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IndyCar Racing II (PC)

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GameSpot editors' review

  • Reviewed on: 08/01/1996
  • Updated on: 05/01/2000
  • Released on: 05/31/1996
  • Originally published on GameSpot: IndyCar Racing II (PC) Review

Let me start by saying that IndyCar Racing II from Papyrus software is undoubtedly the most realistic racing simulation of all time. Unfortunately, this same realism makes IndyCar II the most difficult and unforgiving racing simulation of all time. As a result, gamers looking for a quick and easy racing game are advised to look elsewhere--only the most passionate drivers need apply here.

While the realistic driving model is unquestionably IndyCar II's greatest strength, it is, at the same time, the game's greatest weakness. Even on the easiest of settings, driving an IndyCar is comparable to riding a wild bull. Just a light tap on the accelerator can send the uninitiated careening out of control, and transform a $1 million car into $5 worth of scrap metal. In fact, it will take literally hours of practice for novice players to complete a single lap in pace-setting time. In a perfect world, Papyrus would have offered several driving algorithms to ease drivers into the more complex model. But as it is, you'll just have to practice, practice, practice.

It takes more than excellent driving skills to make a winning team--it also takes a fast car. To this end, IndyCar II features the most comprehensive garage seen yet in a video game. Almost every nut and bolt on the player's car can be modified in some way, and each modification has a measurable impact on track performance. Finding the optimum balance for each track is an art, and testing various configurations can easily take all afternoon.

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IndyCar Racing II (PC)