On the multiplayer side, the deathmatch-style battle arena has been altered so that players now use tanks instead of the normal bikes, but the environments are so sprawling that it's hard to find anyone to shoot. The two- to four-player head-to-head mode is still present, but the frame rate problems are even more of an issue there. Worth mentioning only in passing is the game's new single-player arcade mode, which is kind of like playing Space Invaders on the windshield of your car while driving, only not.
XG2 is not even close to being as impressive a game as the first one was when it came out back in '97. It answers the complaint of there not being enough tracks but forgets almost everything the title originally had going for it. Look to Nintendo's F-Zero X or even Psygnosis' somewhat disappointing WipeOut 64 before travelling down the XG path a second time.
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