blow up. As I was playing, I liked how each building presented a new set of problems I had to work out, and getting a large building to fall on the first try is especially satisfying. If you like puzzle games, Implode is a unique option that is really well done both in the way it looks and the intuitive interface.

What's you're favorite iPhone app? Do you have a favorite music app to share? What do you think of the FingerBeat interface? Do you like the unique challenges of Implode? Let me know in the comments!

Originally posted at The Download Blog
December 2, 2009 4:04 PM PST

Troubleshoot MobileMe sync on Mac, Windows

by David Martin
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If you ever need to troubleshoot a MobileMe sync problem, you'll need to access your MobileMe sync logs. While Mac OS X actively logs MobileMe sync data, Windows does not. Either way, this guide arms you with some good information to help troubleshoot MobileMe syncing problems on both platforms.

Mac OS X 10.6

You can find the MobileMe sync log file mobilemesync.log in the following location: ~/Library/Logs/Sync ("~" represents your Home folder).

You can always view a log file by using the Console application, like so:

  1. Launch Console by double clicking its icon, located in /Applications/Utilities
  2. Locate "Show Log List," and click it near the upper left corner of the Console window
  3. Expand ~/Library/Logs, then Sync by clicking their disclosure triangles
  4. Locate the mobilemesync.log file and select it

You'll see all the most recent sync activity in this log file for prior sync sessions (if they exist), and you can view the archive files of previous mobilemesync.log files that now end with a number.

Mac OS X v10.4.11 - Mac OS X v10.5.8

You can find the MobileMe sync log file dotmacsync.log in the following location: ~/Library/Logs/Sync, or view it via the Console application by substituting the log file name as needed. Archives are also stored, as in OS X 10.6, with numbers appended to the end of the archived log files.

All Mac OS versions of the Console application will let you save a copy of these log files to your desktop by choosing the "Save a Copy As" option from the File menu. If you currently use Mac OS X 10.6 and you upgraded to this release from an earlier version of Mac OS X then don't be surprised if you find copies of these log files using both names since the Mac OS X 10.6 update doesn't remove the older versions of the log file.

Microsoft Windows XP or Vista

Windows MobileMe syncing is a bit different from Mac OS X because Windows does not log to a file that you can refer to later. You have to generate a log file manually while within a Windows Command Prompt.

  1. Open a Command Prompt in Windows
  2. If you are running Windows in 32-bit mode, enter the following DOS command or skip to step 4
  3. type: cd "\Program Files\Common Files\Apple\Mobile Device Support\bin" and press return
  4. type: cd "\Program Files (x86)\Common Files\Apple\Mobile Device Support\bin" and press return
  5. Now enter the following DOS command to run a sync manually: dotmacsyncclient.exe sync, then press return

Your Windows computer will start to sync with MobileMe. While doing so, you will see logging information scroll past in the Command Prompt window. You can cut and paste this information into your favorite text editor and save a copy for future reference.

Once you've collected a copy of your MobileMe sync log on either computer platform, you'll be prepared to troubleshoot sync issues on your own, with your favorite expert, or with AppleCare support.

E-book - Take Control of Syncing Data in Snow Leopard

We recently received a review copy of an e-book titled "Take Control of Syncing Data in Snow Leopard" from Take Control Books and it offers a great in depth look at syncing on your Mac between another Mac, iPhone, iPod, mobile phone, or PDA. The publisher has offered a 30 percent discount on the e-book for CNET readers who visit this link. Clicking the Buy e-book button will add it to the shopping cart along with the discount applied. This offer doesn't apply to the print-on-demand version of the book.

November 26, 2009 5:00 PM PST

Tell the time and destroy the Death Star: iPhone Apps of the week

by Jason Parker
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iPhone (Credit: CNET)

There are a few sales over the Thanksgiving long weekend here in the U.S. with some developers slashing prices on many popular iPhone games. Huge iPhone game developer, Gameloft, is having a 99-cent sale on many of their popular game titles throughout the weekend. EA Games is also in on the action, offering price cuts to several of their big titles. Some games I've talked about here like Madden NFL 10, FIFA 10, and NBA Live are $6.99 for a limited time (usually $9.99) and there are a lot of other great deals. If you've been waiting for the prices to drop on some of the bigger games, now is the time to check out the iTunes App Store--you just might be pleasantly surprised.

This week's apps include a stylish clock app and a new Star Wars game that lets you relive some of the great moments of the original movie.

PerfectClock

Choose from many different clock skins

(Credit: Screenshot by Jason Parker/CNET)

PerfectClock (Free for a limited time) lets you display stylish-looking clocks on your iPhone screen that are perfect for when your phone is sitting in an iPhone Docking Station. The app comes with a handful of clocks you can choose from, or you can easily download free clock skins from within the app. Along with the beautiful designs, PerfectClock lets you set alarms, offers a number of different ways to display information on screen (date, month, day of week) and you can disable the autolock so the clock stays visible while you're charging it.

PerfectClock also comes with a number of ambient sound loops like rainforest sounds, ocean waves, and more. That way if your iPhone charges on your bedside table, you can set PerfectClock to play sounds of nature for a set amount of time (and even fade out) while you doze off. Overall, if you would like to use your iPhone as your main alarm clock and want a few more options, or would just like to check out some of the imaginative clock designs, you should download this app.

Star Wars: Trench Run

Try to avoid Darth Vader's crosshairs as you fly down the trench

(Credit: Screenshot by Jason Parker/CNET)

Star Wars: Trench Run ($4.99) lets you relive the moments leading up to the destruction of the Death Star from Star Wars IV: A New Hope. You can play arcade mode and choose between a dogfight with Tie Fighters on the surface of the Death Star, or Trench Run, where you fly your X-Wing fighter down the trench evading Darth Vader and blowing away gun towers. The mission mode lets you fight your way through the ending moments in sequence up to firing your rockets in to the exhaust port and blowing up the Death Star. The controls are fairly simple: tilt your iPhone to steer your X-Wing and touch the right side of your screen to fire your weapons. You also can use a Force slow-down skill by touching the left side of the screen--a great option when the action gets particularly intense.

Though Star Wars: Trench Run is a fun diversion for a little while, the game doesn't offer much in the way of long-term replay value. Once you've done each of the missions and played the different types of game modes a few times, the action gets kind of repetitive. Still, with original sound effects and music by John Williams paired with smooth 3D graphics, this game will appeal to Star Wars fans who dreamed of doing the trench run so long ago (myself included). For more on Star Wars: Trench Run, check out Rick Broida's column here.

What's your favorite iPhone app? Have you found any good holiday app deals? Do you have a better clock app to share? What do you think of Star Wars: Trench Run? Let me know in the comments!

Originally posted at The Download Blog
November 24, 2009 6:51 AM PST

eBay launches holiday deals app for iPhone

by Lance Whitney
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eBay is playing virtual Santa this holiday season with a free "Deals" app for the iPhone that leads consumers to the better buys on the auction site.

eBay Deals

eBay Deals

(Credit: eBay)

Launched Tuesday, eBay Deals is designed to deliver a stream of the best deals on the site from across hundreds of millions of listings. Like eBay Mobile, the company's regular iPhone app, Deals lets you search, shop, and pay for your items from your iPhone or iPod Touch.

All featured deals spotlight items with no bids, no reserve price, free or fixed-rate shipping, and less than four hours remaining to bid.

You can browse deals across eight categories, including apparel, computers, electronics, and collectibles. If you spot a deal you like, just tap on it, and its listing pops up where you can watch it or bid on it. Not crazy about the current deals? Just shake your iPhone or iPod Touch, and a new set of deals appears.

If you spot a deal that may be better for someone else, you can e-mail it or share it via your Facebook or Twitter account.

Besides browsing eBay's virtual aisles, you can search for your own deals by entering a product name, category, and price range. You can save your customized search results to return to them later.

Starting Friday, eBay will also be unveiling a "12 Days of Deals" feature promoting a new promotion each day until December 8. Friday's deal will offer Samsung's N120 Netbook.

"As the world's leading online marketplace we have insights into how people really want to shop...and they clearly want to shop on their phones," eBay Marketplaces President Lorrie Norrington said in a statement.

Though designed for the mobile crowd, eBay's daily deals can also be found online at the auction site's Deals page.

eBay has been busy lately sprucing up its mobile auction site for the holidays. The vendor recently added social networking to its eBay Mobile app, letting you share a listing through e-mail, Facebook, or Twitter.

Since its launch in 2008, eBay's mobile app has been downloaded more than 5 million times, said the company. With a purchase made every two seconds, the company said, more than $500 million worth of items are likely to be traded through eBay mobile this year.

November 20, 2009 5:31 PM PST

Multiservice chat and 3D racing: iPhone apps of the week

by Jason Parker
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iPhone (Credit: CNET)

With more than 100,000 apps in the iTunes App Store and huge success around the world with the iPhone, it would appear Apple has done just about everything right with the launch of its first mobile handset. But as any iPhone app developers will tell you, the app approval process is less than ideal, with some developers waiting well beyond Apple's 14-day waiting period and sometimes longer to get their apps approved. Though Apple has stated it is working on the app approval process, there has been little in the way of progress if you ask iPhone app developers.

Recently, Apple added an automated system for weeding out developers who use Apple's private APIs, a process that may be part of a larger plan to cut down on some of the wait time. Unfortunately, developers are still struggling to get their apps to the iTunes store, finding out at the end of the 14-day waiting period that it was the automated system that turned them down. Hopefully, as more time passes, Apple will be able to figure out a way to make the process more efficient while still being able to provide high-quality and secure apps for everyone. Happy iPhone app developers mean more and better apps, so it's in all of our best interests for Apple to make the process better.

This week's apps include a new (to iPhone) multiservice chat client and a stunt-racing game with beautiful 3D graphics.

Trillian for iPhone

Use the tabs at the top to switch conversations

(Credit: Screenshot by Jason Parker/CNET)

Trillian ($4.99) is a popular multiservice chat client on Windows machines that you can now use on your iPhone. Multiservice chat clients are ideal for those who have accounts across several services like Yahoo, Google, ICQ/AIM, and MSN, and want to use just one client to access them all. The interface is fairly intuitive, letting you add your user names and passwords for each service, and then letting you log on to all or specific services with only a few taps on your touch screen. Trillian does not support landscape mode for typing yet, but the developers say it is coming soon.

Once you're logged in, the Trillian interface looks a lot like it does in the Windows client, complete with your buddies' avatars, contact categories (friends, coworkers, etc.), and color-coded icons to indicate which service your friends are using. The way Trillian handles multiple chat sessions on the iPhone client is excellent, with a touch-scrollable tabbed interface, making it easy to switch conversations quickly. Also especially useful (and clever) is the push notification system, that sends you the first message of a chain so you know someone is trying to reach you, but doesn't send a huge list of messages when you don't want them. At this time, you can only stay logged-in (with the app suspended) for a maximum of 24 hours, but the folks at Trillian say it will be lengthened to seven days in future updates. Though the price is a little steep in my opinion, Trillian is a high-quality chat client that will appeal to those who use multiple services.

Jet Car Stunts

The screenshot doesn't do it justice, but this game looks and plays great

(Credit: Screenshot by Jason Parker/CNET)

Jet Car Stunts is a stunt-racing game that runs surprisingly smoothly on first gen iPhones on up to the 3GS. Beyond the beautiful graphics, the driving control system is excellent, using the accelerometer for steering and onscreen controls for gas and brakes. What makes the game unique from other racing games are the controls for your rocket boost to complete big jumps, and the braking system that works both on the ground and in the air.

You can choose from two different game types including Time Trial and Platforming. In Time Trial, you race five laps around a track with corkscrew twists, tight turns, and huge jumps, to qualify for bronze-, silver-, or gold-medal times. Platforming has no time limit, but instead records the number of tries it takes you to complete difficult tracks--and they get very difficult in both game types. Time Trial has three skill levels, with four tracks to complete in each to move on the next skill level. Platforming has five difficulty levels, with five tracks in each to pass before moving on. Overall, Jet Car Stunts is one of the more unique racing games and features excellent graphics, extremely smooth controls, and plenty of replay value, with increasingly challenging tracks. I've had the game for a week and I still can't get over both how good it looks and how smooth it plays.

What's your favorite iPhone app? Were you waiting for a big-name multiservice chat client like Trillian before spending your money? Is Jet Car Stunts hard or am I just not good enough? Let me know in the comments!

Originally posted at The Download Blog
November 19, 2009 10:24 AM PST

After long wait, Trillian finally comes to iPhone

by Don Reisinger
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Trillian IM

Trillian IM is finally available to iPhone users.

(Credit: Trillian)

It took a few months, but finally, Trillian IM is available to iPhone and iPod Touch users through Apple's App Store. The application costs $4.99.

Cerulean Studios, the company that created Trillian, said that Trillian for iPhone sports several features users will already find on the company's desktop software. The app displays contacts, grouped and sorted by their respective categories. Users can also view multiple chat windows in a tabbed display. Thanks to updates Apple has made to the iPhone and iPod Touch, Trillian for iPhone also supports copy and paste. As with Trillian for the desktop, users can set their status, choose an avatar, and set up different status messages.

Because the app is always connected to Cerulean Studios' Astra server, users can synchronize content across multiple IM clients. In other words, any changes made on the iPhone version of the app will immediately be reflected on the company's Windows client and the user's Astra profile. Any contacts users add will also be synchronized with their other clients.

According to Cerulean Studios, all chats are maintained on the server, so they are kept in case of a lost connection. The app will also alert users when they receive an instant message, regardless of whether Trillian for iPhone is open or not. When an IM is received, users will see a dialog box, hear the Trillian IM-notification sound, and be able to start Trillian and reply to the person.

Those interested in using Trillian for iPhone will first need a Trillian Astra account. Luckily, the iPhone app allows users to sign up for Astra from within the app.

Originally posted at Webware

Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.

November 17, 2009 4:33 PM PST

A stethoscope app? Be still my beating heart

by Elizabeth Armstrong Moore
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The iStetho Adapter converts an old stethoscope into an electronic one using an iPhone or iPod Touch and the iStethoscope Pro app.

(Credit: The Undercover Scientist)

If you're the kind of person who likes to take scissors to old gadgets, this one's for you. Start-up RidRx is now selling an adapter to connect old stethoscopes to an iPhone or iPod Touch, along with a phone dock/holder and an app that translates the audio your stethoscope captures into such delightful digital accoutrements as sound spectrograms.

And yes, the firm's easy-to-follow instructions include taking trauma shears to your old 'scope to fit it to the patent-pending iStetho Adapter. So the whole process, from tinkering with hardware to taking current heart-rate readings with the iStethoscope Pro app, promises to be a heart-healthy thrill.

Medgadget, which reported on the release of the adapter on Tuesday morning, is also publishing the following disclaimer:

U.S. FDA and other regulatory agencies are far behind the times that we live in, so they have no current policies to deal with the proliferation of mobile computing devices and their potential uses in medicine. Hence, none of the iPhone applications and attachments are classified as medical devices, so they are sold for nonmedical uses only.

In other words, the adapter can really only be marketed for recreational use. Still, I can see a wide range of medical applications for such a mobile stethoscope, including measuring the effect on my own cardiovascular health of the Microsoft vs. Mac comments that could very well somehow manage to work their way into this thread... (Ahem.)

For an informative, quiet, and ultimately entertaining tutorial on how to use the app, watch The Undercover Scientist's presentation below:

For a "limited time," the adapter is $29.99. And if you don't have an old stethoscope lying around, you can pick up their recommended Trimline stethoscope for $79.99. The app itself, which has been available for a few months, will set you back 99 cents.

Originally posted at Health Tech
Elizabeth Armstrong Moore is a freelance journalist based in Portland, Ore. She has contributed to Wired magazine, The Christian Science Monitor, and public radio. Her semi-obscure hobbies include unicycling, slacklining, hula-hooping, scuba diving, billiards, Sudoku, Magic the Gathering, and classical piano. She is a member of the CNET Blog Network and is not an employee of CNET.
November 17, 2009 6:29 AM PST

AdMob brings interactive video ads to iPhone

by Lance Whitney
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While it's waiting to be gobbled up by Google, AdMob isn't sitting still.

The mobile ad company announced Tuesday that it will deliver interactive video ads to the iPhone and iPod Touch devices. The ads, set to run this week, will let iPhone users surf the Web and check out other videos while the video ad is playing. AdMob believes advertisers and developers will take advantage of the video format by serving up interactive ads designed to pull in consumers.

"AdMob's new Interactive Video Ad Unit brings together consumers' love of watching videos on their mobile device with advertisers' goal of providing an interactive, social experience for consumers," said AdMob Founder and CEO Omar Hamoui in a statement. "We are excited to create new ways for advertisers to engage with consumers on their mobile devices and for the developers behind the most popular and engaging iPhone applications to effectively monetize."

The video ads will automatically pop up as iPhone users access certain content and applications. The ads will also offer a video player so that people can control and interact with them. To make sure the ads run at a decent clip, AdMob uses a network of distributed servers to push them out. Each video is saved in different file sizes, with the most appropriate one streamed based on the connection type, such as 3G or Wi-Fi.

AdMob is one of the top advertising providers for the handheld and portable device market, a position that convinced Google to cough up $750 million in stock to buy out the company. With its multimedia capabilities and huge market share, the iPhone has proven a fertile ground for video ads, with the first ones popping up in early 2008 and growing since then.

Originally posted at Digital Media
Lance Whitney wears a few different technology hats--journalist, Web developer, and software trainer. He's a contributing editor for Microsoft TechNet Magazine and writes for other computer publications and Web sites. You can follow Lance on Twitter at @lancewhit. Lance is a member of the CNET Blog Network, and he is not an employee of CNET.
November 13, 2009 1:52 PM PST

iPhone: The board gamer's paradise

by Scott Stein
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Hive for the iPhone: brilliant fun

(Credit: Scott Stein/CNET)

Back when I used to work at Sony Online Entertainment many, many years ago, I became a board game geek. The game designers and producers gathered once a week to share their sizable collections and obscure finds up in Mira Mesa, Calif., and I got hooked. The fact that the Game Keeper chain of stores was simultaneously going out of business and liquidating their supplies encouraged me to start building my own game cabinet, and I profess without shame that I rapidly became a full-blown board game geek.

I still like hunting for new games, and a few years ago at the New York Toy Fair I came across the brilliant and simple tile-based game called Hive.

Like a cross between chess and dominos, Hive's hexagonal pieces are shaped like insects, each of which can move differently on their mission to surround the opponent's queen bee. I tried to order Hive online but it wasn't available, and no local game retailer would stock it. I finally found the game in a small town in Devon, England, while visiting my in-laws, and paid close to $35 for it.

This long story comes to a quick point: I found Hive on the iPhone App Store last week for $4.99, and instantly bought it. I hope this trend continues, and it should.

Hive joins my collection of Settlers of Catan, Go, Mancala, and what I'm sure will be many, many more board games shrunken to pocket-size on my iPhone. It's wonderful, and I feel like it's groundbreaking, too.

While game systems like the Nintendo DS and PSP have had a variety of fantastic titles, they'd certainly never proceed into European board games. The low overhead and microprices on Apple's ever-enormous App Store becomes, for both developers and consumers, a great live petri dish to grow a new legion of board game fans.

... Read more

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