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Capcom vs. SNK: Millennium Fight 2000 Pro

Page 2

Otherwise, Millennium Fight Pro is essentially identical to the original Capcom vs. SNK. In the past, it's been customary for fighting-game developers like both SNK and Capcom to release a fighting game, make some significant additions and gameplay tweaks, and then rerelease it as the next edition in a series. Capcom hasn't done this with Millennium Fight Pro. Nearly every single character in this game is virtually identical to his or her counterpart in the previous game, and with very few exceptions, most have no new moves, win poses, voice samples, or anything else, for that matter. This is especially unfortunate in the case of the game's SNK characters, many of which lack several of their distinctive special attacks in the previous game and still don't have them in the new game. Millennium Fight Pro also uses the same character portraits, features the same thoroughly lame and forgettable techno music, and even has the exact same audio bug that sometimes completely muffles a character's voice samples for no apparent reason.

Millennium Fight Pro also plays exactly the same as the previous game. The pacing of both Capcom vs. SNK games resembles a stripped-down and sped-up version of the original Street Fighter Alpha, though both games have a turbo setting that lets you play at appreciably faster speeds. Both games have two different play modes that you can choose for your characters, "Capcom groove" and "SNK groove," each of which is better suited to certain characters than others. And both games put less emphasis on things like range and attack priority--since many characters' standard attacks are short-range kicks and punches--and put more emphasis on close-range fighting and combination attacks. As such, both games have rather shallow gameplay; a few characters have some interesting juggle attacks, but on the whole, they don't have the same level of depth and complexity as the characters in the later King of Fighters games or Street Fighter Alpha 3. But for what it is, Millennium Fight Pro's gameplay is enjoyable enough. It's got responsive control, and its sizeable character roster and play modes are varied enough and balanced enough to easily keep you and a group of friends entertained for an afternoon or two as you hand off the controllers between fights.

If you haven't played the first game, Millennium Fight Pro will seem like an impressive, colorful game with a huge array of characters and a number of different options to play. Though its gameplay isn't especially deep, Millennium Fight Pro is an enjoyable slugfest that'll let you play with teams of some of the most popular 2D fighting-game characters ever created. In fact, if you're a fan of 2D fighters and you didn't bother with the original Capcom vs. SNK, you'd do well to pick up a copy of Millennium Fight Pro. However, if you already have the first game and have played it long enough to unlock many of its secrets, you'll find that picking up an import copy of Millennium Fight Pro amounts to nothing more than paying full price for two characters--and that just isn't worth it.

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