Activision has dedicated itself to bringing games based loosely on the movie Spider-Man 2 to as many platforms as possible. This includes the N-Gage, which has received a 2D platformer that is broken up by some 3D swinging segments. While portions of the game show promise, Spider-Man 2's jerky gameplay and occasional crash bugs overshadow these promising points.
Spider-Man 2's 3D segments are pretty broken.
The N-Gage Spider-Man 2's most apparent failure is its poor use of 3D. After every few stages, you'll be forced to endure a short time trial, the goal of which is to triumph over poor webslinging mechanics--and even worse crash detection--to arrive at your destination before the clock runs out. The N-Gage's clunky, low-poly 3D segments are never enjoyable, and they feel like last-minute additions to the game's comparably decent 2D segments.
Spider-Man 2 is loosely linked to the eponymous movie via a series of dialogue-laden, rendered stills of the film's characters. These tend to drag on too long, and they can't be skipped.
Spider-Man's action sequences comprise beat-'em-up fare that's typical of Spider-Man offerings. Spidey must navigate the game's stages by webslinging and webzipping, and there is a single attack key that can be used in conjunction with webbing projectiles and shields. Spider-Man's webslinging and webzipping are controlled by the 5 and 3 keys, respectively. These buttons do a good job of remaining context-sensitive, so this control setup isn't quite as limited as it sounds.