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Infernal review (PC)

Infernalscreenshot
Draining souls is fun at first but gets really tired after the hundredth time.

Unfortunately, there are four more levels to follow, and the gameplay doesn't really improve throughout the course of those levels. Yes, the enemies get a bit tougher, and there are the requisite boss fights, but the dullness of the combat experience remains the same. That's a pity because there's clearly potential here. The visuals are very slick and glossy. There's also an advanced physics system that lets you knock over objects, although it has very little impact on the overall game. The environments are pretty standard, linear shooter environments. You'll follow a tight path that weaves through a monastery, a refinery, a metal works, and an aircraft carrier. You also have to hunt for key cards or figure out a small puzzle to proceed, which is all fairly standard for the shooter genre.

The single-player campaign will take between six and eight hours to play through, and that's about it because there is no multiplayer component to the game. So once you've played through Infernal, you'll probably never want to play through it again. It's not that it's a mess of a game, but it's not a very compelling game either. In the end, Infernal's issue is that it has got lots of style but very little substance.

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Quick Specifications

  • Release date08/23/05
  • ESRB Mature
  • Developer Metropolis Software
  • Genre Action
  • Elements Action - third person shooter
  • Number of players 1 Player
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