GameSpot editors' review
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CNET editors' rating:
stars
Poor
Detailed editors' rating
- Reviewed on: 04/28/1998
- Updated on: 05/02/2000
- Released on: 02/28/1998
- Originally published on GameSpot: San Francisco Rush (PlayStation) Review
Have you ever loved a book and then been disgusted when it's turned into a really bad movie? That's exactly the feeling you'll get when you play this version of San Francisco Rush. You'll be left to wonder what kind of world we live in where such an amazing arcade game could be turned into such a piece of trash. Folks, this game is about as bad as games get.
In case you haven't had a chance to play the arcade version (or the decent N64 port), San Francisco Rush is a racing game set on the treacherous streets of the City by the Bay. You compete against the clock and against other racers through a series of great courses. The arcade game immersed you so fully that you could actually smell the Rice-A-Roni in the air, but the PlayStation version fails to deliver any of this excitement.
For starters, the graphics are miserable. The other cars look like bricks; walls and other objects flicker in and out of existence as you drive by them; and a bizarre, useless radar fills up a big chunk of the left screen. The game suffers from serious pop-up problems: The landscape ahead appears suddenly as a white blot and then choppily fills in as it approaches. The constant fill-in on the horizon is very distracting, and it makes focusing on the race difficult.
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San Francisco Rush (PlayStation):
