Version: 2008
  • On TV.com: Are HEROES' Actors Jumping Ship?
advertisement

Return Fire (PC)

Add to my list Product summary

Return Fire may have wowed the button-pushers who bought 3D0 machines, but for PC gamers it's much too little, way too late.

Read full review

GameSpot editors' review

  • Reviewed on: 09/19/1996
  • Updated on: 05/05/2000
  • Released on: 07/31/1996
  • Originally published on GameSpot: Return Fire (PC) Review

When no fewer than four companies have their mitts all over a game as slight as Return Fire, you know there must be problems. Indeed, several things just don't come together in this arcade answer to Warcraft and Command & Conquer, proving that what succeeds on the platform market might not necessarily work for the PC. Return Fire was a sure-fire hit on 3D0 and PlayStation, with Next Generation Magazine crowing: "Not since Herzog Zwei on the Genesis has there been a two-player action strategy game of this caliber for a console system."

Well, there have been plenty for the PC, and I'm not impressed.

Return Fire starts out okay, looking like a dumbed-down, arcadish answer to Command & Conquer, with more action elements than strategy. Each game is a version of capture the flag, with two forces arrayed against each other. We see each scenario (and there are at least 100) from a skewed, top-down view that shows the landscape and terrain features. A small, useless "radar map" is set into a control panel at the bottom of the screen, but provides little information on your environment.

Continue reading
advertisement
Click Here

Compare prices for Return Fire

This product is currently not in stock at any of our online merchants.

Email me when this product is available

advertisement
Click Here
advertisement

Return Fire (PC)