GameSpot editors' review
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CNET editors' rating:
stars
Good
Detailed editors' rating
- Reviewed on: 11/13/1997
- Updated on: 05/02/2000
- Released on: 09/30/1997
- Originally published on GameSpot: Intelligent Qube (PlayStation) Review
Like PaRappa the Rapper, Sony's Intelligent Qube is a highly successful Japanese title that, graphically speaking, most US gamers wouldn't look twice at, but wouldn't be able to walk away from if they so much as tried it.
In Intelligent Qube, you are represented by a human figure poised upon a row of levitating 3D blocks. Your goal is to eliminate oncoming blocks and clear the board by setting a "red trap square" (for lack of a better term) down in front of a block's path, then setting it off when the block lands upon it. If you destroy one of the special green blocks, it creates a green trap square, which, when detonated, destroys all blocks above and surrounding it. The real trick to IQ is timing, as the red and green squares are set off with a different button, and the order in which you decide to activate them often leads to radically different results.
You can only be killed in the game by falling off the floating platform, which occurs when rows fall off from the back end, leaving you without any room to stand. The rows fall off when you destroy the dreaded black blocks (which are hard to avoid when dealing with the green squares), let enough normal or green blocks get by, or get crushed, letting all onrushing blocks march off the edge.
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Intelligent Qube (PlayStation):
