See all screenshots
-
CNET editors' rating:
2.5 stars
OK
Detailed editors' rating -
Average user rating:

Write your own review
Product summary
If you buy into the whole button-mashing mentality of track and field games, you'll find that Sydney 2000 turns in a solid, finger-numbing performance.
Specifications: ESRB: Everyone See full specs
Gamespot editors' review
- Reviewed on: 08/29/2000
- Updated on:05/17/2006
- Released on: 07/31/2000
Quick trivia question: In the Olympic Games logo, what do the five circular interlocking rings represent? If you knew the answer is the five continents of the world that the Olympic athletes come from, then here's a game that's right up your alley.
As the "official" video game of the Olympic Games, Sydney 2000 delivers a robust dose of polished, visually engaging, finger-cramping gameplay. If you can stand sore fingers and bothersome load times, this game will chew up a good amount of your time in a quest for gold and glory.
The game comprises 12 events, which can be played solo or with up to eight players. The majority of the events follow the de facto standard for track and field titles: repetitive button-mashing plus another button to perform specific actions. The events include the 100-meter sprint, 110-meter hurdles, javelin, hammer throw, triple jump, high jump, 100-meter freestyle swimming, 10-meter platform diving, skeet shooting, superheavyweight weight lifting, kayak K1 slalom, and sprint cycling. Some events, such as sprint cycling and the 100-meter sprint, are ridiculously easy to master, while others, such as weight lifting, will push your finger muscles to their limits. Control is dead-on accurate, with no hint of slowdown or sluggishness for these events. For those having trouble with a specific event, a coaching mode gives players a walk-through tutorial of each one.
The other events offer a bit more challenge and uniqueness. In 10-meter platform diving, a specific sequence of button presses must be executed during the dive. These sequences become more intricate as the dives become more difficult. In skeet shooting, the directional pad is used to aim at targets, while the kayak K1 slalom uses both the directional pad and buttons to control a kayaker through a series of gates. The control of the latter two events is rather squirrelly and takes some getting used to. The use of analog control would've probably made these events more playable, but unfortunately, the setting is not supported in this game.
Continue reading- See more CNET content tagged:
- sprint,
- athlete,
- Olympic Games,
- event,
- Eidos Interactive Ltd.
User reviews
Write your own review Be the first one to review Sydney 2000 (PlayStation) and share your experience with the CNET community!


