Hints & cheats
- for Half-Life 2 (PC)
- Reviewed by: Jason Ocampo
- Review date: 11/15/04
- Release date: 11/16/04
Codes
-
Console Codes
- Code Result
- physcannon_pullforce # Changes how quickly objects are pulled
- physcannon_maxmass # Changes how large pulled objects can be
- physcannon_cone # Changes the radius of the cone used to pick up objects
- physcannon_tracelength # Changes the length that objects can be pulled from
- physcannon_maxforce # Changes how hard you propel objects
- sv_waterdist # Set Vertical View when eyes are near water plane.
- air_density # Change the density of air. (Add number in place of #)
- dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #)
- prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
- sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds
- mat_numtextureunits # Limit the number of texture units. (Add number in place of #) (0=Default)
- sv_friction # Set World Friction (Add number in place of #)
- sv_bounce # Sets bounce multiplier for physically simulated object collisions
- sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #)
- sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #)
- sv_gravity # Set Gravity (Add number in place of #)
- setang Snap players eyes to a specified pitch yaw
- setpos Move player to specified origin
- picker Toggles Picker mode on
- npc_create_aimed Creates an NPC (Aiming away from player)
- cl_showfps 1 Shows FPS Rate
- npc_create Creates an NPC
- cl_drawhud 1 Toggle HUD display On
- cl_enablehud 1 Toggle HUD display On
- exec # Execute a script file (Input filename in place of #)
- hud_quickhelp/text? 1 Shows Crosshairs
- viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default)
- Developer # Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)
- +mlook Enables mouse look
- give # Give weapon (Input weapon name in place of #)
- Map # Load Map (Input title in place of #)
- maps Displays Map listing
- noclip Ability to walk through walls (Server Side Only)
- impulse 82 Spawn a Jeep
- notarget Invisible to NPC's
- impulse 101 All Weapons
- Hurtme # Damages player by whatever variable you input as #
- God God Mode (Server side only)
- buddha Health never goes below 1
- impulse 76 Grunt-O-Matic
- give weapon_shotgun Recieve a Shotgun
- thirdperson Third Person View
- firstperson First Person View
- sv_cheats 1 Activates Cheats
- crosshair 0 Disables Crosshair
- sk_npc_dmg_shotgun # NPC's do # damage with shotgun
- sk_npc_dmg_smg1 # NPC's do # damage with the smg
- sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle
- mat_depthbias_normal 1 See through walls
- give weapon_annabelle gives you Father Gregori's modified shotgun
- sk_max_smg1 # # is new max ammo for submachine gun
- impulse 203 removes the item or NPC pointed at
- mat_fullbright 1 removes all shadows (a 0 restores them)
- sv_infinite_aux_power 1 gives infinite power for sprinting, etc.
- cl_showpos 1 brings up position display in top right of screen (0 removes it)
- getpos can be used to get current coords for use with setpos
- sk_plr_dmg_smg1_grenade # # is new damage value for SMG grenades
- sk_plr_dmg_smg1 # # is new damage value for submachine gun
- sk_plr_dmg_rpg_round # # is new damage value for RPG rockets
- sk_plr_dmg_grenade # # is new damage value for grenades
- sk_plr_dmg_crowbar # # is new damage value for crowbar
- sk_plr_dmg_crossbow # # is new damage value for crossbow
- sk_plr_dmg_buckshot # # is new damage value for shotgun
- sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle
- sk_max_ar2 # # is new max ammo for Pulse Rifle
- sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs
- sk_max_buckshot # # is new max ammo for shotgun
- sk_max_crossbow # # is new max ammo for crossbow
- sk_max_grenade # # is new max ammo for hand grenades
- sk_max_pistol # # is new max ammo for pistol
- sk_max_rpg_round # # is new max ammo for RPG
- sk_max_smg1 # # is new max ammo for submachine gun
- sk_max_smg1_grenade # # is new max ammo for SMG grenades
- sv_unlockedchapters # unlocks chapters 1 thru # (15 is end credits)
- sk_plr_dmg_pistol # # is new damage value for pistol
- sk_plr_dmg_357 # # is new damage value for .357 Magnum
- help $ replace $ with a command to get a brief description of it
- ai_disable toggles enemy AI on/off
- sv_infinite_aux_power 1 gives infinite power for sprinting, etc.
- impulse 203 removes the item or NPC pointed at
- mat_fullbright 1 removes all shadows (a 0 restores them)
- skill # change skill level (# = 1, 2, or 3)
- status shows some game info, incl. current map
- sk_max_357 # # is new max ammo for .357 Magnum
- net_graph 1 a more thorough fps display
- impulse 83 Spawn an Air Boat
- cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another.
- weapon_bugbait Pherapods
- weapon_ar2 Overwatch Standard Issue Pulse Rifle
- weapon_357 .357 Magnum
- weapon_smg1 Submachine Gun
- weapon_shotgun 12-Gauge Shotgun
- weapon_crossbow Crossbow
- weapon_crowbar Crowbar
- weapon_frag Fragmentation Grenade
- weapon_physcannon Zero Point Energy Field Manipulator Gun
- weapon_pistol 9mm Pistol
- weapon_rpg Rocket-Propelled Grenade Launcher
- sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
- sk_max_buckshot # Raises your max number of shells to that number.
- sk_plr_dmg_buckshot # Raises damage done by each pellet.
- give item_battery Increases suit charge by 15 points.
- give item_ammo_crossbow Spawns ammo for the crossbow
- give item_ammo_357 Spawns ammo for the .357 magnum
- give item_box_mrounds Spawns primary fire ammo for the submachinegun
- give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough..........
- give item_rpg_round OR give item_ml_grenade Spawns grenades for the RPG
- give item_box_srounds Spawns ammo for the 9mm pistol
- give item_ammo_ar2_altfire Spawns energy grenade for the Overwatch Pulse Rifle
- give item_box_buckshot Spawns shells for the 12-gauge shotgun
- give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle
- mat_yuv 1 black-and-white mode
- host_timescale # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).
- ch_createjeep Make a jeep
- ch_createairboat Makes an airboat
- give item_suit Gives you the HEV Suit
- Kill You die.
- shake Creates an earthquake.
- r_screenoverlay effects/combine_binocoverlay.vmt Gives you combine vision during gameplay.
- r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Gives you weird vision during gameplay.
- item_healthvial Gives you the small health vial (10HP)
- item_healthkit Gives you the large health kit (25HP)
- mat_yuv 0 Enables Color Mode
- cl_enablehud 0 Toggles HUD off.
- cl_drawhud 0 Toggles HUD off.
- sv_unlockedchapters # (Note: 15 is end credits) Unlock chapters 1 thru #
- give weapon_physcannon Gives you Gravity Gun
- physcannon_megacannon 1 Makes your Gravity Gun a Super Gravity Gun
- npc_create_equipment weapon_shotgun NPC spawns equipped with a shotgun.
- npc_create_equipment weapon_smg1 NPC spawns equipped with a SMG.
- npc_create_equipment weapon_ar2 NPC spawns equipped with a pulse rifle.
- npc_create_equipment weapon_crowbar NPC spawns equipped with a crowbar.
- npc_create_equipment weapon_RPG NPC spawns equipped with a RPG rocket launcher.
- violence_hblood 0 Turns off human blood.
- violence_hgibs 0 Turns off human gibs.
- violence_ablood 0 Turns off alien blood.
- violence_agibs 0 Turns off alien gibs. Console Code
- Code Result
- bind X "Impulse 101" Creates a hot key for instant stock of weapnos and ammunition using the "x" key How to Spawn NPCs
- Code Result
- citizen
- combinedropship
- combinegunship
- combine_s
- crow
- seagull
- pigeon
- dog
- eli
- fastzombie
- gman
- helicopter
- headcrab
- headcrab_fast
- headcrab_black
- headcrab_poison
- ichthyosaur
- kleiner
- launcher
- manhack
- metropolice
- breen
- barney
- barnacle
- antlion
- alyx
- antlionguard
- monk
- mossman
- poisonzombie
- rollermine
- cscanner
- stalker
- strider
- vortigaunt
- zombie
- zombie_torso
- turret_ceiling
- turret_floor
- combine_p Map codes
- Code Result
- d1_canals_01 Spawns you in the canals.
- d1_town_01 Spawns you in Ravenholm
- d1_trainstation_01 Spawns you in train station
- d1_under_01 Spawns you in lab
- d2_coast_01 Spawns you on the coast (Vehicle)
- d2_prison_01 Spawns you in Nova Prospekt
- d3_c17_01 Spawns you in the city 17 rebellion
- d3_citadel_01 Spawns you near the beginning of the Citadel.
- d2_prison_08 Spawns you near the end of Nova Prospekt.
- d2_prison_07 Spawns you in Nova Prospekt after the sixth load point.
- d2_prison_06 Spawns you in Nova Prospekt after the fifth load point.
- d2_coast_12 Spawns you near the end of the coast area.
- d3_citadel_02 Spawns you after the first load point in the Citadel.
- d3_citadel_03 Spawns you after the second load point in the Citadel.
- d3_citadel_04 Spawns you after the third load point in the Citadel.
- d3_citadel_05 Spawns you at the end of the Citadel.
- d3_c17_02 Spawns you in City 17 after the first load point.
- d3_c17_03 Spawns you in City 17 after the second load point.
- d3_c17_04 Spawns you in City 17 after the third load point.
- d1_canals_13 Spawns in you in the canals close to the end.
- d1_canals_12 Spawns in you in the canals after the eleventh load point.
- d1_canals_11 Spawns in you in the canals after the tenth load point.
- d1_canal_10 Spawns in you in the canals after the ninth load point.
- d1_canal_09 Spawns in you in the canals after the eighth load point.
- d1_canal_08 Spawns in you in the canals after the seventh load point.
- d1_canals_07 Spawns in you in the canals after the sixth load point.
- d1_canals_06 Spawns in you in the canals after the fifth load point.
- d1_canals_05 Spawns in you in the canals after the fourth load point.
- d1_canals_04 Spawns in you in the canals after the third load point.
- d1_canals_03 Spawns in you in the canals after the second load point.
- d1_canals_02 Spawns you deeper in the canals.
- d1_under_02 Spawns you in the lab chapter after the second load point.
- d1_trainstation_05 Spawns in the train station after the third load point.
- d1_trainstation_03 Spawns in the train station after the second load point.
- d1_trainstation_02 Spawns you in train station after the first load point.
- d1_town_05 Spawns you near the end of Ravenholm.
- d1_town_04 Spawns you in Ravenholm after the third load point area.
- d1_town_03 Spawns you in Ravenholm after the second load point area.
- d1_town_02 Spawns you in Ravenholm after the first load point area.
- d1_canals_end Spawns you near the end of the canals.
- d1_under_03 Spawns you in the lab chapter after the third load point.
- d1_under_04 Spawn the lab chapter near the end.
- d2_coast_11 Spawns you in the coast area after the tenth load point.
- d2_coast_10 Spawns you in the coast area after the ninth load point.
- d2_coast_09 Spawns you in the coast area after the eighth load point.
- d2_prison_04 Spawns you in Nova Prospekt after the third load point.
- d2_prison_05 Spawns you in Nova Prospekt near the end of the level.
- d2_prison_03 Spawns you in Nova Prospekt after the second load point.
- d2_prison_02 Spawns you in Nova Prospekt after the first load point.
- d2_coast_08 Spawns you in the coast area near the end of it.
- d2_coast_07 Spawns you in the coast area after the sixth load point.
- d2_coast_06 Spawns you in the coast area after the fifth load point.
- d2_coast_05 Spawns you in the coast area after the fourth load point.
- d2_coast_04 Spawns you in the coast area after the third load point.
- d2_coast_03 Spawns you in the coast area after the second load point.
- d2_coast_02 Spawns you in the coast area after the first load point.
- d1_trainstation_06 Spawns you near the end of the train station.
- d1_eli_02 Spawns you in Eli's Lab.
- d1_eli_01 Spawns you after the canal, outside of Eli's Lab.
- d3_c17_05 Spawns you in City 17 after the fourth load point.
- d3_c17_06 Spawns you in City 17 after the fifth load point.
- d3_c17_07 Spawns you in City 17 after the sixth load point.
- d3_c17_08 Spawns you in City 17 after the seventh load point.
- d3_c17_09 Spawns you in City 17 after the eighth load point.
- d3_c17_10 Spawns you in City 17 after the ninth load point.
- d3_c18_11 Spawns you in City 17 after the tenth load point.
- credits Starts you at the credits
- intro Starts you at the games Intro.
- d1_breen_01 Spawns you at the beginning of Chapter 13.
- d3_c17_13 Spawns you near the end of City 17.
- d3_c17_12 Spawns you in City 17 after the eleventh load point. Weapon cheats
- Code Result
- weapon_shotgun Shotgun
- weapon_smg1 MP7 with grenade launcher
- weapon_rpg Rocket Launcher
- weapon_physcannon The Manipulator
- weapon_crowbar Gordon's classic
- item_dynamic_resupply Fragmentation Grenade
- weapon_crossbow Crossbow
- weapon_bugbait Bug Bait (from Antlion Guards)
- weapon_ar2 Overwatch Standard Issue Pusle-Rifle
- weapon_pistol Pistol
- weapon_357 357 Magnum Revolver
- weapon_annabelle Father Annabelle Grigori's shotgun, uses 357 magnum ammo Slow Deaths
- Code Result
- 0.0 stop time
- 0.1 super-slow
- 0.5 mid-slow
- 0.05 slow Obtain and use the Super Gravity Gun in early levels
- Code Result
- changelevel d1_trainstation_01 Switches you to the first level, replace d1_trainstation_01 with other map names if you want
- map d3_citadel_04 Changes you to a level where you start with the super gravity gun
- give weapon_physcannon Gives you the gravity gun again Console Commands
- Code Result
- play demo_name Plays demo.(change demo_name to the demo you want to be played)
- stop Stops recording the current demo.
- record demo_name Records a demo of all the user's actions within the game until the "stop" command is issued. 'Alyx Gun'
- Code Result
- sk_max_alyxgun # # is new max ammo for Alyx Gun (default 0)
- sk_plr_dmg_alyxgun # # is new damage for Alyx Gun (default 150
- give weapon_alyxgun Gives you the 'Alyx Gun'
Use the [~] key during gameplay to bring up the console and enter the following codes there:
Open the console menu using ~ and imput this code:
bind key commandThis binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x "impulse 101"Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc), the bind command will override the original command, and you will not be able to use it anymore.Access the console, type in "npc_create npc_<name>" and replace the name with one of these:
Enter these with the 'map' code in the console. Press ~ to activate the console.
To spawn armor, ammo, weapons, or any items of the nature, first open the console. Then type the following command:
give"weapon entity"In place where weapon entity is, you input one of the codes below.The Organic Manipulator cannot be spawned because the map chooses whether or not it is organic. Refer to another cheat for that weapon.Open the console while playing the game, enter cl_phys_timescale 0.05 or any of the others listed below. (1 sets the game back to normal speed)
You must have sv_cheats 1 and access to the console for this to work. Enter the following commands in the console in order:
Use the [~] key during gameplay to bring up the console and enter the following commands there:
Enter these codes in the console to get the 'Alyx Gun', which appears to be some kind of prototype pistol. Goes as the a third pistol, has 30 bullet clip, no extra ammo, and it looks like an iron bar that was surgically put into Gordon's side.
