GameSpot editors' review
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CNET editors' rating:
stars
Good
Detailed editors' rating
- Reviewed on: 04/01/1999
- Updated on: 05/02/2000
- Released on: 02/28/1999
- Originally published on GameSpot: R-Types (PlayStation) Review
Considered by many to be the finest shooter series in existence, R-Types also has the dubious distinction of being one of the hardest family of shooters ever designed - a bold statement, considering the heavy competition back in the days of Salamander, Darius, Gradius, and so on. The thing that separates R-Types eternally from its brethren, is its sheer difficulty, which is not a result of the maddening amounts of gunfire cascading all around, but of your having to memorize exactly where every enemy, shot, and obstacle will appear. There aren't a lot of fireworks in the R-Type world. Just inconceivably difficult level designs.
In ASCII's R-Types collection, you get two classic 16-bit shooters, R-Type and R-Type II. Kindly, both games let you enter as many "coins" as you want, for endless continues, which you'll surely need. Simply getting past the first level is a challenge, and anyone who can witness the end of either of these games can truly consider himself a hard-core gamer. Pixel for pixel, the games are faithful reproductions of the originals, with extra enhancements thrown in for good measure. As usual with the R-Type control setup, there's a rapid-fire button (presumably to save your thumbs) and a single-fire button, which can be held down longer to charge up a power shot. Lastly, there's something called the force button, which lets you summon or release your force ball once you've attained it by destroying the appropriate enemy. The force ball is the great equalizer in R-Types, as it acts as both an independent satellite when released and a partial shield that absorbs enemy shots. Throughout the game are other power-ups that increase your speed, add missile-firing capabilities, power up your force ball, and equip you with shields. Good thing, because you'll need everything you can get. Should you get blown out of the sky (and you will), you won't continue as you would in other shooters. Instead, whenever you die, you must restart from the beginning of whatever section you were playing, making the challenge even harder than usual. This is the true definition of hard-core. For greater success, try playing with a friend.
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