On the PS2, Xbox, and GameCube, an additional new mode called fantasy challenge had you building out your own fantasy team and competing in a series of tiered leagues against increasingly tough competition. Sadly, that mode isn't present here in any form, so you're basically missing out on the best of the new mode additions if you pick up the PC version.
Looking elsewhere to the mainstay Madden modes, franchise, online, and superstar modes are tweaked at best, and unaltered at worst. Franchise mode has seem some menu system adjustments, but actually removes some features, like the Tony Bruno radio show. Then again, considering that's something that costs money to license, and this year's game seems to be pretty much frills-free, that would make some measure of sense. Superstar mode ditches the randomization of your parents feature when creating your own player, and lets you select from any of the available rookies from this year's draft class, and also adds in all the role-playing stuff from the 360 and PS3 versions, minus the improvements to the camera system. Online modes are all but unchanged. You can play head-to-head against other players using the lobby matchup system, and can take part in the same basic tournaments, clubs, and leagues as always. In this regard, the PC version has always been ahead of consoles in that it actually includes these sorts of features. But it's had them for years, and they've gone nearly unaltered for years. At least the game performs reasonably well. We had some issues with connection drops before games began, but once we got into a few games, the matches were mostly lag-free.
Giant robot football dummies? Really? That's what we get this year? Swell.
The sameness from last year's game extends to the presentation as well. The graphics engine has seen little adjustment, save for some new gang-tackling animations that are actually pretty good. Players still have that squat, mutated look that they've had for a good long while now, and nobody looks anything like their real-life counterparts. The frame rate does at least manage to hold steady for the most part, though the play calling menus and other, similar areas of the game tend to hitch up for a moment or two when loading. Predictably, the PC version is a lot sharper than its console counterparts, but that doesn't excuse the fact that EA is continuing to port an old console game when it has a newer, slicker version it could just as easily port over. Commentary consists of the same rehashed dialogue from Al Michaels and John Madden yet again, so if you were hoping for something new, or even for them to mention a few new players' last names, forget about it.
With the PC version continuing to rank right around the bottom of the barrel as far as new features and upgrades go, you've got to start wondering if EA even cares about its PC sports games. Yes, it plays fine, but it doesn't play much better than Madden 07 did, and that didn't play much better than Madden 06 did. You can buy the PC version of Madden 08 and find yourself with a reasonably good football game, but given how little that reasonably good football game has evolved from previous reasonably good football games on the PC--and how much better the rest of the Madden crop is this year--you're better off looking to one of the console versions.