At first glance, Jet Grind Radio looks like an attempt to cash in on the recent skateboarding craze - but nothing could be farther from the truth. Sega's Jet Grind Radio is a game full of redefinitions, forcing you to really rethink what you expect out of a game from an audio/visual standpoint while delivering some exciting, balanced gameplay at the same time.
The city of Tokyo-To is broken up into multiple portions, each of which is controlled by a different gang of inline skating graffiti artists. You control a gang called the GGs, and you must protect your turf from being sprayed up by rival gangs and venture into the other sections of the city to mark up your rivals' turfs. The game is tied together by Jet Set Radio, a pirate radio station run by DJ Professor K. K appears between levels to advance the plot, similar to Lynne Thigpen's role as the radio DJ in the classic gang film, The Warriors. Unfortunately, Professor K never wishes your clique luck as they bop all the way back to Coney.
Each level gives you a time limit, a life meter, and a ton of areas that must be tagged before you can proceed. You'll encounter resistance in the form of gangs tagging over your tags and various levels of response from law enforcement officials. The law starts out small - a ragtag bunch of keystone cops who run after you with nightsticks. But as you move forward, the law gets more and more severe. Eventually, you'll face tear gas-launching cops in full riot gear, tanks, or find yourself surrounded by gunship helicopters that launch skater-seeking missiles in your direction. You also have to deal with the ever-present Officer Onishima, a roughneck cop with a gigantic pistol and a bad case of five o'clock shadow. Should you get caught in Onishima's sights, he'll chase after you, firing off rounds that will send you flying to the ground.
The game moves at a very nice pace. In the beginning, you have to accomplish a brief set of training exercises that show you the basics of skating, painting, and tricks. The game's first few levels are extremely easy to finish, but after completing the first round of levels and inducting a few new members into your skate posse, the game starts to get rough. The cops are tougher to deal with, paint cans are harder to come by, and the areas you need to tag are in some hard-to-reach places. Eventually, you'll face new challenges from the rival gangs and partake in a sort of boss fight where you'll need to tag your opponents. The gameplay is designed to be simple - if you get enough air from a jump, your skater will automatically do tricks, and tagging is done by following simple onscreen controller commands that pop up when you stop to paint. The only nagging problem is the game's camera, which is slow to catch up when you suddenly change course. The paint button doubles as a center camera button, and you'll find yourself using it quite a bit.