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Screenshots

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Product summary

This game truly makes me wonder if the original was really that much fun or if I was just too young to care.

Specifications: ESRB: Teen; Genre: Action; Elements: General Action; See full specs

Price range: $49.99

Gamespot editors' review

  • Reviewed on: 04/30/1999
  • Updated on:05/02/2000
  • Released on: 03/31/1999

Do you remember all the fun you had playing the original Rampage? You played as Lizzy, Ralph, or George, three genetically altered monsters who had fun destroying buildings, eating people, and getting shot by the military. Rampage 2: Universal Tour takes that fondly remembered game and does absolutely nothing with it.

This time, you play as one of three brand-new monsters: Boris, a super-strong but slow Rhino, Ruby, a giant fish-eating lobster, or Curtis, a huge bucktoothed rat. Your new mission is to survive the drudgery of seemingly endless levels in an attempt to free the cast of the original game - George in New York, Lizzy in Tokyo, and Ralph in London (how fitting). To rescue each monster, you must maintain your sanity through 25 levels as you meander toward the cities where the monsters are kept. Once you free all three, you're rewarded by an alien invasion. Without skipping a beat, you're back to destroying level after level, eating people, and destroying buildings to save the world.

The gameplay is frustrating, to say the least. Every city looks similar, has at least one military ground vehicle, and what seems like a slew of randomly generated people, power-ups, and enemies. Helicopters shoot at you, planes drop bombs, people in buildings throw dynamite, and the infantry squeezes rounds in your direction. You climb buildings, eat people, and destroy everything in your path. Gone are some of the best moves from the original: You can't punch a building while you're climbing on the side of the one next to it; you can't punch in a downward direction as you move down a building; and you can't capture the beautiful lady and climb to the peak of your building. In place of these moves, you can now take out entire floors by jumping on them or kicking them, and you can climb to the top of the building and punch downward. You now have a super-bar, that fills up a percentage for every power-up or human you eat. When it's full, you can perform a character-specific super attack. Instead of playing until your health runs out and you turn into your human self, you're simply allotted a certain number of lives, and you go from one to the next without halting the pace. You can save your game every few levels, but this may as well be omitted, as you resume your game exactly as you left it. This means if you were playing with your friend and got to the last level, you'd have to resume that game as a two-player game with exactly the same character, number of lives, and health as when you left off.

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Rampage 2: Universal Tour: $49.99
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Where to buy Rampage 2: Universal Tour

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