GameSpot editors' review
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CNET editors' rating:
stars
Very good
Detailed editors' rating
- Reviewed on: 10/19/2000
- Released on: 10/01/2000
- Originally published on GameSpot: Frogger 2: Swampy's Revenge (PC) Review
Frogger 2 is the sequel to Hasbro's 1998 3D remake of the classic Atari arcade game, Frogger. The graphics, gameplay, and level design have all been improved over the 1998 game. The result is an engaging arcade-style action game based on very simple controls and play mechanics that should appeal to players looking for a traditional platform action game.
The game consists of more than 30 3D levels filled with enemies, obstacles, traps, and puzzles. In each level, five frog babies are waiting patiently to be rescued. Your mission is to rescue all five babies as quickly as possible in order to complete the level and move on to the next. Along the way you can collect extra lives, power-ups, and gold coins - all as you try to avoid the wide variety of mindless enemies and obstacles. In addition to the 30 basic levels, there are bonus retro levels that can be unlocked by collecting every gold coin in a particular level.
The graphics are colorful and highly detailed, and the animation runs smoothly, even when there are numerous moving obstacles and enemies onscreen. The camera follows you around at a good distance and gently makes the transitions between a third-person view in the three-dimensional areas and a top-down view in the flat areas. The sound is fairly simple, and while it isn't annoying, it doesn't add much to the game. The music is upbeat and somewhat reminiscent of the electronic music used in old arcade games. But sometimes it's less distracting to just turn the speakers off, if only to avoid the added frustration of hearing the same noise and music as you try to complete a level over and over.
There are three difficulty settings in the game: normal, which gives you a set number of lives and unlimited time to complete each level; easy, which gives you more starting lives and more bonus lives; and hard, which sets a time limit on each level.
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