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In the First Degree (PC)

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In The First Degree quickly teaches you how to think like a criminal prosecutor.

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GameSpot editors' review

  • Reviewed on: 05/01/1996
  • Updated on: 05/01/2000
  • Released on: 08/31/1995
  • Originally published on GameSpot: In the First Degree (PC) Review

High production values in this game don't mean expensive location shots or big name stars. Instead, the creators of this interactive, story-intensive drama used their resources wisely, developing a good, solid script and thoughtfully crafting the interaction to create a sense of realism unrivaled in this genre.

Because of the distinct process that an attorney must follow when doing his workquestioning witnesses, establishing motives, and linking evidence--crime-solving is well-suited for simulation through a logical cause-and-effect structure like the one used in this game. In The First Degree quickly teaches you how to think like a criminal prosecutor. In no time you'll be analyzing various characters' motives, and asking the right questions to make your witnesses reveal just enough information to incriminate the bad guys.

The case that you've been assigned centers on the murder of an influential San Francisco artist, and involves his community of family and friends. The game has two major parts: first, a pre-trial interviews segment, and then the trial itself. Ask the right questions of the witnesses in the pre-trial section without alienating or exhausting them, and there's a better chance they'll respond similarly in court.

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In the First Degree (PC)