Radio Control Racers Deluxe: Traxxas Edition is an improved version of the popular 3D Ultra Radio Control Racers game that was released last March. The game is based on racing one of four types of radio-controlled cars around a variety of off-road tracks. The Traxxas Edition adds several new tracks to the previous game as well as two new R/C battle modes: soccer and battle ball.
The 14 racetracks included in the game are fun, and they emphasize the diminutive proportions of the cars. Races take place on traditional R/C off-road tracks as well as on a miniature golf course, in a haunted yard, at an Aztec temple, and in many other entertaining locations. The difficulty of the tracks varies; several of the more straightforward tracks have basic turns and jumps, while other tracks are filled with obstacles and traps. Power-ups are also scattered along the tracks. These power-ups can be items that increase the performance of your car, such as turbo boost or ghost drive, or they can be offensive items used to slow down other cars, such as bottle rockets, firecrackers, and oil slicks. Many of the tracks also contain humorous (and often frustrating) traps that can severely damage your lap time, although they do not permanently damage your car. For instance, the backyard track has a doghouse, and if your car drives too close while whipping around a hairpin turn, the dog will jump out and gnaw on your car for a couple of seconds. This delay can often mean the difference between coming in first or last place during a close race. The traps and power-ups can be turned off individually for a simplified racing experience.
The basic view in the game is a semi-isometric overhead perspective that remains centered on your car and pans (but doesn't rotate) across the track to show the surrounding area and upcoming turns. The graphics are adequate but a little disappointing; while you can customize the look of the cars using the custom paint-shop options, the cars themselves are so tiny during the races that the effect is almost imperceptible. Many of the 3D tracks also have corners that are difficult to judge because of the point of view.
The game includes a variety of typical sound effects, announcer dialogue, and musical tracks that are unique to the individual racecourses. The sound effects, music, and dialogue can all be adjusted or turned off individually. The musical tracks are fast paced and often fit the theme of the racecourse, whether it's a construction site or a frog pond. The R/C engine noise is an appropriately high-pitched whine, and all of the power-ups have suitable sound effects as well. The announcer gives lap-by-lap updates, congratulates you on winning, and chastises you for losing.