Guybrush Threepwood is a guy who gets things done with brains over brawn (most of the time), and there are a lot of items to pick up and puzzles to work out across the five episodes. Though you'll occasionally use a sword to chop things or a bomb to blow things up, most of the other items and actions stick to the humorous and eccentric vibe. Some puzzles rely on inventory you picked up in earlier adventures (perhaps even an earlier episode), while many have their own self-contained set of objects. For example, at one point, you need to gather objects for a spell by deciphering a riddle then use your wits and your inventory to acquire the right ingredients. Other puzzles rely on dialogue, like Guybrush's attempt to help a lonely creature woo its mate using only a handful of lines from a travel phrasebook. Some puzzles combine both items and dialogue, like Guybrush's courtroom foray in The Trial and Execution of Guybrush Threepwood (Ep. 4). Tales of Monkey Island crafts these puzzles in a variety of clever ways, and though you will notice that some quest structures are repeated, this repetition is not frequent enough to feel stale. Solutions are generally pretty easy to figure out, though some of the more obtuse ones can be quite tricky. Usually, you can talk to folks and explore the limited area to gather clues, but if you get really stuck, just bump up the hint frequency and Guybrush will chime in with a helpful observation.
Throughout the course of five episodes, you travel to many different parts of the Caribbean (and beyond!). You make first landfall in a small town with a pirate court, an exclusive nightclub, a mad scientist's house, and the Blow Me Down Glassworks. While this first episode feels a bit slow compared to subsequent episodes, you soon venture out into (and under) the sea, visiting a number of other islands, including the seat of government for an underwater society. And the title of episode three, Lair of the Leviathan, gives you a pretty big clue as to its unique setting. It's fun to travel through the quirky, colorful environments, and revisiting places you've been in previous episodes gives a nice sense of continuity. The cartoony visual style contributes to the game's lighthearted mood, though you will notice some visual oddities from time to time. And there is some frame rate slowdown during action heavy scenes or when Guybrush is running around. The audio also suffers occasional hitches, but for the most part, the sound effects and music do a good job of matching the action and setting the mood.
Tales of Monkey Island harks back to the heyday of adventure gaming with a great story, engaging characters, and a lot of entertaining puzzles. Though the solutions generally aren't as tough as their predecessors were, you'll still feel a rewarding sense of satisfaction as you think your way through this game. Infrequent performance hitches and occasionally slow pacing are minor issues compared to the hours of humor, intrigue, romance, and insult swordfighting you get for the very reasonable price of $34.95. If you've got a hankering for adventure, then get your hands (or hooks) on Tales of Monkey Island.
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