The Twitter app for the Zune HD is functional, elegant, and free.
(Credit: Donald Bell/CNET)I've spent only a few minutes with the app, but I feel declaring it as a welcome addition to the slowly growing roster of free apps for the Zune HD.
Will it blow your mind? Probably not. But as an officially sanctioned Twitter-branded app, users are given a very familiar, clean, and intuitive way to read and create tweets.
Power users will probably be a little bummed there isn't a landscape keyboard option or much at all in the way of settings. That said, this is only version 1.0, so don't count out the possibility of updates in the not-too-distant future.
Probably the coolest little surprise is a button that will automatically populate your tweet with the currently playing song's title and artist info. It's not quite as convenient as a Blip.fm link, but it gives you a quick way to announce your love of Afrika Bambaataa without mangling the spelling.
Another detail worth mentioning--there are no in-app ads. I guess since the Twitter app falls under the "utility" category of apps, Microsoft isn't bundling in the banner ads that plague their games. I imagine it'll be the same case for the forthcoming Facebook app, should it ever see the light of day.
To take a closer look at some of the features, check out the photo gallery.
Like all apps for the Zune HD thus far (including the recent batch of 3D games), we expect that the Twitter app will be free to download and include a momentary ad banner each time the app is launched. Currently, Zune HD users are able to use the device's integrated Web browser to access and update Twitter but have no way to cache the communications offline.
Unfortunately, Facebook updates will still need to be done the old fashioned way (through the browser) until an app materializes. With 15 days left in 2009, there's still a chance Microsoft will pull this one off in the nick of time. Granted, Apple will have reached its trillionth app by that point, but the effort will not be lost on the Zune faithful.
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I know this is a post about tech's big annual Consumer Electronics Showcase, but for a minute, let's talk about the annual Macworld Expo. Rather, let's talk about what Apple's backing out of the Macworld Expo means to CES and the category I cover (portable audio and video).
In years past, my January's involved a dizzying dash between San Francisco's Moscone Center and the Las Vegas Convention Center, as I strained to cover Apple's Macwold keynote and a week's worth of CES announcements in the same breath. But without Apple's presence, this year's Macworld (now in February) is far less significant, and I suspect that the iPod-centric vendors who were previously split by the two events will now come home to roost at CES. In short--iPod accessory announcements will likely play a larger role at CES this time around.
Griffin's iTrip was the first with iPod/iPhone app integration, but it won't be the last.
(Credit: Griffin)The flip side of this observation is that iPod competitors will probably have a harder time being heard. That's of course assuming there are any substantial iPod competitors left, beyond Microsoft.
Last year, Sony made a big stir with their OLED touch screen X-Series Walkman. Today, that same Walkman is being passed over in the discount bin and Sony's latest Walkman models aren't even slated to come to the U.S. We were also excited to see an affordable iPod Touch alternative in the Samsung P3, but by the time the promised 32GB model finally became available, many had already begun pinning their hopes on the Zune HD (and appropriately so). Creative can't even seem to be bothered to ship us their latest player, possibly because they're too busy cooking up smartphones. SanDisk came out with their SlotRadio player, and the world promptly yawned.
The takeaway from all of this is that I suspect we're going to see fewer manufacturers launching iPod contenders at CES just to watch them fail, and more companies exploring the iPod/iPhone accessory space.
Specifically, from the e-mails I'm already getting, I'm going to be up to my neck in... Read the full post at CNET's CES 2010 blog
Spotify's much-hyped streaming-music service has been given the green light by Apple's iPhone app approval board, according to a report from U.K.'s Paid Content. Though the Spotify app has yet to officially surface in the iTunes App Store, an Apple spokesman made it clear that the app would be available "very soon."
While the news is sure to excite Spotify's current user base in Europe and the U.K., music fans in the U.S. have yet to experience what all the fuss is about, since the service is currently blocked on this side of the pond. Rumors abound that Spotify plans to open its doors to America before the year is though, but until then, the availability of an iPhone app isn't doing us much good.
Beyond fanning the flames of American curiosity over Spotify, news of the app's approval demonstrates an intriguing change of tactics for Apple. ... Read More
Rhapsody's iPhone app will allow users to stream ad-free music and add selections to their playlist queue.
(Credit: Rhapsody)Subscription music service Rhapsody, a division of Real Networks, has announced plans to port its service to Apple's iPhone and iPod Touch. In a blog post Sunday, the company said it will submit the application (demonstrated on the video below) this week to Apple for review.
Historically, Apple has steered clear of subscription music, making it impossible for services such as Napster or Rhapsody to work with the iPod, fearing competition with its own iTunes music service. But the success of iPhone music applications such as Pandora, Last.fm, and Slacker, may have opened the door for subscription services as well. (Last.fm is a part of CBS Interactive, which also publishes CNET News.)
Rhapsody's mobile app will require that users hold a Rhapsody-to-Go account, which currently runs $14.95 per month. (Non-subscribers will apparently be offered a limited time free-trial period.) The Rhapsody app allows subscribers to explore and stream Rhapsody's entire online music catalog over EDGE, 3G, or Wi-Fi, as well as create and store playlist queues of their favorite content. The app does not, however, allow users to download and store Rhapsody songs directly on the device, or cache content temporarily to hear offline.
If Rhapsody's application is approved by Apple, it won't likely be alone. Competing services such as Spotify have shown off similar applications, and Napster will surely want to get in on the action as well. The real question is whether people will find subscription music capabilities valuable. With free, ad-supported services such as Pandora already dominating the spotlight, it remains to be seen whether Rhapsody can convince new customers to spend close to $15 a month for unlimited on-demand music streaming.
In the blog post, Rhapsody also revealed plans to develop an Android application. It's not known whether that version would offer greater flexibility (local storage, over-the-air downloads) than the version for the iPhone.
Rhapsody on iPhone from Jamie on Vimeo.
(Via PC World)
(Credit:
Ghostly International)
Mood-based music playlists have been a holy grail for audio entrepreneurs since the dawn of the MP3. There's just something unshakable about the idea that your iPod might sense your mood and play music to fit your precoffee grogginess or sun-filled Saturday frolic. Unfortunately, everyone from MIT to Memorex has experienced mixed success trying to crack the music mood algorithm.
The problem with automatic playlists based on mood is that the scope of music can often be overwhelming (what's more energetic, Techno or Oompah Polka?) and the technology used to analyze and assign mood attributes to music files is imperfect.
But just when all hope seemed lost that a mood-based jukebox would ever see the light of day, independent music label Ghostly International ripped the curtain off an iPhone app that takes a new approach.
Ghostly Discovery is a free application for the iPhone and iPod Touch that allows you to stream music from Ghostly's eclectic catalog of electronic, pop, hip-hop, and ambient artists. The streaming audio app serves up recommended songs based on your mood input (based around a mood ring-style color gradient) and settings for music style (digital/organic) and tempo (faster/slower). Once a song is playing, you can play, pause, and skip songs, read artist information, or choose to purchase the song through iTunes.
Ghostly Discovery from Ghostly International on Vimeo.
The brilliant part of all this is that it solves three problems in one shot. First off, it cracks the long-standing mood jukebox problem by offering a selection of songs small enough for the developer to tag individually and accurately (like a label-specific Music Genome Project). Second, it gives fans of the Ghostly's tightly curated roster of artists a way to hear songs free of charge. And finally, the app boosts the profile of the label, maintaining its relevance as a taste-maker, promoting its artists, and giving fans a cool app to show off to friends.
Let's hope other labels follow suit. I'd love to see indie rock labels like Sub Pop try its hand at this, or maybe a jazz label like Vanguard with an intimidatingly large catalog. Thoughts?
(via ISO50)
How good does a streaming-music service need to be before it replaces your collection of MP3s? That's the question Apple is asking itself right now, as it deliberates on approving the Spotify app for the iPhone and iPod Touch. Here, finally, is a streaming-music app (and desktop application) that promises to stream any of over 6 million songs on-demand, give you the ability to create and save ordered playlists of songs, and best of all, Spotify can save your favorite tunes offline so you can play them even when you're not connected to the Internet.
Sound too good to be true? Well, you might be right. Spotify has been catching on like wildfire in Europe, but the company has been understandably cautious about coming to the U.S., where similar services such as Pandora, Last.fm, and Slacker have all been subject to strict licensing and streaming arrangements that would make a service like Spotify seem unthinkable. Another wrinkle in the Spotify mobile app's appeal is that it will only work for users who've upgraded to Spotify's ad-free premium service ($14/mo). To use Spotify for free, you'll have to relegate yourself to the desktop application.
Here's a look at the Spotify desktop application. To understand Spotify, just think of all the music you could download on iTunes; now, imagine not having to pay for any of it. It's legal and it's coming soon the the U.S. whether Apple likes it or not.
(Credit: Spotify)Legal and financial barriers aside, the idea that Apple would let Spotify onto the iPhone seems a little far fetched. For starters, it competes directly with the iPhone's own iPod music player app. Its second offense is that it may require a substantial chunk of memory to cache offline content (a feature not granted to Slacker's app). Finally, Wired's Eliot Van Buskirk reports that songs played using the Spotify app do not include links for purchasing the songs using iTunes. While linking songs to the iTunes store isn't explicitly required by Apple, it certainly hasn't hurt the majority of streaming-music apps that have included the feature.
At this point, all we can do is wait and see. With or without Apple's approval of the Spotify mobile app, there's still some reassuring signs that the Spotify desktop client will hit the U.S. before the year's out. If Europe's speedy adoption of Spotify is any indication of eventual U.S. success, the online music landscape (especially subscription and streaming-music services) could be headed for another shake-up.
Donald and Jasmine talk about the top free music apps and best guitar tools for the iPhone and iPod Touch. Also, Donald rants about the transition from portable media players to Netbooks, and Jasmine concedes that her cat wears the pants in the family. Finally, reader e-mails!
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Yes, Last.fm--like CNET--is owned by CBS, but it's also pretty awesome.
In a world teeming with increasingly similar tech products, Apple is one company that seems to have no problem churning out standout products. This might be attributed to sleek designs, fun features, and friendly interfaces--or maybe you want to chalk it up to good ol' marketing tactics. However, in the case of the iPhone and the iPod Touch, there's one attribute that undeniably separates these devices from the masses: the ever-expanding cadre of third-party applications. You can find everything from cookbooks and weight-loss trackers to games and productivity tools, but the area in which the iPhone and iPod Touch really excel is music, and there are hundreds of applications to choose from in this category.
To help you sort through the mass of options, we rounded up five of our favorite iPhone music apps. To keep things simple, we limited our scope to free selections that have a heavy focus on full music playback. Not everything included here will be a perfect fit for every iPod user, but you're sure to find something that will float your boat.
Donald and Jasmine bow to listener pressures and dedicate (almost) an entire episode to Bluetooth. On deck: a description of A2DP Bluetooth technology in detail, some fascinating info about the iPod Touch/iPhone's partially crippled BT functionality, and product shout-outs for Bluetooth-capable headphones and MP3 players. Also, consider yourselves warned: the hosts spend several minutes discussing the ousted "porn" app that was released in the iTunes App Store last week (not overly explicit).
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Donald Bell is an electronic musician, a veteran record store employee, and a fearless hardware hacker. He's also CNET's Senior Editor for MP3 and digital audio.
Jasmine France is CNET's resident digital audio doyenne, writing and editing product reviews, crave blogs, and feature stories on all things MP3. And if you need advice on headphones, she's your girl.

