GameSpot editors' review
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CNET editors' rating:
stars
Mediocre
Detailed editors' rating
- Reviewed on: 05/04/1998
- Updated on: 05/02/2000
- Released on: 03/31/1998
- Originally published on GameSpot: Rascal (PlayStation) Review
Rascal is a visually confusing 3D adventure that is as entertaining as shopping in a crowded grocery store. It is another in a long line of 3D adventure games far below the Mario standard; this game proves dull and inconsistent.
Rascal is tasked with wading through six worlds to rescue his father from a bad guy, Chronos. I find it hard to imagine that a boy with a bubble-blowing gun could depose a master of time travel, but such is the premise. As advertised, there are 18 levels to the game (three to a world), but only 12 offer anything more than fighting with said bad guy. In each of those 12 levels you assemble an hourglass of six pieces, which teleports you back home. Each level's standard inventory is what you might expect: puzzles, critters, power-ups - not much left to the imagination. And much of the game is centered on merely picking up this stuff. Once Rascal makes it through all six worlds, the game is over. Anyone that has mastered jumping on mushrooms and shooting while running backwards could easily finish this game.
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